| Developer: | 4A Games | | | Release Date: | 2014 (Original 2013) |
| | Systems: |
Win, PS4, Xbone, Stadia, Switch (Original: Win, PS3, X360) |
This week on Super Adventures, I've got the same problem I had last week when I wrote about Metro 2033 Redux, except worse. Metro: Last Light Redux has also gotten a free next-gen graphics update and this time it's already out so I'm showing off an outdated release. If I'd known it was coming I would've either played the game later or published this sooner.
I actually played this right after finishing Metro 2033, so that the gameplay would be fresh in my mind and I could compare them. Though I wasn't entirely hyped about the idea as I'd been hiking through claustrophobic rail tunnels in the dark for 15 hours so far. The game's got that BioShock 2 problem, where players have already thoroughly explored the setting and seen everything. An art deco metropolis on the ocean floor is only a novelty once, and decaying train stations aren't even all that impressive the first time around. Even if the lighting is pretty sometimes.
They can't even blame it on the novel, as this time the game wasn't based on a book. Though Metro 2033 author Dmitry Glukhovsky did write the story outline and the dialogue, so it's about as legit as you can get.
Okay, I'm going to show off a decent amount of the game, though I'm going to be vague about things to avoid spoiling the story too much (and to keep it to just one part). This will have big SPOILERS for Metro 2033 however.
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