As always every highlighted game title is going to take you to the original article if you click on it.
(Every now and again you'll see a shot from a modern PC game, if you click them they'll likely open up into a slightly higher resolution image.)
~ JANUARY ~
Putty Squad deserves to be seen.
Mr Pibb which shouldn't be viewed by anyone ever. 1998 this came out, if you can believe that.
Silent Debuggers on the TurboGrafx-16/PC Engine.
Rage. The game looks like concept art for itself at times! Occasionally I felt like stopping and just admiring the view for a while, and maybe contemplate why exactly they had chosen to put a giant boat as the centrepiece of a canyon stage when it turned out that I'd never be allowed up onto the thing.
~ FEBRUARY ~
Max Payne, as you just have to make sure to get his face in shot. But I don't imagine there's many pictures out there of him being executed by a pack of rats packing miniature Desert Eagles.
King's Bounty go anywhere.
Apidya. He's yelling about his lover here by the way, not his lesbian porn collection. Actually, now that I think about, I'm not sure that ever gets confirmed.
Bulletstorm sold less than 1 million copies and was a commercial failure, despite being pure awesome and having visuals like this back in 2011. My best theory is that people got it mixed up with Brink and forgot which one was the good one. Or maybe people just hate joy, I don't know.
~ MARCH ~
BCV: Battle Construction Vehicles is amazing, and the English dub gives him a voice to match. I was tempted to skip the rest of the games and just show 40 more shots of him yelling.
Elder Scrolls Online beta together and wrote down what we each thought about the game in separate posts. We travelled to around 9 different regions, taking hundreds of screenshots in each, and ended up cutting them down to just 50 or so images for the final draft without ever comparing notes. And yet in both our posts, this same screenshot turned up, taken from the same place, at the same time of day, identical save for a couple of foreground rocks and a HUD.
It's just a shame really that I didn't have the graphics set higher than medium.
Charly the Clown for you then! This is what you get.
~ APRIL ~
Dust: An Elysian Tail. Because the game is all hand drawn art and it looks awesome.
Driver: San Francisco is only here because I'll take any excuse I can to show off a classic 1970's Dodge Challenger R/T. Also I love this game and it deserves more attention. It's the closest we'll ever get to a Quantum Leap game.
E.Y.E. Divine Cybermancy this year, and all I got from it was some cool looking screenshots like this.
~ MAY ~
Gabriel Knight: Sins of the Fathers, but then I saw the rotoscoped mime dancing and found I couldn't pull my eyes away from it.
Genocide 2: Master of Dark Communion, as the game looks fantastic. It doesn't play all that great, but there's some beautiful pixelwork there.
Harry Potter and the Philosopher's Stone. But it wasn't actually a screenshot, so I went with the owls instead.
I Have No Mouth and I Must Scream is a messed up point and click adventure, but every now and again it shows off something that looks awesome. He's really not gonna like what happens if he tries eating that fruit though.
~ JUNE ~
Star Wars: Jedi Knight - Dark Forces II (PC) is perhaps not the most visually appealing Star Wars game any more, but the FMV clips are definitely something. It's like half the actors were told they were in a Star Wars film and the other half were told they were in the latest Home Alone movie... dressed as aliens for some reason. There's a bit of a tone mismatch.
|Kato-chan & Ken-chan|
~ JULY ~
Jack Orlando: A Cinematic Adventure tells the tale of a washed up ex-private detective as he tries to prove he's innocent of a crime he's obviously innocent of, and ends up proving that he's a total asshole instead. It's... a special game.
Kirby's Adventure was full of the things, so it was nice to have a chance here to piss off the boss for a change. Can't figure out how to hit me can you mate? Now you know what it feels like!
Kingdom: The Far Reaches is basically a game about death scenes, with some brief adventure game sections to link them together. It's also older than Super Mario Bros. so show it some respect!
Mortal Kombat. I didn't quite pull off the finishing move afterwards though.
~ AUGUST ~
Medal of Honor wasn't exactly a high point for first person shooters, but I can't complain about the mountains. I didn't really complain all that much about the shooting either to be honest.
Neverwinter Nights are awesome. Greetings brave champion, shalt thou choose to play as the knight in silver plate, the rogue cloaked in leather and shadows, or the young elf girl cuddling the cutest lil' kitty on the Sword Coast?
NHK Okāsan to Issho: Niko Niko Pun and this is how it starts: these three photobomb a tree, he dozes off waiting for them to leave, and then he inadvertently triggers a volcanic eruption with his snot bubble. I'm sure the Japanese text underneath corroborates this interpretation of events.
~ SEPTEMBER ~
Osman isn't this intro, it's that the game itself actually lives up to it. It doesn't really explain any of it, but I wasn't disappointed.
Outcast. Well actually the scripting apparently just messed up for a moment, according to guest poster mecha-neko who took the shot. That's what he claims anyway.
Paper Sorcerer, but not many pull it off so well that you're left wondering if you're looking at an illustration or real time 3D.
Postal. I'm getting good at backflips though.
~ OCTOBER ~
Quik the Thunder Rabbit has the weirdest art style. You can see the pink rabbit casting a shadow on Quik's leg as he reaches over to tap him on the arm. Who even puts that level of detail in their cartoon intro?
Wow, I only just noticed that the logo text changes as the circle falls out as well. Shame the game itself wasn't anything awesome.
Realms of the Haunting!
Star Wars: Rebel Assault. It's probably the best bit of the game to be honest.
RoboCop 2 on the NES, as it means that you're finally done with it.
Rocket Knight Adventures.
Saints Row IV looking right. And every now and again I'd have to climb out of the smoking wreck that was once my car to commandeer another automobile from the general public, turn around, and try it again. Worth it though.
~ NOVEMBER ~
Saints Row 2 is the kind of game which could plausibly send you marching down the street leading an army of pimps for whatever reason, but that's not exactly what happened here. I was just minding my own business looking for a car to steal, when suddenly suddenly pimps started appearing from the side streets and following me. It was only a couple at first, but then more and more turned up. I think I may have angered their gang somehow.
Sadly it all ended in misery when it suddenly became obvious that they were paying more attention to me than to oncoming traffic.
The Saboteur's visuals aren't all that impressive these days on a technical level, but they definitely stand out. The city's morale is indicated by the natural colour and brightness reappearing as you inspire people one neighbourhood at a time, so you can end up with day and night coexisting on the same street. Still the best glitchy historical open-world sandbox action game set in Paris.
Toonstruck has cute bunnies and live action Christopher Lloyd coexisting in the same world for the first time since the last time it happened.
~ DECEMBER ~
Undercover Cops... is an arcade game by Irem that looks like this all the time. Well worth a look if you like games that are worth looking at.
V.I.P. on the GBA on the other hand is more notable for its extreme eyebrow action.
Skyrim is staying!
Sure it's a bit... low key, but I really do like how this one turned out in the end.
I could've picked a more exciting shot from Wing Commander, but I like the way this one loops. It's so chilled out.
Star Wars: X-Wing to finish the page off.
SUPER ADVENTURES 2014 REVIEW
I included some bonus stats like this at the end last year, so I suppose this is basically tradition now.
Here's how well each family of game platforms was represented in the games I showed off in 2014:
It adds up to 104% because I always put in just that little bit extra effort for you.
Well I planned to play a lot more Sega and TurboGrafx games in 2014, and you don't need to compare these to last years numbers to tell that I totally failed at that. Also I played exactly one SNES game this year, which is kind of mind-blowing. But what about precisely two thirds of the games being on PC, that seems a bit high right? Well... not really, seeing as I expect most of those were multi-platform and I'm always going to gravitate towards the PC version because it's the easiest for me to get screenshots out of. So my resolution for next year is going to be: play more 16 bit games. And maybe it's time for the ZX Spectrum to make a return too, I dunno, I'll have to think about that one.
Anyway, Happy New Year once again. Please continue to drop by throughout 2015 if you can spare the time, and if you come bearing comments then that's even better.