Clicking the highlighted game titles will take you to the original article so you can see the screenshot in context. If it's a more modern game then clicking the picture itself will likely open it up in its original resolution.
~ JANUARY ~
Sam & Max, Full Throttle and Curse of Monkey Island are famous for their artwork as much as their humour. Indiana Jones and the Last Crusade not so much. This scene of Indy’s students driving his secretary to despair made me smile though.
FireStriker the goal is to knock the fireball into bricks to break them and open up the exit. Or knock it into chests to get stuff. Knocking it into anything would be a start! Bloody uncooperative fireball.
Painkiller been around for over a decade now and it's still a damn pretty shooter in my humble opinion.
Undertale’s not quite as pretty, but it makes up for that by being Undertale. Shame I can’t screenshot the soundtrack.
~ FEBRUARY ~
Divine Divinity but I hope his cheerful grin brings joy to your day.
~ MARCH ~
Valkyria Chronicles but it shows off the cool real time watercolour graphics at least. (Spoilers: they don’t actually talk about fish sketching down at the station.)
Frost Byte here was one of the very first games I failed to play for my site, I just posted a shot of this title screen and left it at that. The fact that the guy didn’t make it into my Screenshots of the Year 2011 post says more about how insane the screenshots were that year than it does about him.
But now I've finally played the thing properly, so here’s a very Christmassy looking cyclops to liven up this year's screenshots article.
~ APRIL ~
Sword Coast Legends. Fun fact: it’s also the cover to the D&D Monster Manual.
Kaze Kiri: Ninja Action isn’t bullshitting with its title. You want to play as a ninja, fighting ninja monkeys, it has you covered.
Syndicate at least. Though I stared at it too long and now I can’t help but see the machine’s big red googly eyes.
SiN I had to stop what I was doing and race to scribble ‘remember to put this in the screenshots of the year post’ in my notes. Because it’s awesome.
~ MAY ~
Dungeon Siege where my whole crew got together, each wearing a towel wrapped around their head, slippers and a dress, and pulled out their Goblin-crafted dragon miniguns to get revenge for their fallen donkey.
Then they all got wiped out because I apparently suck at Dungeon Siege now.
Punky Skunk, but in the end I had to go with the semaphore minigame. Because none of this makes any sense out of context and it doesn’t make sense in context either. One minute you’re jumping around platforms, the next you’re playing the worst game of Simon Says against a machine with pulsating cable dreadlocks and an expression of utter despair.
Why would anyone build a robot with a face but no mouth, feet but no legs, and flags for arms that needs glasses to see and has to constantly blink?
~ JUNE ~
Saints Row is a great game and I feel bad for showing this GIF again, as this rarely ever happens.
Simon the Sorcerer GIF together, as I combined two separate scenes and then painted out a lot of butterflies to make it seamless. But it looks cool so whatever. As long as you know I’ve edited it, I think that’s fair.
Freelancer looks great in motion as well, with all the rain coming down, but that’d make the file too big. Fortunately it looks pretty good even like this.
~ JULY ~
Animorphs may have the power to morph into animals, but it doesn't seem to bring them happiness. Especially when they get stuck halfway like this.
~ AUGUST ~
Comix Zone, man…
This is perhaps the greatest work of art that humanity has ever created for a 16-bit Sega console. Well, visually at least. Plus the soundtrack’s pretty great as well.
Splinter Cell operative Sam Fisher can move through shadows like a ghost and kill you in 150 distinct ways, but he can't throw for shit.
Chip 'n' Dale Rescue Rangers aren't much to look at, but they sure are good at providing opportunities for me to look like an idiot. Though it’s not my fault that reality is being unmade behind me! If the camera had scrolled back a bit I totally would’ve landed on a branch.
~ SEPTEMBER ~
Redshirt, showing what you’ve been getting up to during your job… even though no one in the game actually wears those triangle badges. They rarely even wear red shirts now that I think about it, but then I guess that's why the title isn't a plural.
Star Trek: The Next Generation - A Final Unity isn't the best of games. It’s not even the best ‘Star Trek’ point and click adventure. But it does have the best reaction to getting shot by a phaser in all of history, so it’s got that going for it.
Sci-Fi Adventures! I’m shamelessly plugging it again for the three readers who aren’t aware of it yet, just in case one of them cares.
Stargate on the SNES. It seams harsh to pick on the digitised portrait art considering the resolution and colours they had to work with, but I can totally take the piss out of the dialogue! Plus he’s not even supernatural, he’s a bloody alien, get it right Dr. Jackson.
Robotrek. There’s one thing I still don’t get though: is that a really big SNES pad, or are they all really small?
Dinosaur Detective Agency makes me wish that I could reach in through the screen and tidy up his filing cabinet. I also kind of want to rescue the spider.
I didn’t actually play arcade game Bubble Memories, but I did put this screenshot of it in my post about Parasol Stars and that totally means it qualifies to be here.
~ OCTOBER ~
Gabriel Knight 2 gave me so many good GIFs to choose from, but in the end I had to go with the wolves.
Grand Theft Auto IV, but the game eventually won me over. Every now and again though I had to take a moment to stop and launch another one of my cousin's taxis into the river. I knew it wasn’t going to stop him calling me to go out bowling or to get a drink, but it did at least give me some solace to know that I was driving him deeper into debt.
In the Hunt is basically Metal Slug in a submarine, so pretty much any moment of it can be turned into an epic GIF. Those graphics, man… those beautiful beautiful graphics…
~ NOVEMBER ~
Amiga Disk Screens this year, so I had to include one of them here. It was a tough choice, but in the end I decided to go with these two from Top Wrestling hiding behind a floppy disk. Imagine how tiny they must be if that’s a regular sized disk. It’s no wonder they can’t find any clothes that fit.
Rod-Land. Because I wasn’t likely to get one from Top Wrestling or Grand Theft Auto IV.
Broken Sword has some great artwork, but if I can only pick one shot from my post, it has to be of the save slot select screen from the GBA port. Because look at what they’ve done to George’s head!
HyperDimension Neptunia Re;birth1.
~ DECMEBER ~
Disposable Hero there are only spaceships. Possibly.
And the final screenshot is...
Batman: Arkham Origins, the most festive of all the Batman games.
SUPER ADVENTURES 2016 REVIEW
Right down at the bottom of last year's screenshot article I wrote:
"What I want to do for 2016 is find the weirder games, the interesting ones hiding on obscure systems. I want to find beautiful artwork, insane plots, amazing character design, ridiculous game design and I want to show it off to everyone!"Did I manage it? Well... not really. I played an Intellivision game though, so that's kind of different! Plus I kept things kind of retro, with a third of the games pre-dating the PlayStation and two thirds of them being older than Steam. But my greatest achievement is that I managed to go a whole year without writing a single long dull two-part article. I'm very proud of myself.
It's become a Super Adventures tradition for me to finish the year off with some stats, so I'll get this over with quickly:
|This year 54% of games got a 'Not Crap' star, which is a little less than last year and a little more than the year before. Nothing exciting there. Turns out that I like about half the games I play.||But just 7% of games got the ultimate 'Wins the Prize' prize this year, which is a huge drop! I guess compared to Undertale, Stardew Valley and Batman: Arkham Origins everything else seemed a little underwhelming.|
What I want to do for 2017 is find the weirder games, the interesting ones hiding on obscure systems. Oh wait, I said that last year and that didn’t work out. Okay failing that I want to play lots of games made in 1987, 1992, 1997, and 2007, so that I can keep mentioning that it’s a game’s anniversary this year until everyone’s sick of it.
Anyway, happy New Year! Thanks for coming by to read my words, if you check back next year there should be some more waiting for you.