Showing posts with label i hate clowns. Show all posts
Showing posts with label i hate clowns. Show all posts

Monday, 28 October 2019

Castle of Illusion Starring Mickey Mouse (Genesis/Mega Drive)

Developer:Sega|Release Date:1991 (1990 NA)|Systems:Mega Drive, Master System, Game Gear

And the Super Adventures award for 'Ugliest Title Screen of 2019' goes to... that picture up there. Sorry Keio Flying Squadron 2, your title screen may be pretty ugly, but you've been outdone by this indistinct grey mess.

This week I’m playing Castle of Illusion Starring Mickey Mouse, known in Japan as I Love Mickey Mouse: Fushigi no Oshiro Daibōken. Me, I’m indifferent to Mickey Mouse. I never watched his cartoons as a kid and I didn’t play his games, so he’s always been roughly on the level of Ronald McDonald in my mind. But as far as Disney logo symbols go, he’s second only to the Sleeping Beauty Castle!

Castle of Illusion is the first game in the Illusion series, which is pretty much four games and a remake, and I've never played any of them! Well okay, I've probably put a couple of them on for five minutes each, but I've got no nostalgia for them. On the other hand, I did play another Mickey Mouse Mega Drive platformer for the site a few years back called Fantasia, which was... not good. I can't blame Mickey for that though (plus it was by an entirely different developer), so I'm going to give him another chance to win me over here.

Wednesday, 28 June 2017

Rolling Ronny: The Errand-Boy (Amiga)

Rolling Ronny title screen amiga OrlandoRolling Ronny title screen amiga Orlando
Developer:Starbyte and/or Touch of Magic|Release Date:1991|Systems:Amiga, Atari ST, C64, DOS

This week on Super Adventures I'm playing an Amiga game about a clown on roller skates!

Why? Because the title Rolling Ronny popped into my head the other day for no reason and decided it was going to sit in my brain for a while. So I went looking through my memory for clues to why I remembered this name all of a sudden and realised that I have no idea what the game is. I'm sure I must have played it back in the day but what I saw on my flicking CRT TV screen was apparently so horrifying that my mind blanked it out to protect my sanity. Either that or it's just not very memorable. So now I'm playing it again so that I'll know one way or the other, for my records.

I'll give it an hour or two, take some screenshots and write what's going on underneath them as I go. Because that's what my site's about.

Tuesday, 18 April 2017

Day of the Tentacle: Remastered (PC)

Day of the Tentacle Remastered Title ScreenDay of the Tentacle Remastered Title Screen
Remastered - Developer:Double Fine|Release Date:2016|Systems:Win, Linux, OS X, PS4, PS Vita, iOS
Original Game - Developer:LucasArts|Release Date:1993|Systems:MS-DOS & Mac OS

This week on Super Adventures I'm having a quick look at LucasArts' 1993 point and click masterpiece Day of the Tentacle! Though I'm actually playing the 2016 HD remaster by Double Fine, partly because it's the only version you can digitally download, but mostly because I want to.

I played Tim Schafer's latest adventure game the other day, Broken Age, and now I'm going back 20 years to his very first game as project lead! Well, co-project lead, with Dave Grossman. I wish I could say this is all to tie-in with the release of Full Throttle: Remastered today, but honestly I had no idea that'd come out until five minutes ago. The timing's pure serendipity.

Day of the Tentacle is the third of a trilogy of sequels released during the early 90s, back when LucasArts were the gods of adventure games. After a game inspired by a pirate novel and a theme park ride and another inspired by 30s movie serials, this time they went back to 50s sci-fi horror movies with a sequel to 1987's Maniac Mansion. Though you'd have to really squint to spot the name on the box and it's not written at all on the title screen. I'm not sure I even realised that this was a sequel back when I first played it. Well, until I found the original game hidden inside it in its entirety anyway. Hey I wonder if they remastered that Easter egg too.

(Click the screenshots to view them in a slightly more impressive 1280x692 resolution. Which incidentally is the aspect ratio of the original game, minus the box with verbs in it).

Saturday, 12 November 2016

Broken Sword: The Shadow of the Templars (PC)

Broken Sword title screenBroken Sword title screen
Developer:Revolution|Release Date:1996|Systems:Windows, Mac, GBA, PSX

This week on Super Adventures I'm playing Broken Sword: The Shadow of the Templars. Not to be confused with Shadow of the Beast, Shadow of the Colossus, Shadows of the Empire, Shadow of Memories/Destiny or the Christian Slater/John Travolta movie 'Broken Arrow'. Wow, I haven't seen that film in forever, I should give it a rewatch some time.

In America the game was originally given a different subtitle: Circle of Blood. I guess shadows and Templars just didn't seem as marketable back then in those pre DaVinci Code/Assassin's Creed days. In 2009 it got another subtitle: Director's Cut, as the game was remade with extra content for PCs, phones and the Nintendo systems of the time.

This is Revolution Software's third adventure game, after Lure of the Temptress and Beneath a Steel Sky, but I've also written about In Cold Blood as I'm getting to them all out of order. Plus it's the second graphic adventure I've played this year about the Knights Templar, as I took a look at Indiana Jones and the Last Crusade back in January. There, I think I've just broke the record for the amount of games I've mentioned in an intro! I'll say Monkey Island as well just to make sure, seeing as it's inevitably going to get brought up at some point anyway.

Alright, I'm going to give Broken Sword an hour or two and take lots of screenshots, while writing up what I've been doing and what I thought about it. Same deal as ever.

Wednesday, 16 December 2015

Dropsy (PC)

Dropsy title screenDropsy title screen
Developer:Tendershoot & A Jolly Corpse|Release Date:2015|Systems:Windows, Mac, Linux

This week the internet is going totally batshit Star Wars crazy due the upcoming release of 'The Force Awakens', so today I'm going to be playing.... another game about a clown. Didn't really think this one through did I? Next time I get ideas about planning ahead I'm going to look up some movie release dates first.

Anyway you've found your way to Super Adventures, where I'll be having a look at Dropsy, a self-proclaimed 'point and click hugventure game'. More like a drop and kick clownventure game...

It was a gift from a friend though (a friend who knows how much I like clowns), so I'll be nice and give it a fair chance. I'll even take some screenshots and write words under them so you can benefit from his cruel generosity!

I already knew beforehand that the game has something to do with folks on the Something Awful forums, but I've just done the bare minimum of research and it turns out that the character's first hugventure actually took place in a forum thread back in 2008. People would throw out suggestions for what Dropsy should do next and then the creator would pixel up the outcome in the form of a fake video game screenshot. Like a choose your own adventure story, in extreme slow motion. Three Kickstarter campaigns later and the clown's starring in his very own actual game, with clicking and animation and everything! So basically this is all the internet's fault.

Tuesday, 8 December 2015

Kid Klown in Crazy Chase (SNES)

Kid Klown in Crazy Chase title screenKid Klown in Crazy Chase title screen
Developer:Kemco|Release Date:1995 (EU) |Systems:Super Nintendo, Game Boy Advance

This week on Super Adventures I'm taking a quick look at Kid Klown in Crazy Chase, the second in Kemco's Kid Klown tetralogy. The name reminds me of cult classic 'Killer Klowns from Outer Space', which is interesting because I'd no idea I'd even heard of the film until now. How is this clown movie knowledge leaking into my brain? I'm fairly sure they're unrelated though.

I have to admit that I'm not a huge fan of clowns, but I love that title screen. It's got to be some of the best title art on the Super Nintendo. It's a shame there's a Kid Klown standing right in the middle of it, but squint your eyes a bit and he could be Kid Santa. The music's a bit clowny as well, though I've heard worse. So far so good, but let's see what happens when I select 'Option'.

Monday, 30 March 2015

Mr Blobby (Amiga)

Mr Blobby Title screen AmigaMr Blobby Title screen Amiga
Developer:Freestyle|Release Date:1994|Systems:Amiga

Blobby blobby Blobby Blobby, Blobby blobby blobby blobby blobby Blobby Blobby blobby blobby Blobby! Holy shit I hate this character and everything related to him.

If you're one of the lucky ones who've gone through your whole life blissfully unaware of this guy's existence, Mr Blobby started out as part of a segment called 'Gotcha' on 90s British light entertainment program 'Noel's House Party', where celebrities would get punk'd in a manner not unlike American hidden camera show 'Punk'd'. Mr Blobby was one of the practical jokes, designed to deliberately wind up a celebrity who thought they were interacting with a legitimate established character for an episode of a kid's TV show. Blobby would drive the unwitting guest to the very edge of homicide with his antics, then take off his head to reveal that it was famous TV host Noel Edmunds in the suit the whole time!

Obviously the series couldn't keep up the joke past the first airing as everyone would know Blobby was a fake... but the character kept turning up anyway! Then he started turning up in other shows too; he had become a celebrity in his own right. Mr Blobby merchandise filled the shops. By 1995 he had TWO top 40 songs in the UK charts, the first so bad that one critic accused him of trying to "kill music". He had no less than THREE failed theme parks! And he also had a video game, which I've been asked to play for you.

Thursday, 20 November 2014

Toonstruck (MS-DOS)

Toonstruck title screenToonstruck title screen
Today on Super Adventures I'll be giving an hour or so to Toonstruck, a game that has surprisingly little to do with that clown up there. Sure he's in it, eventually, but I almost guarantee you won't be seeing him again here.

I feel like I should seen this game mentioned more often, considering it stars Christopher Lloyd, Homer Simpson and half the cast of half the cartoons from the 90s, but it seems almost forgotten these days. I've no idea how well known it actually is, but I do know that it didn't sell enough to get a sequel... which in this case would've actually been the second half of the game, seeing as it wasn't exactly finished when they put it out on shelves.

I'm sure I've reached the semi-cliffhanger ending before, or at least watched someone else complete it, but my only strong memory of this game is that clown up there yelling "BALLOOOOOOON?" I've got absolutely zero recollection of the story or any of the puzzles, so I get to work them all out again from scratch.

Sunday, 16 March 2014

Charly the Clown (MS-DOS)

Charly the Clown title screenCharly the Clown title screen
The first 'C' game I'll be looking at is... Charly the Clown: Run for Fun! There's so many games beginning with C in the world and yet I'm playing a 1995 DOS shareware platformer about a clown. Aside from that I don't know a thing about the game, but I caught a glimpse at the title screen and realised that it was meant to be. How could I say no to that face?

But there'd better be some amazing content in here Charly, you'd better not let me down!

Thursday, 19 December 2013

Parodius (Arcade)

Today I'm taking a short look at Parodius, the second game in the Parodius series, confusingly. They call it パロディウスだ! -神話からお笑いへ- in Japan, which translates to It's Parodius! From Myth to Laughter, a play on Gradius III's subtitle 'From Legend To Myth'. Because Parodius is a parody of Gradius you see! You'd think it'd be impossible to make a comedy spoof of a side scrolling shoot 'em up, but they went and did it anyway.

The game originally hit Japanese arcades in April 1990 and was happy enough to stay there for whatever reason, though most of its various console ports eventually made it over to the West. Well they were released in Europe anyway; poor America was left out entirely for whatever reason.

Tuesday, 12 November 2013

Batman: Arkham City (PC)

Batman Arkham City PC title screen
Today on Super Adventures I'm taking a quick look at Batman: Arkham City, the second game in the universally beloved Arkham trilogy. Can't promise it'll be a quick read though.

Okay maybe the series isn't universally beloved, as a few people seem less than enamoured with the latest game, Arkham Origins. But this one's by the original team at Rocksteady, so I fully expect it'll turn out to be basically the same thing as 2009's Arkham Asylum, which I already played just a few months ago. In fact with any luck I'll be able to copy/paste most of the text over from that post and save myself some work.

I actually bought this a while back, way before the pay what you want Humble Bundle deal going on this fortnight, but I'm only just getting around to it now. Because I'm an idiot. The moral of the story: always always always wait for a sale. Or, you know, play your games when you buy the things.

(Click the screenshots to expand them to immense proportions. Well, they'll be twice the size anyway. Plus I'm running it in DirectX 9 mode with no tessellation or PhysX enhancements so it's not really going to be looking its best I'm afraid.)

Thursday, 25 July 2013

Zero the Kamikaze Squirrel (SNES)

Today I'm having a brief go at Zero the Kamikaze Squirrel by Turok developers Iguana. This is actually a spin-off of mascot platformer Aero the Acro-Bat, which I don't recall being very fond of. Though I played the game two years ago so all I remember of it now is the clowns... so many clowns.

Friday, 19 July 2013

Rogue Legacy (PC)

rogue legacy title screen pcrogue legacy title screen pc
Today I feel compelled by fate to take a quick look at genealogical Rogue-lite Rogue Legacy (not to be confused with PlayStation 2 JRPG Rogue Galaxy, which is something presumably very different.)

All I know about this game is that it's supposed to be ridiculously difficult and that someone thought it was worth gifting a copy to me just so they could watch me suffer, so I imagine this is mostly going to be screenshots of me getting my ass kicked on the first level and crying.

Though you won't actually see the crying part show up in the screenshots.

Friday, 18 January 2013

Marko's Magic Football (Genesis/Mega Drive)

Marko's Magic Football Sega Mega Drive Genesis Title ScreenMarko's Magic Football Sega Mega Drive Genesis Title Screen
Alright, today I'm going to find out what Marko's Magic Football is. It was released in the US simply as Marko, because I guess 'Marko's Magic Soccer Ball' just wasn't working for them as a title.

I'll forgive you if you haven't heard of this one before, as the game's so obscure that even the developers were apparently unaware it'd ever been released. Well okay VGJunk's heard of it, but his site's practically a shrine to the esoteric, so if anything that just proves my point. (Like I can talk...)

The game came out on the Genesis/Mega Drive, Mega CD, SNES and Game Gear, and I'll be playing the Mega Drive version, which I'm guessing came first.

Wednesday, 9 January 2013

Spider-Man 2: The Sinister Six (GBC)

Spider-Man 2 the Sinister Six Game Boy Color title screenSpider-Man 2 the Sinister Six Game Boy Color title screen
Well that just looks nasty. It's like they took the title screen from a PlayStation game and tried to shove it into the Game Boy Color. Can't complain about the music though.

In hindsight I probably should have played this for the site nearer to Christmas, when Amazing Spider-Man's 700th and final issue hit shops (and made a lot of people unhappy), but sadly extremely obvious ideas often take a fortnight to work their way into my brain.

Friday, 23 March 2012

McDonald's Treasure Land Adventure (Genesis/Mega Drive)

Super Adventures in McDonaldland Treasure Land - Game 5

McDonald's Treasure Land Adventure... aka McDonald's Treasureland Adventure on the US version's title screen. Apparently that one space offended someone enough for them to make an artist redraw the logo and remove it.

Like Global Gladiators, it's Sega Genesis/Mega Drive exclusive, and this time even the poor Amiga was left out. I'm beginning to wonder if Nintendo did something to piss McDonald's off.

The game's actually made by Treasure, the same people who brought you Gunstar Heroes and Dynamite Headdy. Oh, and Light Crusader. You know, I never did figure that game out.

Wednesday, 21 March 2012

McDonaldland / Spot: The Cool Adventure (GB)

Super Adventures in McDonaldland - Game 3

Yeah, this is called McDonaldland again, like some versions of M.C. Kids., but it's actually a different game.

In fact it's two different games, because in the US this is known as...

Tuesday, 20 March 2012

M.C. Kids / McDonaldland (NES)

Super Adventures in McDonaldland - Game 2

McDonald's week continues!

This time I'm checking out the different versions of M.C. Kids (aka McDonaldland in Europe). It's pronounced 'Em Cee kids' according the programmer, just in case there was any doubt.

It seemed to take forever to get this text off the screen so I could start the game.

Monday, 19 March 2012

Donald Land (NES)

Super Adventures in McDonaldland Donald Land - Game 1

This week I'm going to play through the McDonald's games. I suppose.

This looks like it's going to be a wild west quick-draw shooter starring a cowboy hero called Donald Land, but I promise you it really is a McDonald's game. This was only ever released in Japan, where the McDonald's sinister mascot clown is known as 'Donald McDonald'. So this is named after his first name.

I left the title screen on for a bit to see if anything happened, and eventually Donald himself dived out of the door at me. Like an alien bursting out of some poor spaceman's chest.

Bloody clowns.

Semi-Random Game Box

Navy SEALs (Amiga)
Suburban Commando (Amiga)
Sword of Sodan (Amiga)