This week on Super Adventures, it's been exactly one year since my second article about video game character creators and six years since the first, so this feels like the right time to bring the trilogy to its epic conclusion.
But this time around I'm not going to write paragraphs of text for each game going on and on about what sliders they have and how many hairstyles they include etc. You can check out the other two articles if that's what you're after:
But this time around I'm not going to write paragraphs of text for each game going on and on about what sliders they have and how many hairstyles they include etc. You can check out the other two articles if that's what you're after:
Super Adventures in Face Editors I - Making Solid Snake
Super Adventures in Face Editors II - Making Lara Croft
Super Adventures in Face Editors II - Making Lara Croft
And I'm not going to spend ages trying to accurately recreate a specific character either, getting each of the shapes and proportions exactly right. No, this time I'm just going to push the sliders to their limits and make some aliens! Or monsters. I'll take whatever I can get.
Well that's my plan anyway, but how many character editors actually have the power to create a truly alien looking creature? I'll need colourful skin tones, excessive proportions, weird hairstyles, pointy ears, bumpy foreheads... I predict Oblivion's going to do well.