Showing posts with label 2007. Show all posts
Showing posts with label 2007. Show all posts

Tuesday, 22 August 2023

Crysis (PC)

Developer: Crytek | Release Date: 2007 | Systems: PC, PS3, Xbox 360

This week on Super Adventures, I'm finally getting around to the notorious Crysis!

I thought about buying the game a while back, but I was put off by its pain-in-the-ass DRM and I just didn't think about it again until now. These days though it's a non-issue, with the DRM-free GOG release and the Steam version getting patched. Also, there's that Remastered edition... that I won't be playing. I want to play the legit original experience! Though just getting it to run at all would be nice.

Crysis
is infamous for two reasons and the main one is its system requirements. Back in 2007 it was supposed to be the prettiest game ever made, and I can believe that. The catch was that people had to wait until PC hardware had caught up to it before they could put the graphics settings up.

There will be SPOILERS here for a significant amount of the game's story and they start right now. That's because the second thing that the game's infamous for is the twist that the gameplay takes in the second half. I'm usually happy to show off the first hour or so of a game and then quit, but it doesn't seem right for me to write about Crisis and not bitch about the alien levels.

Wednesday, 26 August 2020

TECNO: The Base (PC) - Guest Post

Today on Super Adventures, occasional guest poster mecha-neko's back to show off... uh, I have no idea what this is. I've never heard of this game before. What even is this?

Hello everyone!

I'm playing TECNO: The Base, "An FPS-Adventure game with its own unique style".

Tecno The Base Title Screen
Developer:Paolo Cosentino
GURUY Entertainment (Uruguay)
|Release Date:7th September 2007
(freeware May 2012)
|Systems:Windows

Set in a huge research facility run amok, TECNO: The Base promises a plethora of lethal robots, an arsenal of experimental weaponry and many ingenious objectives to complete. Sounds awesome to me!

Friday, 19 August 2016

S.T.A.L.K.E.R.: Shadow of Chernobyl (PC) - Guest Post

Today on Super Adventures, I dragged my old friend mecha-neko back and made him write another guest post for you! We used to get a first person shooter a month out of him, now we get one every two years. It's fine though, he added more words to make up for it.

'sup.

Developer:GSC Game World|Release Date:2007|Systems:Windows

I'm guest poster mecha-neko and today I'm going to tell you all about a game I'm not too familiar with called S.T.A.L.K.E.R.. I played it once, a hundred years ago, but my memories are hazy. It's the perfect time for me to stalk once again!

(Since I've got a brand new GeForce 9600 GT! graphics card, these images are presented in super high-res. Click to make 'em big.)

Saturday, 2 July 2016

BioShock (PC)

BioShock logo
Developer:2K Boston & 2K Australia|Release Date:2007|Systems:PC, Xbox 360, PS3, OS X, iOS

This week on Super Adventures I'm playing Irrational Games' System Shock successor BioShock! Well okay they were called 2K Boston (and 2K Australia) at the time, but they changed back right afterwards. Speaking of names, you'd think that if they were going to play around capitalising the S in the middle like that, they'd put some clue in the logo so people would know about it. 'BIOSHOCK', there you go, I even kept it upper case.

I actually had something else written for this paragraph, but then 2K suddenly announced that the first two BioShocks are getting an shiny new release with new models, better textures and directors commentary, and PC owners get the upgrade for free! It's like they waited for the exact moment I started to replay the game so they could ruin all my plans. I was tempted to delay writing this until September and take the next few months off, but then I realised that I'm more curious about whether the original experience still holds up. I'm also curious to learn whether I'm still sick of the game, or if it's been long enough now that I can find the fun again.

BioShock's part of an exclusive club, as it's a game I actually finished once, though I can assure you that you'll be getting no spoilers from me. Well except for the first few hours of the game, I'll be spoiling all of that like crazy, but I'm not even going to hint at any twists it may or may not have. Because I hate it when people do that.

(You can click screenshots to view them in super 720p-o-vision, which was a fairly impressive resolution back in 1960.)

Sunday, 31 May 2015

Mass Effect (PC) - Part 2

If you're looking for the first part, you can reach it by clicking here: Part one.

WARNING: CONTAINS SPOILERS.

Mass Effect (PC) - Part 1

Developer:BioWare|Release Date:2007|Systems:Xbox 360, Windows, PlayStation 3

Today on Super Adventures I'm finally taking a look at a Mass Effect game! I started the month with a sci-fi two parter and now I'm ending it with one too! Next month: I dunno... zombies.

The Mass Effect series is basically what happened when the developers of Baldur's Gate and Knights of the Old Republic decided they could really do with some of that Gears of War and Halo money. They'd already switched to full 3D visuals and moved the camera behind the characters for KotOR, and this took another step by swapping out the tactical combat for cover shooting, to appeal to more of the console owning mainstream. In fact the game was an Xbox 360 exclusive for 7 months before BioWare's original PC fanbase finally got to have a go of it. PlayStation 3 owners on the other hand were left waiting so long that they were able to buy both Mass Effect 2 and 3 first! Which is just dumb.

I've actually had all three in my library for years and I've played all of them once before, but I've been putting off writing about them because it either didn't seem the right time to show off another modern AAA shooter, or I didn't have time to do it properly. If I start playing one I'll have to finish playing all of them, and that's a whole lot of space adventure to document. But it's BioWare's 20th anniversary this year, so to celebrate I'm going to put the effort in!

THIS WILL CONTAIN SPOILERS FOR THE FIRST FEW HOURS OF MASS EFFECT (AT LEAST). IN FACT I MAY END UP ACCIDENTALLY SAYING MORE THAN I SHOULD ABOUT THE SEQUELS TOO, SO... STOP NOW IF THAT'S AN ISSUE.

(Click the screenshots to open them up big.)

Saturday, 28 December 2013

Final Fantasy XII (PS2)

Final Fantasy XII PAL title screen
Today on Super Adventures I'm playing classic PlayStation 2 JRPG Final Fantasy XII, sometimes also referred to as Final Fantasy 12 by people who want to maximise the chances of their site showing up in search results.

I've been playing through the first few hours of all the main series Final Fantasy games in order this year, but I'm going to have to jump from 10 to 12 here, skipping 11 entirely, as it appears that Square accidentally gave the name to their multiplayer spinoff. They could've called it Final Fantasy Online, Final World of Fantasy, or Final Fantasy: MMO Gaiden, but nope they slapped the name Final Fantasy XI on it and waited for the fans to come to them as they always do, eager to get them all signed up for that monthly fee.

So no, I'm not playing that one.

Friday, 27 April 2012

Red Ocean (PC) - Guest Post

Before you click Read On, have a go at guessing the name of the protagonist in today's FPS Friday game. Go on, guess.


I'll give you a clue: they wanted a tough name. This is a man who Gets Things Done. Nobody messes with this guy.
(Click the pictures for 1024x768 size!)

Sunday, 22 May 2011

Valdis Story (PC) - Guest Post

Ocean returns with a look at another free rpg.

Valdis Story was something I was asked to play. As I was playing Indie RPGs, I figured why not? It's more a platformer than an RPG really but it does have levelling... I guess that's about it from what I got to play. You can download it here.

Very neat title screen I thought! Time to give it a whirl.

Semi-Random Game Box

Star Trek: The Next Generation: Klingon Honor Guard (PC) - Guest Post
Vortex (SNES)
Eternal Grace (PC) - Guest Post