Super Adventures in Games Based on the Original Total Recall Movie Starring Arnold Schwarzennegger.
I thought seeing as there's a Total Recall remake coming out, this'd be a great time to take a look at the game based on the original film. Seemed a sensible enough idea, until I found out that there was more than one of them. Four entirely different games in fact, on six different systems, all with the exact same name. But whatever, I'll just play all of them.
Total Recall (Amiga/Atari ST) (1990)
Here's an interesting fact (not really), the Amiga version scrolls to keep Quaid in the center of the screen as I walk around, but the Atari ST version keeps the screen locked until I reach the edge, and then pans across. Which is actually pretty annoying.
A FEW DEATHS LATER.
But I'm actually capable of defending myself now I've got the pistol and I know how to fire it. I like how the gun ejects casings, even if they're tiny compared to the giant bullets. Just a shame it takes 3-4 hits to kill one of these guys, and I was lucky to find a lone enemy who wasn't standing next to an infinite Ironside door.
MUCH MUCH LATER.
Shit, I'm nearly out of health. I just don't see how I can get close enough to fire back at these gun wielding goons without taking a bullet or two of damage. They start shooting when they're off screen, but it doesn't seem like I can hit them until I can see them.
Well I searched everywhere I could for as long as I could hold out, but I just couldn't find an exit. So that's it, the game beat me. Next Total Recall.
Total Recall (ZX Spectrum/Amstrad CPC) (1991)
Oh crap, this bag doesn't look like a useful power up. Don't tell me this is another collect 'em up like the Amiga game. Great, I've got to navigate a lever puzzle labyrinth and find all the the objects along the way.
Jumping up was instant death as expected, and the game doesn't have lives so that's that then. Actually I've gotten Quaid killed about a dozen times by now, I'm rubbish at the game. But it's a pretty rubbish game so we're even. Next.
Total Recall (Commodore 64) (1992)
SIXTY SECONDS OF JUMPING LATER.
This is pretty much how the game went on for me, with more box punching, and spike falling, and the occasional enemy to shoot. They only give me one life, which I lost early and often, and I've burned through all my patience already. At least there were no switches, I'll give it that.
Total Recall (NES) (1990)
on youtube if you're curious.
Though a guy just dived out at me from an alleyway.
I decided I'd be safer off the streets and ducked into the cinema. Turns out they were showing the credits for the game on an endless loop. Though I got an extra life for turning up!
At least I actually have lives in this though, and it's not instant game over the first time I make a mistake.
I have to be honest, I don't remember this bit happening in the movie, but then it has been a while since I last saw it.
A BIT LATER.
But even armed I'm no match for Mike Ironside, he's immune to my bullets. I guess I'm supposed to take down Quaid's wife and get out of the room before he arrives.
WAY TOO MANY RETRIES LATER.
They won't let me out of the machine, so I presume I have to kill them all first. Sadly they killed Quaid first, so it's game over. A proper gamer would of course restart from the beginning and give it another shot, but I just played four Total Recalls in a row, and I give up! I can't take anymore!
So that's all the Total Recall games then, at least all the ones I'm aware of. I couldn't really recommend any of them, but I think the NES game is probably the least bad of them. Then again they are movie tie-ins, so it's very possible they might turn into an entirely different game on level 2, if you can ever get that far.
If you've played any of these games and have a different opinion, have any game requests, or just want to tell me I'm bad at games and should stop, feel free to leave a comment!