Bliggedy-bang! The assassin is momentarily amazed by the lightshow.
It took me at least twenty goes before I work out that I'm supposed to be ignoring all the enemies and instead running toward the 'Exit' door. Phew.
What do you mean you can't tell? Oh right, that might be because he's not facing the damned camera. I played this game for three hours and not once did he face the camera. He doesn't get a mugshot in the game manual either. I'm led to believe that the Nakatomi Plaza incarnation of Hans has no face. This would explain why he mumbles so much. He also says 'He is no longer among the living' instead of 'He won't be joining us for the rest of his life.'
That alone is reason enough for me to want to hunt him down and kill him.
After searching around for fifteen minutes, I found a fire axe, which did the job.
Who remembers duck-jumping? Those were the days. Terrible, terrible days.
We didn't end up falling down the stairs though. We had a shootout in a massive unfinished room, where I simply ran at him at full speed with firing the MP5 all over the place until he died.
And in Nakatomi Plaza, McClane's left behind the satchel with the detonators in it! Uh oh...
You have to clear out the entire level to find the wire cutters, then disarm a dozen bombs. Luckily, these bombs can be safely disarmed by snipping every wire.
What you're not supposed to do is shoot the bombs. Repeatedly. Even accidentally.
This level is as big as the last, with few notable landmarks to help with navigation. It's like some kind of big office building.
This game is very strange... it's like a Die Hard-themed total conversion for Blood 2. No, wait, it IS a Die Hard-themed total conversion for Blood 2.
The game clearly wants to be like Die Hard as much as it can. You can't help but like Fake McClane or the absurd not-German guys you're up against. Even mumble-Gruber's constant off mannerisms and constant lack of face somehow works. It's like a really charming fan game. In that way, it reminds me of The Nameless Mod. (A total conversion mod for Deus Ex. - Ed)
Here's some shocking conclusions for you:
This game is entertaining both as a game and as a we-tried-the-best-we-could wonky retelling of Die Hard. It has nice guns, so it's better than Perfect Dark. It has quick save and quick load so it's better than Crysis 2, and it sure as hell doesn't have any aliens in it.
Absolutely no auto-aim of any kind. No 'cover system', either. You want to get behind a table? You MOVE behind the table and CROUCH. You want to get up? You STOP CROUCHING. You want to lean around a corner? You press the lean button.
Ray had assured me that this was the worst that the era had to offer; I was disappointed.
Best FPS ever? It may very well could perhaps may be!
If a reader knows anyone who lives in a cave, you could try the following experiment. Give them a PC and Die Hard Nakatomi Plaza and tell them its an original game. After they've won it, wait for them to suggest that it should be made into a movie.
Then tell them that Die Hard the movie has JUST been made. Finally, stand well back because their mind will be BLOWN.