Developer: | Team17 | | | Release Date: | 1991 | | | Systems: |
Amiga, CD32, MS-DOS, Android, PS3, PSVita |
This week on Super Adventures, I'm finally taking a look at classic Amiga run and gun survival horror Gauntlet 'em up Alien Breed! I've put it off for ten years, because it's bastard hard and I suck at it, but it had to happen eventually.
It was made by developer/publisher Team17, currently better known for the dozens of Worms sequels they've made, and for keeping Epic's game store stocked with free games. Alien Breed was their second game (after Full Contact) and their first to be a full-price release. Though it did get a budget re-release, named Alien Breed Special Edition 92. Or maybe Alien Breed '92: Special Edition. It's something like that. Either way it's an interesting choice of title, considering that the movie Aliens: Special Edition was released just a little earlier...
Alien Breed 92 isn't really a special edition however, more like a remix. In fact it's basically a stand-alone expansion pack, with twice the levels of the original and tweaks made in response to feedback, and I expect that if anyone were to ask if you'd played Alien Breed, it's the special edition they'd actually be thinking of. Or maybe they'd be thinking of that Alien Breed: Evolution game from ten years back, I dunno.
I'm going to check out both the Amiga games, original and special edition, to see how different they actually are, and I'll be giving them about an hour each. Though by 'an hour' I really mean '20 minutes', because time works differently when you're being hounded by a relentless murderous swarm of unfriendly extra-terrestrials.