Amiga before, once when I was very young. I remember a lot of mouse clicking and frustration. And grey walls. But for all I know the SNES version is a cute platformer with squirrels in and lets face it, it's not unlikely.
Or can they?
Nope, the Select button switches to 'move mode', which lets you move around with the d pad and turn with L and R. Cool, now our dudes can go exploring!
Wait, where are our dudes? We have an empty party! Also, where's the music, the only sound is an echoing drip sound that keeps repeating. This must be what Chinese water torture feels like.
Suddenly MUSIC! We're at the Hall of Champions! (It looks like grey walls, you're going to have to use your imagination here).
Then I find I'm still in move mode and accidentally fling my characters into a wall, causing them damage. That's a really stupid game mechanic.
Hey wait, what am I worried about? There's four of us and we've got a samurai on team! I guess you click on those blue icons on the right to swing your weapon.
THUD! I accidentally crash into a wall and lose health.
SMACK... I walk into a wall again by accident. Dammit!
Ow, I just walked into another wall. I don't like walls. They're coarse and rough and irritating, and they're everywhere.
Oh wow, I did it! I beat him! I'M STILL ALIVE.
Thud... I walk into a wall.