Showing posts with label horror. Show all posts
Showing posts with label horror. Show all posts

Sunday, 31 October 2021

Splatterhouse 2 (Genesis/Mega Drive)

Developer: Now Production
| Release Date: 1992 | Systems: Mega Drive

This week on Super Adventures, I'm checking out Mega Drive brawler Splatterhouse 2! I figured I should play something with a bit of a horror theme for Halloween... for a change. I generally only remember to play a Halloween game 40% of the time, so you got lucky this year. Or unlucky, if you came here hoping to get away from it.

Horror's never really been my favourite genre to be honest, plus I get bored of side-scrolling beat 'em ups very quickly, but I found Splatterhouse 2 at #1 on Horror Geek Life's Top 10 Spookiest Horror Games on the Sega Genesis so it has to be something special. Unless it's just not a very spooky console. Splatterhouse 3 also made the list, but not the first Splatterhouse... which makes sense as it was never released for the system. Splatterhouse 1 started out on arcade and was ported to TurboGrafix-16, FM Towns, PC, but not the Mega Drive. The two sequels, on the other hand, were Mega Drive exclusives. So that must have sucked for all the TG-16-owning Splatterhouse fans who wanted a sequel, and the Sega-owning completists who wanted them all.

The original arcade Splatterhouse was by Namco, but this sequel was outsourced to Now Production, the folks who'd made the Splatterhouse spoof spin-off Splatterhouse: Wanpaku Graffiti on the NES. They've got 70 games listed on MobyGames and they're still going strong to this day, releasing Switch titles like, uh, Spaceship Curse, Seal Electric Railway, and Shark Copter vs. Zombie Dancers.

Bloody hell, I've written Splatterhouse 9 times and it's only the intro. 10 times now. Alright I usually stop after the first hour, but that would probably be enough to beat Splatt... this game twice over, so this time I'm only going to cover the first ten minutes. Fortunately I can probably drag those ten minutes out all night, as I'm crap at these kinds of games.

Content warning
: this is a horror game so it's going to be a bit horrible at times. Lots of 16-bit gore and nastiness. There'll also be spoilers for the first game.

Friday, 20 February 2015

Dark Seed (MS-DOS)

Dark Seed Title screenDark Seed Title screen
Developer:Cyberdreams|Release Date:1992|Systems:PC, Amiga, PSX, Saturn, CD32

Today on Super Adventures, I'm taking a quick look at the long awaited, repeatedly requested, HR Giger illustrated, horror adventure Darkseed!

This was released on more systems than you'd think, even making it across to the PlayStation and Saturn in Japan, but I'll be playing the original PC version released back in...

Actually no, I can't do this. There's a reason I put this off for so long, and that's because I really can't stand this game folks. I can't really remember why exactly, but my brain's telling me I want none of this and it's usually right about this kind of thing. Life's too short to play terrible adventure games, and you don't want to sit there sifting through 30 screenshots worth of complaints and whining anyway. So instead I'm skipping ahead to something else, something less dark...

Friday, 6 February 2015

Condemned: Criminal Origins (PC) - Part 2

Click the highlighted text if you missed out on part one.

Condemned: Criminal Origins (PC) - Part 1

Developer:Monolith|Release Date:2005 (Xbox 360)|Systems:Windows, Xbox 360

Today on Super Adventures I'm taking a brief look at Condemned: Criminal Origins. Man, with a title like that you can tell Monolith were hoping to get a whole franchise out of this one. But in the end they only released the one sequel, and the series has been dormant for the last 8 years. Though if they ever make a third game they should totally call it Condemned 3: Criminal Inquisition.

Condemned was created by No One Lives Forever and F.E.A.R. developer Monolith (currently soaking up the acclaim for their latest non-FPS Shadow of Mordor), and it was an exclusive launch title for Microsoft's shiny new Xbox 360 console. This was actually in development for the 360 at the same time as F.E.A.R. was being made for PCs, and they were released just a month apart, so I guess the company was in a gritty horror FPS kind of mood at the time.

This isn't the first time I've played the game, I managed to finish the thing back when it was new, but it will be the first time I get to see it with all the settings on max. It tried to talk me out of switching the soft shadows on, but I disregarded its warnings as I am from 10 years in the future and such things are no longer a concern to me.

WARNING: The first screenshot in the article shows a gross picture of a bird being dissected.

(Click any screenshots to view them at the original size.)

Tuesday, 14 October 2014

Realms of the Haunting (MS-DOS) - Part 1

Realms of the Haunting logoRealms of the Haunting logo
Today on Super Adventures I'm switching over to 'R' games, starting with a look at classic DOS adventure/shooter game Realms of the Haunting. Because someone asked me nicely (and paid for it).

Often when I play a game blind I'm coming into it with some foreknowledge; maybe I've seen someone else play a bit of it, maybe I've read a review, maybe my friend won't stop sending me gifs from it etc. But this time around I have absolutely no clue what I'm getting out of this beyond the flash of spoilers I got downloaded into my brain when I made the dumb mistake of glancing at the wikipedia page for half a second (I just wanted to know when it came out, damn you wikipedia!) I've definitely heard the title before but beyond that this is all new to me.

I'm guessing it's closer to Myst than it is to Quake, but then I haven't played Myst either so I should just shut up and put the game on.

Realms of the Haunting (MS-DOS) - Part 2

Click to journey back to part one.

Thursday, 20 February 2014

Alan Wake (PC)

Alan Wake logo
Alright, Alan Wake is the last game beginning with 'A' that I'll be playing this ENTIRE year. I had a few ideas of other games I wanted to check out, plus a couple of requests, but then a friend pointed out that I'd played Max Payne recently and that I should probably play the first game in Remedy's follow up franchise while the memory is still fresh. Better than leaving it sitting in my Steam library for another twelve months anyway.

I'll be playing it on Easy Mode by the way. I usually go with the default or medium difficulty for a game, but for the PC version Easy Mode is the same as the Xbox 360 version's Normal Mode, and I've heard that it's not a game that improves as it gets more challenging.

(Click the images to view them at a slightly less horrifying resolution.)

Semi-Random Game Box

The Nomad Soul (PC) - Part 1
NHK Okāsan to Issho: Niko Niko Pun (TurboGrafx-16)
Neverwinter Nights (PC) - Part 2