Showing posts with label monkey island. Show all posts
Showing posts with label monkey island. Show all posts

Thursday, 1 August 2019

Escape from Monkey Island (PC)

Escape from Monkey Island pc title screen
Developer:LucasArts|Release Date:2000|Systems:Windows, Mac, PlayStation 2

Super Adventures is going on another break (sorry about that), but first I'm going to finally fix a gaping hole in my site. I wrote about Curse of Monkey Island in 2013, two years later I followed it up with Secret and Tales, and then two years after that I played LeChuck's Revenge. Not the recommended order I know, but if I always did what people recommended I wouldn't be playing Escape from Monkey Island at all. It's been another two years since I played a Monkey Island game though, so I have to play Escape now to continue the pattern!

This is the fourth of the games and for the better part of a decade it seemed like it was going to be the last of them. It wasn't though, which is fortunate because it would've been a bit of a depressing note to leave the series on. Not that Escape from Monkey Island is outright hated by fans, in fact it got good reviews, but it's often considered to be the weakest of them.

It's not the only classic adventure game sequel to suffer after the switch to 3D though, as there's also Broken Sword: The Sleeping Dragon, Simon the Sorcerer 3D... actually it'd be quicker to name the ones that pulled it off. Uh, Sam and Max: Save the World maybe? The transition from being the prettiest 2D games to the ugliest 3D games with the worst controls didn't go well for them, but the game design seemed to go downhill in general. Even the reasonably well liked Gabriel Knight 3 gave the world the cat hair moustache puzzle that killed adventure games forever. Or maybe they died off because increasing budgets due to 3D visuals and voice acting made them increasingly unprofitable. Could be a bit of both.

Speaking of things disappearing forever but then actually coming back a while later, Super Adventures is taking the next two months off, so I've given you a few more screenshots than usual to keep you going. If you ration them out, one screenshot a day, it should get you most of the way through. But if you find yourself thinking 'When is this damn post going to end???', then don't worry, I'll shut up just as soon as I've achieved something on the second island.

This will of course mean there'll be SPOILERS for the events up to that point. Oh, and for the earlier games as well.

Wednesday, 21 June 2017

Monkey Island 2: LeChuck's Revenge (MS-DOS)

Monkey Island 2 title screen logoMonkey Island 2 title screen logo
Developer:LucasArts|Release Date:1991|Systems:DOS, Mac, Amiga, FM Towns

This week on Super Adventures I'm playing LucasArts' legendary point-and-click adventure game Monkey Island 2: LeChuck's Revenge! Or LeChuck's Revenge: Monkey Island according to that logo up there. Either way around it's still going to screw up your meticulously organised alphabetically ordered game library.

Monkey Island 2 is a game that needs no introduction and to be honest it doesn't need any commentary or reviews either. The game's so famous and has been so thoroughly examined that anything I write about it here will be entirely redundant; I might as well just show off some screenshots and call it a day. But I just managed to find a few thousand words to type about bloody Star Wars the other day for my sci-fi site so now I feel like I can take on anything Lucasfilm can throw at me! Though the game development group had firmly switched over to the name 'LucasArts' by this point, making this the first in the series to have the iconic Golden Guy logo (there's no skit though).

I dug out my old Monkey Island Madness compilation CD for this and I'll be playing the game using ScummVM, because it's awesome. The disc also has a version of Monkey Island 1 on it that's been updated with CD quality music, but Monkey 2 only has the original MIDI soundtrack. Which is good, because it'd only screw up the dynamic iMUSE effect. Who'd even want to explore a pirate town without the music seamlessly shifting to give each area its own theme?

Alright, this is an adventure game, so by writing about the first hour or so of gameplay I'm going to inevitably end up giving SPOILERS for the early puzzles. I won't be ruining that ending for anyone who hasn't beaten it yet though... unless you've read my Curse of Monkey Island post, then I already have. Sorry.

Tuesday, 15 September 2015

Tales of Monkey Island (PC)

Tales of Monkey Island logoTales of Monkey Island logo
Developer:Telltale|Release Date:2009|Systems:Windows, OS X, iOS, Wii, PS3

This week on Super Adventures, I'm jumping from the oldest Monkey Island of ancient Lucasfilm times to the shiny new one from Telltale: Tales of Monkey Island. Well it's relatively new; it's still six years old now.

Telltale Games was actually formed due to LucasArts' belief that adventure games were over, but after they proved otherwise with games like Sam & Max: Save the World LucasArts' new president was willing to lend them the keys to their top pirate-related game franchise. And thus the world was blessed with a brand new Monkey Island adventure! LucasArts managed to release Special Editions of Monkey Island 1 and 2 around the same time as well, before their next change of management led to a renewed focus on Star Wars dance games or whatever. They're owned by Disney now though and they've let Double Fine remaster Grim Fandango and Day of the Tentacle, so who knows what's going to happen next with Monkey Island.

I'm going to be playing through the whole first episode today, so I'll likely end up spoiling all of it. I’m certain I've finished it before but I hardly remember a thing about it right now so I may struggle a bit. Oh hang on, there are two things I remember: I remember a doctor’s chair puzzle being good and a map puzzle being terrible.

(Click the screenshots to view them at a higher resolution.)

Monday, 7 September 2015

The Secret of Monkey Island (MS-DOS)

The Secret of Monkey Island title screen VGA PCThe Secret of Monkey Island title screen VGA PC
Developer:Lucasfilm|Release Date:1990 (1992 CD)|Systems:DOS, Amiga, Atari ST, FM Towns, Mac, Sega CD

Today on Super Adventures... I'm sitting here listening to the Monkey Island theme. It's one of the all time greatest video game themes in my opinion and the internet agrees with me on this one. Here now that I've hyped it up, have a YouTube link: Secret of Monkey Island CD - Opening Themes.

By the way, it's The Secret of Monkey Island's 25th birthday this month! Or maybe next month, even creator Ron Gilbert says he doesn't know for sure on his blog. Either way it definitely came out in late 1990, just at the point where Lucasfilm Games was being renamed to LucasArts (it has both logos on the box). I actually only found out today which makes this the second time my site's benefited from anniversary serendipity this year, after I accidentally celebrated the Amiga's 30th birthday a few months back. Fate's not often on my side but it does seem to like my website at least.

The Secret of Monkey Island is about as famous as adventure games get, designed by famous developers Ron Gilbert, Tim Schafer and Dave Grossman, who also gave the world the famous Day of the Tentacle along with the also famous Monkey Island 2. It's so famous in fact that there's nothing I can tell you about it you don't already know, and nothing about it I don't already know, so me showing it off right now is utterly pointless on every level! But stick around anyway, it'll be nostalgic. Plus I made GIFs!

Friday, 11 January 2013

The Curse of Monkey Island (PC)

The Curse of Monkey Island titleThe Curse of Monkey Island title
Curse of Monkey Island is the third in the legendary point and click adventure series, released six years after the previous game. Which was a bloody long gap, considering the first two came out a year apart.

This had new designers, a radically different art style, and voice acting for the first time. And since the original creator, Ron Gilbert, had left LucasArts, the new team had to come up with their own take on the series. Which was all a bit worrying to the fans, especially as the new guys would have to resolve Monkey Island 2's now famous mindfuck of an ending, which I'm going to spoil for you after the next picture. You have been warned.

Semi-Random Game Box

Daikatana (PC) - Guest Post
Final Fantasy VI (SNES)
Legend of Grimrock (PC)