The title screen music (youtube link!) is 'Into the Wonderful' by Nation 12, converted into mod form, and it ain't bad. Doesn't really fit the image at all, but I couldn't really care less.
So apparently I need to make a copy of disk two, and leave the write protection off so it can save my password to it. Wouldn't it'd be nice if we could skip the passwords and just SAVE THE GAME to the disk?
To be fair I'm guessing this is an anti-cheat feature designed to stop me getting passwords off
Our hero may not look so bright, going into battle wearing only a helmet, armed with an axe that looks it'd shatter if you were ever stupid enough to try to hit something with it. But he's smart enough to choose that his reward for success shall be to become a god himself. The gods didn't really see this coming, and are kinda hoping he'll fail. Fortunately for them I'm the one controlling him, so he will.
Okay, this seems to be a platformer, and apparently our hero's axe shattered at some point before the game started, as I'm completely unarmed. But that looks like a conveniently placed weapon pick up over there on the right for me to grab.
I grab the infinite knives pick up, spin around, and throw blades their way until they explode into little mushroom clouds. Nuclear daggers!
The green bar at the bottom of the screen tells me to find a gold key, so I suppose I'll go do that.
Fortunately one of my fallen foes dropped another knife power up, so now I can throw two blades at once. It doesn't make the enemies any less frustrating, but throwing knives just cheers me up.
Picked it up, dropped it, picked it up, dropped it. I feel like I'm going to see "HINT - YOU'RE AN IDIOT" scrolling across on that green bar any second now.
Right, okay. I have to duck, then press fire to pick up an item. Then I have to press fire a second time to move the cursor to a blank space so that he doesn't immediately drop it again. Apparently.
I'm trying to concentrate on finding the correct switch combination to blow up these spiky sticks here, and you things aren't helping. Though I've just noticed my gold key, hiding in the room above.
BUT THEN, A FEW SECONDS INTO WORLD 2...
There's just no way to plan out a strategy to take out the next group of enemies, because half the time the bastards only appear after you've put yourself in the middle of their ambush. This place was empty before I jumped down to get the key.
Fortunately I respawned back at the top of the ladder, so I didn't lose any progress. Plus I apparently kept all my weapon upgrades, which is always nice.
I'm hoping it's just going to lead to a bonus room or something, because I'd hate to have to do something obscure like this to complete every
THERE WERE NO CONTINUES.
Banshee, has a name one letter too mighty for Gods' humble name entry screen.
Right, now I know what to expect (and where the enemies spawn from) I'm going to play it again and see if I do any better this time. At least I know now not to jump down any suspicious holes.
LATER, AFTER I FOUGHT MY WAY BACK TO WORLD TWO.
Falling onto an enemy isn't actually a guaranteed instant death, well not for me anyway. It's fairly certain to kill the unlucky creature I land on. But I never have much health left by this point due to the game being hard as fuck/my lack of skill.
I'm in a safe place at the moment so hopefully I can just wait these guys out, but if I was on the same ledge as them I don't know how I'd be able to kill them without getting hit myself. Pressing fire when I'm ducked just shuffles through my inventory so I'm helpless right now.
Well there's lots of things I'd want to buy, but sadly I've got to spend all my hard found cash on health.
LATER, ON WORLD THREE.
Just making a regular jump is a little awkward, as I have to pull the joystick diagonally in the direction I want to go. Pressing up just makes him face the wall. The console ports handle this better though, as they've got a separate jump button.
Eventually the game takes pity on me and spawns a teleport gem to take me to the top of the platforms.
Gods was a big critical success and was showered with glowing reviews and 90% scores, but whatever those guys saw in it I'm just not seeing. Well except for the great artwork, and even that doesn't look as good in motion. The game is just a pain in the ass.
Bitmap Brothers games:
Part 1: Xenon (Atari ST)
Part 2: Speedball (Atari ST)
Part 3: Xenon 2 - Megablast (Amiga)
Part 4: Cadaver (Amiga)
Part 5: Speedball 2 - Brutal Deluxe (Amiga)
Part 6: Gods (Amiga)Part 7: Magic Pockets (Amiga)
Part 8: The Chaos Engine (Amiga)
Part 9: The Chaos Engine 2 (Amiga)
Part 10: Z (MS-DOS)