I'm mecha-neko, and I'm going to play a point and click adventure game.
Not 'Who are you?' or 'Which character do you want to be?', but 'Who do you want to be?'. I honestly don't want to be any of them.
The top middle kid looks like some kinda scary freakin' automaton, so I pick him.
Immediately upon starting the adventure, I'm yelled at! The librarian doesn't specifically say what awaits me if I exceed the alloted time to pick out a book, but that only makes the situation more tense.
Five minutes. That's all the time I have to spend in this library, looking for a book. I think I'll pick the very first book I see just to get the hell out of here before anything bad happens.
A book loudly flops off the shelf and onto the floor behind my character, but he cares not.
Wearing a blue jacket, purple scarf and a purple fez.
My character puts up his dukes.
Do you want directions or something!? Do you want to get back in the book? Would you like a different book to go into? Maybe the librarian can help you? Please don't eat me.
That's right. Stay in a safe place near adults. Never go off with strangers, especially dragons.
I thought he had to leave the library in a little under five minutes though... it's possible that he works there, I guess.
How exactly am I supposed to follow Bookwyrm anyway? Do I just 'go inside the book'?
Bookwyrm says he has to stay there and look after the book. Was he taking a massive risk going to the real world and finding me? I suppose if he left the house, he'd be hunted by dashing knights and the like. Of course, if anybody caught him in the library, they'd call the cops, the cops would call the army, the army would open fire and a massive fracas would ensue. Probably for the best this way. It must be tough being a dragon. (Where do you get clothes that fit?)
Who's this Bookend character? If he's dangerous, can't I be more prepared? I guess we'll cross that bridge when we come to it.
Bookwyrm's given me a shopping list of the fairy tales he would like me to repair: Jack and the Beanstalk, Cinderella, Snow White, Beauty and the Beast and The Bremen Town Musicians. I can't say I've ever heard of that last one.
I leave Bookwyrm to his book guarding duties and prepare myself for some truly epic wandering.
Okay, find the father, gotcha. I stride yonderwards.
As I leave, she accosts me. How could I possibly consider leaving until I tell her the name of the fairy tale she's in? Apparently, I'm supposed to whip out Bookwyrm's shopping list after talking to each person and tell them outright that they're characters in a story and that they're not real.
Frankly, I'd say that's a bit rude. Wouldn't you agree?
Anyway, can you guess the fairy tale?
I couldn't. At first, I said Snow White. Then I said Cinderella. Nope, she's Belle from Beauty and the Beast. Luckily, my incorrect guesses don't earn me so much as an admonition from Bookwyrm. I select the correct title and we're away!
And by that, I mean that the music changes a bit and nothing else. I think I'm free to walk off and find her father now.
Like all the cutscenes in this game, this one is incredibly long. I wanted to include screenshots of the whole thing, but Ray says he needs his audience alive. For now.
Also you're not real.
Okay, looks like I'm helping Jack find his beans, too. Good grief.
I check his yard to make sure that he hasn't stolen Cinderella's pumpkin.
The game world of Mixed-Up Fairy Tales is only four screens across by four screens down, I'm told. It certainly feels like a lot bigger when you have to have to watch the character walk across the screen, then wait for the next screen to load, look for a pumpkin and then try and figure out which objects constitute exits so you can continue the search. All the while, you're still waylaid by the other fairy tale characters, asking you very politely if you can find their magic underpants or what-have-you.
I'm not a fan of point-and-click adventure games.
Andrew Hussie would be proud (external link).
The pumpkin is transformed into a carriage, and Cinderella is able to go to the ball. Robot child stares at the carriage in awe. It seems the ball is being held RIGHT NOW so Cinderella takes her leave.
Nope. She's gone.
I guess that just about wraps things up. Let's report the good news to the boss.
Bookwyrm is lounging around in the sun, reading a book while wearing sunglasses and a Hawaiian shirt!
Cinderella has left just before the stroke of midnight and left behind her slipper. The Prince resolves to find the mystery girl and return her slipper. Shocking, isn't it?
But not before a troll picks up the slipper and absconds with it.
"Mecha Neko, will you find that slipper for me?" Sure, since you asked so nicely. But HOW DO YOU KNOW MY NAME. You just met me! Am I wearing a name tag or something? I might be, you know, and that's why I had to stay in the library. I could be a trainee librarian, and the senior librarian was just about to show me how to check a book out.
THE SLIPPER IS NOT IN THE CASTLE.
That's very assertive of you, Prince. We're dealing with a troll in a fairy tale here. He could be anywhere, especially a spooky dark castle.
My character walks very slowly. I chase him across many screens. My character walks very slowly.
Eventually, Bookend gets tired of the chase and decides to bury the slipper where nobody would ever find it.
At this point, I'd already found Jack's beans. For some reason, our guy can't carry more than one item at a time, so I have to leave the beans here and take the slipper instead.
This screen is an unfathomable distance away from Jack, by the way.
I return the slipper. She puts it on. Both Prince Charming And Cinderella Thank Mecha Neko Using Lots Of Capital Letters At The Beginning Of Words.
I skulk off while the skulking's good. There's one last loose end before I'm quitting this game.
"I can't wait to see where this is going!"
Chased around by a giant? Locked in a cage? I'm sure you're gonna love it, Jack.
And they all lived happily ever after.
Until the next game.