Tuesday, 3 July 2012
This may look like your average 'hero poses above the city on a rooftop' title screen, but it actually has a bit of story leading up to it.
Cut to the title screen with Spidey sitting on the ledge staring at the menu options, and me waiting for something to sneak up and shove him off. Though now that I think about it, he'll probably realise what was coming with his spider-sense and just dodge out of the way.
I'll choose 'New Game' and see what happens.
Despite how it looks, the game actually seems pretty fluid, especially compared to the Spider-Man games I played on the SNES. Though Spidey does seem to slide around a bit too much for a guy who can stick to anything, and I don't much like the delay on his jump.
Hey I recognise this music, it's playing the theme to the old Spider-Man cartoon. But only on this screen.
Arcade's Revenge or Lethal Foes. It's more like Web of Fire, I just tap jump twice and Spidey's swinging across the level, except in this I have infinite web fluid so I can swing to my heart's content.
Unfortunately it seems that nothing pisses a bird off more than humans cheating gravity, so this one deliberately swooped over to knock me out of the sky in a single hit. Funny how that never happened in the movies.
They do drop health sometimes though, so that's not necessarily a bad thing.
I tried turning around and walking back out the door, and to my surprise it actually worked. It seems I have some freedom to go where I want in this game. No map though.
The combat in this seems a bit crap, but at least I can tilt the odds in my favour by firing off a web from the other side of the screen to tie the fuckers up. Shame I can't just web enemies up permanently for the police to deal with though.
This ledge would have given me so much trouble to get around in Lethal Foes, but in this Spider-Man can crawl around it effortlessly. He's an impressively agile little pixel man, though I'd be happier if the controls were a bit more responsive and he could change direction in the air.
I should be taking my time here and being careful. If I webbed them up from a distance and took them down one by one I'd suffer less damage and probably even get some health from it, but I really have lost any interest in hitting these people.
Lethal Foes all over again, except without the time limit thankfully.
Crap, I hope this doesn't mean I'm going to the sewers next.
It sure would be nice if I had a map or some kind of indication where to go right about now. I mean I don't even know where I left the subway anymore.
I'm sure it probably wouldn't be that hard to find the Lizard if I actually cared enough, but I don't really want to because I am so bored of this game. The web swinging and wall climbing is great, but I'm getting zero entertainment out of fighting these endless goons, and all I'd get out of finding the Lizard is probably another bloody boss battle anyway. Still, the game makes the SNES Spider-Man platformers seem a lot worse by comparison so it can't be that bad. Next game.