Friday, 25 April 2025

Return to Monkey Island (PC) - Part 2

Return to Monkey Island title screen logo pc
This week on Super Adventures, I'm writing a little more about Return to Monkey Island, which is an island I'm not 100% hyped about returning to. Don't get me wrong, I've got a lot of affection toward the Monkey Island games, but Monkey Island itself has never been the highlight of any of them. Plus I doubt I'd find any friendly faces there. I can't remember Guybrush antagonising anyone in particular, but I know what he's like.

I got started with Part I back in Part 1, so now in Part 2 I'm going to see if I can reach Part II. That's as far as I'll be going, I won't be playing through the second chapter. But I feel like I need to at least finish the first chapter to have a proper understanding of how the game is going to play.

That means there will be SPOILERS here for the whole of Part I... which could be a third of the entire game. I won't be giving away anything that happens beyond that point however, especially not the controversial ending, as I have no idea what it is.

Friday, 18 April 2025

Return to Monkey Island (PC) - Part 1

Return to Monkey Island title screen logo pc
Developer: Terrible Toybox
| Release Date: 2022 | Systems: Win, macOS, Linux, PS5, Series X|S, Switch, iOS, Android

Hey they've returned to the original logo again, without the swirly 'O' and fancy 'A'. I kind of liked the new logo to be honest, but this is good too.

This week on Super Adventures, it's a Monkey Island game I've never played! I haven't even seen it being played and I've managed to dodge all the spoilers too. I get the impression that people who have played it generally like it... most of it, but even that I'm not sure about.

One thing I do know is that it's the sixth game in a critically-acclaimed, beloved and long-running adventure game series, following on from The Secret of..., LeChuck's Revenge, Curse of..., Escape from... and Tales of Monkey Island (they didn't quite have the naming scheme nailed down until the third game). I wrote about the other MI games in 2013, 2015, 2017 and 2019, so really I should've had this published in 2021 to keep the pattern going. In my defence, the game was still a year from being finished at the time. This is practically brand new!

Okay, I should warn you that there will be SPOILERS here for the earlier Monkey Island games and the first hour or two of this one. And this a game all about puzzles and conversations, so I'll be ruining the story and the gameplay for you this time. I don't want to sound like I'm trying to talk you out of reading, just be aware of what you're getting into.

Friday, 11 April 2025

Diablo IV (PC) - Part 2

This week on Super Adventures, I'm writing a little bit more about Diablo IV.

I'm using the game's original red logo colour for part 2 as the updated green logo makes it look the official video game of Monster energy drink. Though I miss the old logo from the first two games, with its beautiful animated flames. This one's not terrible, but it doesn't have any fire at all and it looks like something heavy landed on top of the letters and did some damage.

It was probably due for a redesign to be fair, seeing as Diablo 4 came out 11 years after Diablo 3, which came out 12 years after Diablo 2. Oh, plus there was also the free-to-play MMO Diablo Immortal in 2022, for fans who had phones and $200,000 lying around to afford to max out their character. I don't have any immediate plans to play that one.

Alright, there are three things you should know before you read any further:
  1. This is part two, and you can find part one HERE.
  2. There will be SPOILERS for stuff that happens in the first few hours.
  3. I actually played this in January so a lot of things could've changed in updates since then.

Monday, 7 April 2025

Diablo IV (PC) - Part 1

Developer: Blizzard | Release Date: 2023 | Systems: Win, Xbone, Series X|S, PS4, PS5

This week on Super Adventures, I'm taking a look at a game I said I would never buy due to its unnecessary always-online DRM: it's Blizzard's action RPG sequel Diablo IV!

So what made me change my mind in the end? Nothing, I didn't buy it, it was included with Xbox Game Pass so I thought I'd give it a try. Oh, I should mention that I played it way back in January, so this is going to be hilariously out of date. These regularly updated modern games are a bad match for my 'Eh, I'll finish the final draft later' work ethic. They're not a great fit for my 'Hey, here are some screenshots of retro games!' site ethic either, but I've found procrastination can actually solve that problem as long as I keep my articles on the back burner for a decade or so.

I had somehow managed to avoid learning anything about Diablo 4 before playing it, so if I seem entirely clueless, that's because I was. I'm still clueless actually. I'm assuming that there's something people don't like about it, some kind of controversy (because: Blizzard), but I haven't looked into what it is. Plus I did my best to ignore all the multiplayer stuff, all the microtransactions, and all the... whatever else it has. I don't even know what it has, I ignored it.

Though I did pay attention to the story, so there'll be SPOILERS for the first few hours of the game. Or at least what the game was like a few months ago.

Tuesday, 1 April 2025

Super Adventures in Rat-Infested RPG Cellars

Anyone who's played a few RPGs knows that one of the first things a level 1 newbie hero has to do is go sort out someone's rodent problem. There are rats in the cellar, rats in the basement, rats in the storeroom and rats in the larder, and clearing them out is a job for the least experienced of adventurers.

At least, that's the cliché, and it's as infamous as having to go see the village elder, or collect 10 wolf pelts. But how common is this trope in reality? When did games start treating it like a joke? Where did it even come from?

Today I'm going through RPGs I've played from the newest to the oldest on a quest to see how deep this rat cellar goes. It's not going to be an exhaustive list, I haven't played that many RPGs, but if rat quests are really as ubiquitous as advertised then by the end I'm going to be exhausted.

This will include SPOILERS for any games that do something interesting enough with their rat quest for it to be worth spoiling.

Tuesday, 18 March 2025

Palworld (PC) - Part 2

Palworld PC title screen v0.4.12.64723
This week on Super Adventures, I'm writing a bit more about the Game Preview of Palworld.

In part 1 I managed to sort out my food, clothing and shelter so now I'm ready to head out into the world and discover what it is you actually do in this game. Aside from catching Pokémon I mean. I'm aware of that bit.

It didn't take long for Nintendo to became aware of the Pokémon as well, and I'm not surprised that they sent their lawyers after the game. I get the impression the actual Pokémon games haven't had to work too hard to sell copies lately because there's been nothing to challenge them. The last thing they need is serious competition from something ambitious that hits all the modern trends and gives Pikachu a Gatling gun.

Alright, like I said last time, I played the game back in January so this is a slightly ancient build and for all I know they've reworked game mechanics and redesigned the interface since then. I played it for about 9 hours in total and it apparently takes 39 hours to beat, but don't expect to see a whole lot of progress here.

Monday, 17 March 2025

Palworld (PC) - Part 1

Palworld PC title screen v0.4.12.64723
Developer: Pocketpair | Release Date: Preview 2024 | Systems: Win, Xbone, Series X|S, PS5, macOS

This week on Super Adventures, I'm playing quirky Pokémon-inspired survival sim Palworld!

Actually there's no point in me pretending that this is something I've been playing this week, as you can see the version number on the title screen and I'm sure it's had a few updates since then. I wrote the "first draft" of this article back in January and I'm putting quotes around that because what I really mean is 'I wrote notes underneath screenshots and then left my future self to sort it out later'. Because that always works out great!

In my defence, it says "Game Preview" down on the other side of the screenshot, so technically the game isn't even out yet. I'm giving you an early sneak preview of a game in development... that everyone has already seen. Last I checked it was something like the second-highest played game on Steam.

A lot of people were a bit wary of this when it was announced, with its trailer full of Pokémon and assault rifles, and I can understand why they'd suspect it was going to be a bit of a janky mess. But I've actually played a bit of Pocketpair's previous game, Craftopia, so I went into this knowing that it was going to be a janky mess. I really liked Craftopia though; it was full of so much stuff and so many ideas, and it was weirdly endearing how none of it quite worked right.

Palworld Windows desktop shortcut icon
Oh, before I start I need to mention that the desktop icon just says 'Pal' and that's adorable. Though I assume the original Japanese version would be labelled 'NTSC'.

Semi-Random Game Box