Friday, 8 November 2019

Need for Speed Games Part 4: Need for Speed: Hot Pursuit 2, Need for Speed: Underground

Today on Super Adventures, I've reached the end of the first decade of the Need for Speed games. We're in the EA GAMES TRAX era now, where every time a new song comes on, the TRAX box slides onto the screen to let you know who you're listening to. Even on the title screen.

This also means we're in the licenced soundtrack era, and the sixth gen console era! And Underground brings us to the era of perpetual twilight, where daytime is banned. Unless it's literally set underground, I don't think they ever say.

Anyway this is it, the last part. After this you won't be reading about any racing games here for a long long time, so enjoy it while it lasts (or endure it for just a little longer). Earlier parts are here, here and here.

(If I don't mention what system a screenshot came from, it's from the PC version.)

Thursday, 7 November 2019

Need for Speed Games Part 3: Need for Speed: Porsche 2000 (aka Porsche Unleashed)

This week on Super Adventures, I've been playing through all the Need for Speed games released during their first decade. Well maybe not all of them, I'm sure there's one I've accidentally skipped, because they just kept making the things! There are more Need for Speed games than there are Bond movies at this point. Well, kind of. It depends on whether you count games like Need for Speed: V-Rally and Over Drivin' Skyline Memorial. Or if you count games like Porsche 2000, Porsche 2000 and Porsche 2000.

Speaking of which, today I'm writing about Need for Speed: Porsche 2000, also known as Porsche Unleashed, or sometimes just Porsche. Once again the US version has the better name, as I don't think a game has any business having '2000' in its title when it actually came out during the year 2000. FIFA 2000 coming out in 1999, that's fine. Death Race 2000 coming out in 1975, that's cool too. But this I don't like.

This is the third part of four. If you want to go back to an earlier part you can find them here and here.

(If I don't mention what system a screenshot came from, it's from the PC version.)

Wednesday, 6 November 2019

Need for Speed Games Part 2: Need for Speed III: Hot Pursuit, Need for Speed: Road Challenge (aka High Stakes)

This week on Super Adventures I'm still playing through the first ten years of the Need for Speed series and today I've reached the third and fourth games, Hot Pursuit and Road Challenge (known in the US as High Stakes). If you want to read about the first two games you can find part one here.

I hope you like screenshots of cars and roads, because that's all I've got for you today. They're pretty good cars though. There's a Chevrolet Corvette, a Ferrari F355, a Lamborghini Diablo, another Corvette... all kinds of cars.

(If I don't mention what system a screenshot came from, then it's from the PC version. Unless the game doesn't have a PC version.)

Tuesday, 5 November 2019

Need for Speed Games Part 1: The Need for Speed, Need for Speed II

This week on Super Adventures, I've decided to finally write about some Need for Speed. It's the most successful racing game series of all time and it's been around almost as long as Mario Kart, but I haven't written about a single of one them yet!

The trouble with racing games, and the reason I don't write about them much, is that they're all about racing. I mean that's not a problem when you're playing them, many would even consider it a positive, but it makes writing about in detail a bit tricky as all you do is drive down a road, often in circles. Then if you do it right you get to go do the same thing someplace else! I could fill up space by taking lots of screenshots of cars and menu screens, but I'd run out of stuff to say fast as I'm not exactly an expert on the subject.

But I've thought of a clever solution: if I write about lots of Need for Speed games then I don't have to write so much about each one! And seeing as the 25th anniversary game, Need for Speed: Heat, is coming out in four days, I've decided to write four separate parts covering the series' first 10 years, in chronological order, starting with Road & Track Presents The Need for Speed and Need for Speed II!

Friday, 1 November 2019

Castle of Illusion Starring Mickey Mouse (PC)

Castle of Illusion Starring Mickey Mouse Remake Title Screen PC
Developer:Sega Studios Australia|Release Date:2013|Systems:Win, PS3, Xbox 360, iOS, Windows Phone, Android, OS X

This week on Super Adventures, I'm playing Castle of Illusion! Again!

I didn't mean to, not originally. I just wanted to grab a couple of screenshots for my article about the Mega Drive game, to show what the remake looked like by comparison. But it turns out that they've remade a lot more than just the graphics, so I decided to give it its own article instead.

I've had this one lying around my in my Steam library unplayed for three years now, ever since they cunningly manipulated me into buying it by announcing it was going to be taken off the store. Sure it was almost certainly going to be put back on eventually, but what if it wasn't? I could've missed my chance to ever play the game! (It came back seven months later).

This Castle of Illusion first came out in 2013, 23 years after the original (and 6 years before now) and it was the last game to be made by Sega Studios Australia. They'd been around for about 10 years by that point and had been known as Creative Assembly Australia for most of it, developing games like Medieval II: Total War and London 2012 - the officially licensed game of the 2012 Olympic Games. Not a whole lot of platformers though, unless you count a port of the 2D Sonic games to the DS, so that's not massively encouraging. But hey the other Creative Assembly came out with Alien: Isolation out of nowhere and everyone loves that except me, so maybe this is actually really good!

Monday, 28 October 2019

Castle of Illusion Starring Mickey Mouse (Genesis/Mega Drive)

Developer:Sega|Release Date:1991 (1990 NA)|Systems:Mega Drive, Master System, Game Gear

And the Super Adventures award for 'Ugliest Title Screen of 2019' goes to... that picture up there. Sorry Keio Flying Squadron 2, your title screen may be pretty ugly, but you've been outdone by this indistinct grey mess.

This week I’m playing Castle of Illusion Starring Mickey Mouse, known in Japan as I Love Mickey Mouse: Fushigi no Oshiro Daibōken. Me, I’m indifferent to Mickey Mouse. I never watched his cartoons as a kid and I didn’t play his games, so he’s always been roughly on the level of Ronald McDonald in my mind. But as far as Disney logo symbols go, he’s second only to the Sleeping Beauty Castle!

Castle of Illusion is the first game in the Illusion series, which is pretty much four games and a remake, and I've never played any of them! Well okay, I've probably put a couple of them on for five minutes each, but I've got no nostalgia for them. On the other hand, I did play another Mickey Mouse Mega Drive platformer for the site a few years back called Fantasia, which was... not good. I can't blame Mickey for that though (plus it was by an entirely different developer), so I'm going to give him another chance to win me over here.

Tuesday, 22 October 2019

Indivisible (PC)

Indivisible title screen logo
Developer:Lab Zero|Release Date:2019|Systems:PC

Hey, guess what I'm writing about on Super Adventures this week! Okay maybe the title screen makes it a little obvious, but I didn't see it coming. Here's a life hack: get amazing friends who'll occasionally drop a brand new game on you with no warning or explanation.

The least I could do in return was write about it, and I'm all about doing the least I can do, so here's my review of Indivisible, the latest game by the makers of Skullgirls. I don't know much about Skullgirls as I only play fighting games when I feel like mashing buttons and being humiliated, but I do know it's got some fancy cartoon animation so I'm coming into Indivisible with the preconception that it's going to look fairly pretty as well. I also know it's a bit of an action RPG inspired by Valkyrie Profile, but other that that I'm fairly clueless about it.

Semi-Random Game Box