Sunday, 29 January 2012
Super Robot Taisen: Original Generation (GBA)
The Super Robot Wars franchise has apparently been going on since 1991, but due to licensing issues this is the first in the series to escape Japan. The games are typically a crossover between famous giant mecha series, but for this one the cast is all original characters. Which I guess would be a lot like Smash Bros dropping all the Nintendo characters for a game. Not that it makes much difference to me, I don't know shit about giant robot anime.
I'll go with Kyosuke, just because he seems like he'd be less annoying.
179 S.E. PLUTO - OUTER SECTOR
Apparently they were out doing something at the outer rim of the solar system when they were caught in a surprise attack by bug-like mechs.
It seems that in 179 SE the EFG discovered that Meteor 3 contained EOT. The EOTI investigated, and reported to the EFA that there was a high chance that ET was going to turn up with their UFOs and NASA certainly wasn't going to save us. And so the EFG began constructing... PTs. Humanoid mobile units.
He's a little concerned that the mech he's been asked to test pilot is basically broken and isn't ready for testing. Hans doesn't really give a crap what he thinks though, he's got bigger schemes in mind. Besides the mech's only going to get shot at with paint.
I have to admit, I was expecting the graphics to look better after that briefing scene. This looks about as basic as you get.
I'm sure it all makes perfect sense, but right now all I see on this screen are lots and lots of numbers. Beam Cannon has a P next to it and does 3000 Dmg, but only +30 Hit (though it also has +10 Critical) and I suppose it costs 30 Energy. Fortunately it's the only weapon I can use right now (for whatever reason) so there's no need to figure any of this out just yet.
It'd be nice if the units had little health bars on them so I could tell the situation at a glance, instead of having to dig the info out from a different screen each time.
Anyway, I managed to kill all the enemies, which wasn't actually too hard as I seemed to just dodge all their shots. But Hans still has one trick left, and orders me to use the mech's broken transform feature. Kyosuke obeys like an idiot, and the machine explodes halfway through.
When Hans discovers that Kyosuke STILL isn't dead, he finally decides to just transfer him off somewhere else, where he can screw with someone else's sinister schemes.
LATER, AS KYOSUKI ARRIVES AT THE EFA NORTH AMERICA BRIGADE BASE.
Though it's nice to see someone else having problems fitting their name into the text box instead of me for a change. It's her own fault for being called 'Excellent'.
Okay this is just a mock fight to test my skills, so at least I shouldn't have to worry about her accidentally shooting me in the back with live ammo. Then giggling about it.
BUT THEN, A FEW TURNS LATER...
It's okay, I managed to win the mission without her though. Without even doing anything in fact. The enemies attacked me, and I automatically killed them all with my counter attacks on their turn.
LATER, AFTER THE BATTLE.
Well at least now I know I can't get any of my team permanently killed. I really hate it when these types of games do that. It makes me feel like I have to replay the mission whenever I lose even a single character.
Whenever I attack an enemy, they get a free hit on me too... and vice versa. So it seems that the only way I can avoid damage is to be out of range of their counter attack, or to have high evd and dodge the attack entirely.
ONE MISSION LATER.
Actually, I'm just going to blow it all on upgrading my mech. A couple points in everything, why not?
BUT THEN, IN THE NEXT MISSION.
Though this thing looks alright I suppose. I like the happy face on the shoulder.
A FEW TURNS LATER.
LATER, BEFORE THE FIFTH BATTLE.
Show a bit of respect man, that's your new captain you're talking to! Imagine if he'd tried that shit on the first captain.
Actually, you know what, I don't even care. I've had enough of watching poor Kyosuke deal with this crap. I'm going to start again and see if things are any better on Ryusei's side.
I've only really played like 7 fights in the game and I don't feel like understand the combat well enough to judge it yet, so I won't, but I can say that I was very very very very bored by this game. Incredibly bored.
They kept throwing new characters and organisations at me in every dialogue scene, who then got scenes of their own where they'd discuss their own problems, and I found it very hard to care about any of them or anything that was going on. Though I did like the way the story carried on throughout the battles and even during attacks, even if I didn't much like the story. Next game.