Developer: | Retro | | | Release Date: | 2003 (2002 NA) | | | Systems: | GameCube, Wii |
I'm trying to figure out what the game's moody title music reminds me of. I think it might actually be
Deus Ex, but I feel like it could turn into
Perfect Dark at any moment. Not a bad place for a theme to be.
This week on
Super Adventures I'm playing
Metroid Prime, the sequel to the legendary
Super Metroid! Well, kind of. It came out the exact same day as
Metroid Fusion and I think that's considered to be the older twin (it even claims to be "METROID 4" when it starts up.) So I guess this is
Metroid 5 then?
It's definitely not the fifth game in the
timeline as they've slotted it in between
Metroid and
Metroid II for whatever reason. I didn't realise the
Metroid games had enough of a story to require making
interquels, but that's probably because I rarely finish the things. Plus it's been six years since I've played any of them and my memory's pretty fuzzy. Though at the time this was released fans had actually been suffering through an
eight year gap between games, as the series skipped the N64 era entirely. The series also skipped the Wii U afterwards, fading away again despite the run of continuous
Metroid Prime sequels and spin-offs.
Developer Retro Studios were responsible for the three main
Metroid Prime games but after putting out the non-HD remake compilation
Metroid Prime Trilogy for the Wii in 2009 they've been keeping themselves busy making
Donkey Kong Country sequels instead. Though it was announced last month that they're taking over development on
Metroid Prime 4! Is that a good thing? I wouldn't know, I haven't even played this first one yet.
Okay I'm going to play
Metroid Prime for an amount of time somewhere between 'barely giving it a fair shot' and 'enough to bore the hell out of everyone reading', and take screenshots along the way. There will also be writing under these screenshots because... I don't know. Maybe I like writing about video games? No, that doesn't seem right.