Tuesday, 7 February 2012
Fortune Summoners (Demo) (PC) - Guest Post
Few men would have the courage and strength of will to play a game with that title screen. Fortunately RPG specialist Ocean is making a guest appearance to play it instead of me.
So I was told that Fortune Summoners came out on Steam recently as a demo. I've played Recettear and Chantelise brought over by the same translation team before, so I figured I'd give this a try!
Monday, 6 February 2012
Burger Man (Amiga)
Another game request. I'm going to guess it's either a platformer or a puzzle game, and I have to get this cheeseburger out of the restaurant, through a forest level, and then to safety! At some kind of burger sanctuary perhaps, I dunno. Maybe he's even got a Burger Woman to rescue along the way.
In any case, I think it'd would be best for everyone to get this thing away from humanity. He doesn't look healthy at all. Plus he's been on the floor.
In any case, I think it'd would be best for everyone to get this thing away from humanity. He doesn't look healthy at all. Plus he's been on the floor.
Sunday, 5 February 2012
Super Ghouls'N Ghosts (SNES) - Replay
Super Adventures in Gaming Replay - Game 7
It's been nine months since I last played this game, if you can even call what I did 'playing'. I mostly just wandered into zombies. I doubt I even made it more than four screens into the first level.
But that was then.
I've played a lot of platformers since then. Games like Super Meat Boy, the Castlevania games, Ninja Gaiden, Shadow of the Beast... I must have gotten at least a little better at the damn things by now surely?
So okay Super Ghouls'n Ghosts, I'm ready for a rematch.
It's been nine months since I last played this game, if you can even call what I did 'playing'. I mostly just wandered into zombies. I doubt I even made it more than four screens into the first level.
But that was then.
I've played a lot of platformers since then. Games like Super Meat Boy, the Castlevania games, Ninja Gaiden, Shadow of the Beast... I must have gotten at least a little better at the damn things by now surely?
So okay Super Ghouls'n Ghosts, I'm ready for a rematch.
Saturday, 4 February 2012
Soccer Kid / The Adventures of Kid Kleets (Amiga)
Super Adventures in Gaming Replay - Game 6
Aka The Adventures of Kid Kleets in the US... but only for the Super Nintendo release as far as I know. This was originally an Amiga platformer, but eventually got ported to most of the early 90s consoles.
I wrote about the game once already, but I seems that I forgot to say anything about how it plays or what it even is, so I'm giving it another look.
Aka The Adventures of Kid Kleets in the US... but only for the Super Nintendo release as far as I know. This was originally an Amiga platformer, but eventually got ported to most of the early 90s consoles.
I wrote about the game once already, but I seems that I forgot to say anything about how it plays or what it even is, so I'm giving it another look.
Labels:
1993,
3do,
amiga,
atari jaguar,
bloody flying enemies,
collect 'em up,
dos,
gold star for not being crap,
nintendo gba,
nintendo snes,
pc,
platformer,
playstation,
replay,
shameless advertising,
sport platformer
Friday, 3 February 2012
Probotector II - Return of the Evil Forces (NES)
Super Adventures in Gaming Replay - Game 5
I wrote about the Amiga version of Super Contra (aka Super C) just over a year ago, and besides pointing out that it looked a bit shit, I really didn't say much of anything about it. But I know a Contra fan who was... unhappy with my post. After all it's a critically acclaimed and well respected title, I should at least explain why I didn't like it.
But just for a change I'm going to play the NES port instead. The European version in fact, where everyone is a robot.
Return of the Evil Forces™... oh no, not those bastards again! That's not the Robocop font by the way, I checked.
But is that a doughnut next to the '1 Player' option?
I wrote about the Amiga version of Super Contra (aka Super C) just over a year ago, and besides pointing out that it looked a bit shit, I really didn't say much of anything about it. But I know a Contra fan who was... unhappy with my post. After all it's a critically acclaimed and well respected title, I should at least explain why I didn't like it.
But just for a change I'm going to play the NES port instead. The European version in fact, where everyone is a robot.
Return of the Evil Forces™... oh no, not those bastards again! That's not the Robocop font by the way, I checked.
But is that a doughnut next to the '1 Player' option?
Thursday, 2 February 2012
Beyond Oasis / The Story of Thor (Genesis/Mega Drive) - Replay
Super Adventures in Gaming Replay - Game 4
Beyond Oasis, aka The Story of Thor. I last played this almost exactly a year ago, and I still think that the title screen looks like it's from a Windows 3.1 game.
It's not often that I see the game's composer get the star credit on a title screen, but Yuzo Koshiro also runs the company that developed the game, so I suppose he can put what he likes on his title screens.
Beyond Oasis, aka The Story of Thor. I last played this almost exactly a year ago, and I still think that the title screen looks like it's from a Windows 3.1 game.
It's not often that I see the game's composer get the star credit on a title screen, but Yuzo Koshiro also runs the company that developed the game, so I suppose he can put what he likes on his title screens.
Wednesday, 1 February 2012
Atomic Runner Chelnov - Nuclear Man, the Fighter (Arcade)
Super Adventures in Gaming Replay - Game 3
Today I’m playing the original arcade version of Genesis/Mega Drive game Atomic Runner, which I wrote about exactly one year ago today.
That title screen is very different to the one on the Mega Drive port, which had the hero standing in a city firing lightning from his hands. I’m going to make a wild guess and say the game might possibly have something to do with the Cold War in some way.
Today I’m playing the original arcade version of Genesis/Mega Drive game Atomic Runner, which I wrote about exactly one year ago today.
That title screen is very different to the one on the Mega Drive port, which had the hero standing in a city firing lightning from his hands. I’m going to make a wild guess and say the game might possibly have something to do with the Cold War in some way.
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