Developer: | BioWare | | | Release Date: | 2017 | | | Systems: | Windows, Xbox One, PlayStation 4 |
Today on
Super Adventures I'm celebrating N7 day by writing about the
Stargate: Atlantis of
Mass Effect games -
Mass Effect: Andromeda! Not to be confused with the
Gene Roddenberry's Andromeda of
Mass Effect games, that would be something different. If you haven't seen
Atlantis or played
Andromeda, I'm referring to the fact that this is a spin-off that jumps over to a brand new galaxy to start its own isolated story where the events of the main series theoretically can't reach it.
The game went through a troubled development process, but then it's by BioWare so that's no huge shock. This article you're reading also had a troubled development though, as I started the first draft way back in 2017, when the game was shiny and new. I don't generally write about new games, as I figure that the rest of the internet's already got that covered, however I'd already written about the original trilogy and felt that I should complete the set. But then I shut
Super Adventures down for a year and the draft got shelved. I got back to it in late 2019 and nearly got it into a publishable shape... but I figured people would rather read about
Super Mario 64 and
Suikoden etc., and it got buried again. Now I'm finally finishing it in 2021, exactly six years to the day since I wrote my epic four-part
Mass Effect 3 article. I won't be dragging this one out to epic proportions though, I'll be trying to keep this brief.
My gimmick for 2021 is that I'm only playing games which have appeared on someone's top 10 list, and I found
Mass Effect: Andromeda at #2 on Screenrant's '
20 Most Disappointing Video Games of 2017' list, just beaten to the top spot by
Star Wars: Battlefront II. The game came out five years after the controversial
Mass Effect 3, and received a very different reaction from players.
Mass Effect 3 got fans emotionally invested and then pissed them off to the point where they started campaigns to get the endings changed, but
Andromeda had them laughing out loud at the awkward dialogue and dodgy
animations. Then people just kind of lost interest with it as far as I
can tell. Maybe people still play the multiplayer, I dunno, but it
didn't sell well enough to even get DLC, never mind a sequel.
Okay, I'll be sharing screenshots of the first few hours of the game so there might be
SPOILERS here for things you don't want to know. Just giving you a heads up.