This week on Super Adventures, I'm writing some more about
Octopath Traveler II!
Like here's a fun fact: did you know that if you
press that button it tells you to press on the title screen it turns the
background clips from day to night? It's like how you can change the background of the Metal Gear Solid 3: Snake Eater title screen, it's great. It also replaces the ridiculously upbeat and adventurous main theme with a mellow piano version.
I'll be playing to the end of Temenos the Cleric's second chapter, but I'm going there the long way. It'll be a bit of a struggle to get through it alone so I'll have to travel the world and assemble a crew first. I'll be vague about events though as it'd be a shame to spoil such a story-heavy game.
This is the second half of this article. If you want to go back to PART ONE instead, click the text.
Friday, 10 March 2023
Octopath Traveler II (PC) - Part 1
Developer: | Square Enix and Acquire | | | Release Date: | 2023 | | | Systems: | Windows, PS4, PS5, Switch |
This week on Super Adventures, I'm playing something that's relatively new for a change. In fact it came out only a couple of weeks ago. It's retro JRPG sequel Octopath Traveler II!
I typically like to write about the first game in a series before covering the sequels, but I've jumped straight to game #2 this time and there are two very good reasons for that. The first reason is, I've already played Octopath 1 and I couldn't get into it to be honest. I tried a few of the characters, hoping to find one that caught my interest, but I found myself skipping their cutscenes just to get on with it and once you start doing that in a story-driven RPG you might as well quit.
The second reason is that this was a surprise gift from an absurdly generous friend! I intend to be entirely honest about what I think about it, but if I say anything negative you should yell at me for being rude and ungrateful.
I usually play games for about an hour, but that wouldn't even get me out of the game's demo, so I decided to give it about 30 hours instead. If you're wondering why this article's so late, that's your answer. I've split it into two parts, with part 1 covering one character's first chapter, and part 2 jumping around some other stuff I thought was worth talking about. So you'll see some stuff from later on but I shouldn't end up really spoiling anything that isn't in the demo.
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