You know, I suddenly have an inexplicable urge to play every game made by (legendary 16-bit era developer) 'The Bitmap Brothers' in chronological order. Or a week's worth of them anyway.
That must have BLOWN PEOPLE'S MINDS back in 1988, seeing a 'video clip' with speech in on their home computer. Well, okay probably not.
For whatever reason my spacefighter automatically transformed into this tank thing when it reached the start of the level, so now I'm driving around the screen instead. It apparently fires off batteries instead of bullets, but they still get the job done.
I don't know who I'm fighting here, but they seem like decent enough folks. I mean sure they're obliged to fire at tanks breaking into their base, but whenever I destroy one of their turrets its lift goes back down and they send me up a power up to show there's no hard feelings.
I've got a full 'A' bar on the right now, maybe that's got something to do with it. I don't know, the whole panel's a mess of cryptic letters. I'm pretty sure the F gauge is my health, and R is probably my speed.
Oh, also I've learned that I can backtrack through the level in tank form. And it's a dumb idea, because it puts me right at the bottom of the screen so I can't see what I'm driving into. Finding that out cost me another life, so I've got one left now.
Plus now I've finally got some proper hardware on my fighter. Lasers, 8 directional missile launchers, weapon pods...
And then it turns out that my tank can only go halfway up the screen, and while I'm stuck on an invisible wall the enemy moves back up and instakills me. GAME OVER.
I did give the level another shot, but even with a full set of lives I still couldn't beat this thing, and I really don't care enough to try again. Not when I have to replay the last section of level every time it blows me up. Next game.
Bitmap Brothers games:
Part 1: Xenon (Atari ST)Part 2: Speedball (Atari ST)
Part 3: Xenon 2 - Megablast (Amiga)
Part 4: Cadaver (Amiga)
Part 5: Speedball 2 - Brutal Deluxe (Amiga)
Part 6: Gods (Amiga)
Part 7: Magic Pockets (Amiga)
Part 8: The Chaos Engine (Amiga)
Part 9: The Chaos Engine 2 (Amiga)
Part 10: Z (MS-DOS)