Congratulations, you've discovered the second and final part of my epic two-part Full Throttle: Remastered article! If you're looking for the first part, it's right here: PART ONE.
I spent all of part one just getting out of the town at the start, but part two covers the entire rest of the game, so if you haven't played the game before and have any interest in going into it without the plot and puzzles ruined, it's probably best not to read anything below this SPOILER WARNING.
Thursday, 19 March 2020
Wednesday, 18 March 2020
Full Throttle: Remastered (PC) - Part 1
| Remastered - | Developer: | Double Fine | | | Release Date: | 2017 | | | Systems: | Win, PS4, PS Vita |
| Original Game - | Developer: | LucasArts | | | Release Date: | 1995 | | | Systems: | MS-DOS, Win & Mac OS |
This week on Super Adventures, it's the legendary LucasArts classic, Full Throttle! Remastered!
It seemed like a good time for me to get around to this one, with the original game's 25th anniversary being just around the corner. It came out on April 20th so I'm a month early, but Super Adventures is taking a break during April (and May) so I'm playing it now.
I've played the classic Full Throttle before, in fact I've beaten the game, but I've forgotten almost everything about it since then. I'm fairly sure I used a guide to get through it, but that doesn't necessarily mean anything. I used guides all the time back then, because assumed I wouldn't make it though a game without them.
I do know one thing about the game though: it actually sold pretty well, better than any LucasArts adventure that came before it (but maybe not as well as The Dig), which the company appreciated as it also cost a fortune (though maybe not as much as The Dig). It's possible that all the expensive CD-filling cutscenes were the reason the game was such a big hit for them, though some have theorised it was actually because it had a big explosion on the box art.
Okay, I don't usually do SPOILER warnings on Super Adventures, but I'm going to play through the first third of the game and spoil a big chunk of the puzzles and story, so you might not want to read this if you haven't played through it before.
Wednesday, 11 March 2020
Psychic Detective (MS-DOS) - Guest Post
This week on Super Adventures, I've dragged mecha-neko back to talk about... whatever this is. Looks a bit like a game, maybe? Or perhaps a direct to video movie? Either way, I hope you enjoy reading about it at least twice as much as he enjoyed playing it.
My next game was going to be a cutesy platformer on the Amiga, but after unsuccessfully fighting my way through VectorMan, I thought we could all do with a change.
So instead, I've gone back in time and found a full motion video interactive movie, just for you. You can tell it's an interactive movie! Look, it's got a strip of film! And a CD-ROM!
Okay, you can stop looking now. Seriously, stop. That mess can't be good for your eyes.
| Developer: | Colossal Pictures, Electronic Arts Studios | | | Release Date: | 30th November 1995 | | | Systems: | MS-DOS, 3DO, PlayStation |
So instead, I've gone back in time and found a full motion video interactive movie, just for you. You can tell it's an interactive movie! Look, it's got a strip of film! And a CD-ROM!
Okay, you can stop looking now. Seriously, stop. That mess can't be good for your eyes.
Wednesday, 4 March 2020
Metal Gear Solid 2: Substance (PS2)
| Developer: | Konami | | | Release Date: | 2003 (Sons of Liberty 2001) | | | Systems: | PS2, PS3, Vita, Xbox, Xbox 360, Windows |
March 4th, 2000, two decades ago, the second and most popular of the sixth-generation consoles was released in Japan. That means that today is the PlayStation 2's 20th birthday!
My first idea was that I could play one of its original launch titles to celebrate, but then I looked at what they were and decided that I could do better. So this week on Super Adventures, I'm playing Metal Gear Solid 2: Sons of Liberty! Actually to be precise I'm playing the re-released Substance edition (PAL version) but really it's the same thing. They were just getting people to double dip for a handful of special missions. Well okay, lots of handfuls of special missions.
I actually beat this game once, many years ago, on PC. So I'll have a vague idea of what I'm doing but not what buttons to press to do it. Though one thing I definitely haven't forgotten, is how great the opening theme by Harry Gregson-Williams is. I think it sounds even better the original Metal Gear Solid theme by TAPPY, which sounds better than "The Winter Road" by Russian composer Georgy Sviridov. Unfortunately it also sounds kind of similar, and the other song was written back in the 70s, so Konami had to stop using their own MGS theme in the MGS games. This means they won't get to use it in the movie either!
Okay, I'm going to be playing the game up to a little bit into the Plant chapter, so there'll be SPOILERS for the first two hours or so. I might also mention at some point that the story becomes a bit of a confusing mess by the end and the game left a lot of questions that weren't answered for seven years.
Friday, 28 February 2020
Super Adventures with the Xbox Game Pass, Part 4
This week on Super Adventures, I hope you don't mind that I'm still writing about all these games I played with my month of Xbox Game Pass Ultimate last November, because I'm on the last part now and I'm not quitting until it's done.
Once again I should point out that I only played most of these games for an hour or so, long enough for me to get distracted by something else and turn them off, but not long enough for me to accurate assess the majority of their content or the intricacies of their gameplay. I'll also point out that these aren't just Xbox games! I played most of them on PC, and a lot of them can be played on lots of systems.
You can find part 1 here: Part 1.
Part 2 is here: Part 2.
Part 3 is here: Part 3.
Once again I should point out that I only played most of these games for an hour or so, long enough for me to get distracted by something else and turn them off, but not long enough for me to accurate assess the majority of their content or the intricacies of their gameplay. I'll also point out that these aren't just Xbox games! I played most of them on PC, and a lot of them can be played on lots of systems.
You can find part 1 here: Part 1.
Part 2 is here: Part 2.
Part 3 is here: Part 3.
Thursday, 27 February 2020
Super Adventures with the Xbox Game Pass, Part 3
This week on Super Adventures, I'm still writing about the games I played last November when I bought a month of Xbox Game Pass Ultimate. I'm up to part 3 now because it turns out you can play a lot of games in one month if you really rush. You probably shouldn't write about them though, because you likely won't have played them enough to come to grips with the gameplay or get a proper impression of the content.
But I'm doing it anyway because I want to show some games off and I'm hoping someone reading these will discover something new they end up playing and loving, even if I didn't love it myself.
You can find part 1 here: Part 1.
And part 2 is here: Part 2.
The final part is coming tomorrow!
But I'm doing it anyway because I want to show some games off and I'm hoping someone reading these will discover something new they end up playing and loving, even if I didn't love it myself.
You can find part 1 here: Part 1.
And part 2 is here: Part 2.
The final part is coming tomorrow!
Wednesday, 26 February 2020
Super Adventures with the Xbox Game Pass, Part 2
This week on Super Adventures, I feel like I should make it really clear right away that this article isn't an advert for Xbox Game Pass. It'd be nice to have the money, but it's not. Plus all the games here are available to buy elsewhere, many of them on systems other than Xbox One and PC. But last November I signed up for their three months for £1 Ultimate Game Pass deal and I played a lot of games, so I figured I might as well write a little about them.
Actually I signed up just a little too early to get the three month subscription, so I only had 30 days to play games. But they did give me a free subscription to Discord Nitro as a gift and that gave me three months of Game Pass! Or at least it should've done, but I tried to claim it just a day or so too late so I missed out on that as well. I'm so bad at video games that I only managed to get the one month when they were basically giving away six.
Oh, if you're wondering what happened to part 1, I published that last December. It was supposed to be the only part, but I had a few games left over so I figured I'd make a part 2 for you. Then I realised I still had too many games, and... to cut to the chase this is now a four part article, and you'll get the next two parts over the next two days.
Like I mentioned back in part 1, I only barely played some of these games and have no business reviewing them, but that's not going to stop me from showing off some screenshots and writing a few words underneath, same as ever. Except different.
Actually I signed up just a little too early to get the three month subscription, so I only had 30 days to play games. But they did give me a free subscription to Discord Nitro as a gift and that gave me three months of Game Pass! Or at least it should've done, but I tried to claim it just a day or so too late so I missed out on that as well. I'm so bad at video games that I only managed to get the one month when they were basically giving away six.
Oh, if you're wondering what happened to part 1, I published that last December. It was supposed to be the only part, but I had a few games left over so I figured I'd make a part 2 for you. Then I realised I still had too many games, and... to cut to the chase this is now a four part article, and you'll get the next two parts over the next two days.
Like I mentioned back in part 1, I only barely played some of these games and have no business reviewing them, but that's not going to stop me from showing off some screenshots and writing a few words underneath, same as ever. Except different.
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