Will the game be any better than the last Tom and Jerry game I played? The title screen is making me think... no. But I've been wrong before.
I'm not liking the idea of hidden dangers though. I like my dangers to be clearly visible.
I immediately jumped into action, and ended up losing a heart. At least now I've learned that I can't jump on enemies to kill them, but I can take a few hits before losing a life.
Tom and Jerry game, Jerry can fire marbles (or whatever) at enemies to kill them in a couple of hits or less, and this time I have an infinite supply. Unfortunately he throws like a mouse, so I have to get right up close to hit anything. I tried jumping to get some extra range, but that changes his throwing arc too so it's hard to judge where the balls are going to end up.
And then I got knocked off the cable by a fly as big as a mouse, and had to climb back up. Shame there's no way to throw marbles when I'm climbing.
The game doesn't actually look bad for a NES game I reckon, though the music sounds like they took random clips of songs from the cartoons, gave them to the music programmer and said 'do this, but faster and more annoying'.
Also holy shit, Jerry's tiny in this game! I didn't really realise until now. He's even smaller than a fuse.
WORLD 1 - STAGE 2.
Fortunately if I run out of hearts the game resurrects Jerry pretty much at the exact point he was killed.
I suppose he'll stay in there long enough for me to jump over though. Probably.
Good news is I've got a continue, bad news is I have to play that entire level again right from the start now.
Tom doesn't even react to the death of his nemesis. He's held onto his anger and bitterness too long and has become a hollow shell of a creature, incapable of empathy or joy.
WORLD 2 - STAGE 1.
Did I mention how slick the game is yet? Because it is really slick, and Jerry himself moves around the screen with the grace of, well, a NES game character.
I haven't found any bottomless pits yet, but with only one heart left a fall from this height would kill Jerry just as fast. Yep the game has falling damage. Plus all those enemies I killed down there will have respawned, so I'd probably land on one of them.
WORLD 2 - STAGE 2.
This doesn't actually seem that bad at all. The music did its best to strip away my sanity, but the gameplay is reasonably solid, the graphics are decent for a NES game, and it hasn't really done anything to annoy me. I don't think I'll ever want to play it again, especially considering how stingy it is with the continues, but it was alright while it lasted. Much better than the SNES game anyway.