Showing posts with label zelda. Show all posts
Showing posts with label zelda. Show all posts

Thursday, 29 January 2015

The Legend of Zelda: Majora's Mask (N64) - Replay

Legend of Zelda Majora's Mask title screen
Developer:Nintendo|Release Date:2000|Systems:N64

Super Adventures is teetering on the precipice of becoming four years old, and it's become a tradition for me to use each anniversary as an opportunity to look back at five or six of the games I played back in the earliest days of the site and give them another try. Traditions are boring though, so this year I'm only replaying a single game, the latest one, and I'm putting it up on the wrong day.

You could argue that I didn't really give Legend of Zelda: Majora's Mask a fair chance last time, but I wouldn't bother because I'd only end up agreeing with you. I mean what could I say in my defence, that quitting before I'd even encountered the defining mechanic of the game was justified because I was bored?

It's a game about fighting through dungeons, earning masks, and rewinding time, and I didn't get far enough on my first try to do any of that. I played hide and seek and lost, and then a moon fell on me, the end. But I figured it'd be thematically appropriate to give it a second look, in the hope that we can both do better this time around. I was actually thinking of scheduling this for three days ago as well, but then that would've just been confusing.

The Legend of Zelda: Majora's Mask (N64)

Developer:Nintendo|Release Date:2000|Systems:N64

Today on Super Adventures it’s the very last and final game of my year long alphabetical gimmick event: The Legend of Zelda: Majora’s Mask! I couldn't finish off the alphabet without the biggest 'Z' in gaming; the entirety of the ‘Majora’s Mask’ text is taking up about 1.3% of the pixels in that title screen, while the ‘Z’ on its own covers a massive 3.4%! Anyway after this game I’ll be free to play whatever I feel like and I never have to worry about titles again... until I come up with some other dumb idea.

I don't really like talking about these Zelda games to be honest, as I always feel like I'm wrong about them. I've criticised critically acclaimed games before, I'll point out flaws when I see them, but if reviewers were able to measure a game's entertainment value using a universally recognised SI unit, they'd be using kiloZeldas. This series sets the standard that other games are judged against, and if any professional reviewer were to give them a low grade, people would likely consider them to be at fault. I say likely, because I can't even find one single truly negative review for a 3D era Zelda on metacritic.

But I’ve put a few hours into Wind Waker, Twilight Princess and Ocarina of Time now and I walked away from each of them unimpressed. I’m not going to say they’re bad games, and I’m definitely not about to start throwing about words like ‘overrated’, but either I’m immune to their charms or they sure take their time getting to the good bit. So I’m coming into Majora’s Mask with zero nostalgia and a little bit of apprehension. I’ll give it an hour or so to win me over, I’m here to learn, not to hate, but there’s a fair chance this is going to end in tears and you should adjust your own expectations accordingly.

Thursday, 20 December 2012

The Legend of Zelda: Ocarina of Time (N64)

Super Adventures at Christmas 2012 - Game 2:

Legend of Zelda Ocarina of Time title screen logo
It took me forever to decide what shot to use from this title screen sequence.

Okay it's taken me a decade or so to get around to it, but today I'm finally going to have a look at Ocarina of Time, the fifth game in the main Legend of Zelda series. Actually to be honest I did play this back in the day, though not for long. It didn't exactly win me over then, but I think it's about time I gave it a second chance.

Wednesday, 24 October 2012

The Legend of Zelda: Link's Awakening DX (GBC)

Legend of Zelda Link's Awaking DX title screen game boy colorLegend of Zelda Link's Awaking DX title screen game boy color
I've finally reached game four in the Zelda series (and the first on handhelds): Link's Awakening. Actually I'm playing the colourised DX version that came out five years later on the Game Boy Color. I've heard it's basically the same game though, except it has a little extra content and it's a whole lot prettier in screenshots.

All the other Zelda title screens so far have featured a sword placed before an epic view of mountains, waterfalls, lakes etc. but they decided to mix things up this time by replacing them with a giant... Yoshi egg?

Monday, 24 September 2012

The Legend of Zelda: A Link to the Past (SNES)

Legend of Zelda Link to the Past title screenLegend of Zelda Link to the Past title screen
I remember playing this one before a few years back, though nothing much about what I actually did in it. But it was requested so I'm playing it again. It seemed like a good time for it anyway, seeing as it's the game's 20th anniversary today... in Europe.

This was originally called 'Triforce of the Gods' in Japan, but it was changed for the English release because Nintendo of America were getting rid of references to religion at the time. Also it was an excuse to stick Link's name in the title again. Zelda always gets all the fame, and she's barely even in the games.

Wednesday, 10 August 2011

The Legend of Zelda: The Wind Waker (Game Cube) - Guest Post

Endless Wednesday posts are high in content and feature an extreme amount of words and images, to a degree that some readers might consider excessive. You have been warned.


In 2000, Nintendo showed off a tech demo at Spaceworld. The following year, they announced Wind Waker, and the fanboys started slinging shit because of the game's cel-shaded style. I was a bit disappointed at first, having seen the Spaceworld demo myself, but I quickly changed my mind after playing the demo included on the pre-order disc. So, in we go!

Zelda II: The Adventure of Link (NES)

Finally, a Zelda game where I get to play as Link for a change.

Tuesday, 17 May 2011

The Legend of Zelda (NES)

Yeah I have played this before, a while ago now, but I haven't seriously played it. I walked a couple of screens, got killed by monsters, and turned it off.

Semi-Random Game Box

Gain Ground (Arcade)
Super Robot Taisen: Original Generation (GBA)
Ardy Lightfoot (SNES)