For folks who are interested in playing Immercenary at some point, I suggest you close this post immediately, if not sooner. This post is all spoilers... not plot spoilers, but game spoilers. If you've got Immercenary but haven't played it yet, play it. Don't even read the manual. Just play it.
Friday, 30 August 2013
Immercenary (3DO) - Guest Post
For folks who are interested in playing Immercenary at some point, I suggest you close this post immediately, if not sooner. This post is all spoilers... not plot spoilers, but game spoilers. If you've got Immercenary but haven't played it yet, play it. Don't even read the manual. Just play it.
Monday, 26 August 2013
Septerra Core: Legacy of the Creator (PC)
Here's another requested game for you. This time I'm taking a quick look at PC RPG Septerra Core, released in late '99. It came out between Final Fantasy VIII and Planescape: Torment to give it some context, though I don't know yet which it'll be closer to in gameplay. It could be a Diablo clone for all I know.
Friday, 23 August 2013
Jazz Jackrabbit 2 (PC)
Huh, is that red rabbit's arm bracer melting? Oh wait, I think that's actually his tongue dripping.
It's been over two years since I played the original Jazz Jackrabbit for the site and I figured it was about time that I got around to the sequel. Plus I keep getting requests for it, so that was another big hint that it's overdue.
It's been over two years since I played the original Jazz Jackrabbit for the site and I figured it was about time that I got around to the sequel. Plus I keep getting requests for it, so that was another big hint that it's overdue.
Monday, 19 August 2013
Tequila & Boom-Boom (MS-DOS) - Guest Post
Previously on Animated Cat Game August, we've had the piratey PC platformer Claw and the Scandinavian sci-fi scrolling shooter Interpose!
And now, from Italian developers Dynabyte, it's Tequila & Boom-Boom.
Friday, 16 August 2013
Super Mario Kart (SNES)
On reflection I think my Planescape: Torment post last time might have dragged on a little long. In fact I reckon I've been droning on too much in general and it's about time that I started cutting back. So I figured that today I'd take a look at Super Mario Kart, as I can never think of anything to say about racing games. Plus it was a request and it even starts with the word 'Super', so it'll be perfect for me!
I can't just play it for an hour and move on this time though, as this request came with a challenge attached: to do better at the game than (world famous) Japanese comedian Shinya Arino managed on GameCenter CX a while back. I don't want to spoil what he achieved in the episode though, so I'll hide the details under the next screenshot.
Beware of UPCOMING SPOILER.
I can't just play it for an hour and move on this time though, as this request came with a challenge attached: to do better at the game than (world famous) Japanese comedian Shinya Arino managed on GameCenter CX a while back. I don't want to spoil what he achieved in the episode though, so I'll hide the details under the next screenshot.
Beware of UPCOMING SPOILER.
Wednesday, 14 August 2013
Planescape: Torment (PC)
Okay, today I'm playing critically acclaimed universally adored D&D PC RPG Planescape Torment! Actually it's set in the Planescape universe, so I suppose the title should be read as Planescape: Torment (or even just Torment). Crap, I've looked at the word too many times in a row and now I'm reading it as 'Plan escape'.
This was the second game use the Infinity Engine after Baldur's Gate (or should that be Forgotten Realms: Baldur's Gate), so I'm expecting the same sort of gameplay from it. Well, to be honest I already know exactly what kind of gameplay it has as I've played it before, though I didn't get very far. All I really remember about the game is getting locked inside a tomb and nibbled to death by an army of super intelligent rats over and over again until I turned it off in despair.
This was the second game use the Infinity Engine after Baldur's Gate (or should that be Forgotten Realms: Baldur's Gate), so I'm expecting the same sort of gameplay from it. Well, to be honest I already know exactly what kind of gameplay it has as I've played it before, though I didn't get very far. All I really remember about the game is getting locked inside a tomb and nibbled to death by an army of super intelligent rats over and over again until I turned it off in despair.
Saturday, 10 August 2013
Galerians (PSX)
This time I'm taking a quick look at another requested game: Galerians on the original PlayStation. From the title I thought this one was going to be a shoot 'em up until I saw this JRPG kid growling at me on the cover. Not that I'm saying it won't be a shoot 'em up, it's just that with three CDs I wouldn't bet on it.
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