Showing posts with label star wars. Show all posts
Showing posts with label star wars. Show all posts

Thursday, 25 May 2017

Star Wars: Rebel Assault II - The Hidden Empire (MS-DOS)

Developer:LucasArts|Release Date:1995|Systems:PC, Mac, PlayStation

It's Star Wars' 40th birthday today and I'm celebrating by playing a Star Wars video game! I was tempted to play the game for Star Wars Day a few weeks ago on May the 4th, but the 40th seems like a bigger deal (plus I'm fond of putting things off as late as I can).

So this week on Super Adventures I'm playing Star Wars: Rebel Assault II - The Hidden Empire, by Vincent Lee. I didn't really notice at the time, but LucasArts were really fond of putting the creator's name on the box back in the 90s.

To give you an idea of where this fits on the Star Wars video game timeline, it came out the same year as Dark Forces, a year after TIE Fighter and Super Return of the Jedi, and two years after the original Rebel Assault. So it was made in the finale years of the pre-Special Edition, pre-Phantom Menace era. I didn't get to play it for a long while though due to my PC being ass. In fact I still remember the shame I felt having to take it back to the shop and buy the first game instead. But hey how I was I supposed to know what the difference between a 486SX and 486DX was before the internet!

You might be wondering why it just says "Rebel Assault" up there without a "II" on it. There is a good explanation for that which I'll reveal if you scroll down to the next picture. Though before you do, I should warn you that there'll be SPOILERS for the original trilogy of Star Wars films down there too.

Friday, 25 December 2015

Star Wars: Jedi Knight - Jedi Academy (PC)

Star Wars Jedi Academy menu screen
Developer:Raven|Release Date:2003|Systems:Windows, Xbox, Mac

This week on Super Adventures I'm talking about Star Wars! I saw everyone else doing it and I felt left out. If you're reading this in five years time, then I'm talking about everyone going crazy over the release of 'The Force Awakens' last week. I know it's weird to think back to 2015, when people were enthusiastic about Star Wars movies again and the series hadn't been utterly driven into the ground by a succession of annual sequels, but that's where I'm at right now.

But I'm not talking about a film, I'd need some kind of Super Adventures in Sci-Fi website for that... no I'm talking about Star Wars™: Jedi Knight™ - Jedi Academy™! I'd make a joke about it being Star Wars: Dark Forces 4: Jedi Knight 3: Jedi Outcast 2 - Jedi Academy, but for once they've resisted sticking a number in there and making things more confusing than they have to be.

Jedi Academy is the last game in this prestigious sci-fi shooter series, but to be honest it's always felt more like a stand alone expansion pack to me, like Mysteries of the Sith was to Jedi Knight. Honestly I doubt I'll be able to say much about I didn't already say in my Jedi Outcast article a few months back, but it's Christmas so I thought I'd treat myself!

WARNING: CONTAINS NO SPOILERS FOR THE FORCE AWAKENS.

Monday, 4 May 2015

Star Wars: Jedi Knight II - Jedi Outcast (PC)

Developer:Raven|Release Date:2002|Systems:Windows, Mac, Xbox, GameCube (but not PS2)

Today on Super Adventures I'm taking a look at Star Wars: Jedi Knight II: Jedi Outcast, the third in the Jedi Knight series. Poor Dark Forces: it was the one that started the games off in the first place but Jedi Knight was the name that stuck. Because it has 'Jedi' in it and every Star Wars fan wants to be a telekinetic space samurai.

I've played this before, but it's been so long now that all I remember about it is that the lightsaber combat is a step up from the last game and it probably does the shooting better. I mean you'd expect it have decent gunplay considering LucasArts passed the series on to FPS veterans Raven Software for this one, who were coming off Soldier of Fortune and Star Trek: Voyager - Elite Force at the time. It seemed like Raven were getting around to all the big space sci-fi franchises in turn and giving them each a shooter, but instead they switched to making Marvel action RPGs weirdly, and now they make Call of Duty DLC.

The game has a 'mods' option right in the menu, which is cool, but I won't be touching any of them. I want the pure, unedited, non-Special Edition Jedi Outcast experience. Well, the single player experience anyway, I won't be showing multiplayer, and I won't be turning it off until I get to a proper Jedi duel.

Warning: This may contain spoilers for the earlier Jedi Knight games, including the fact that the hero becomes a Jedi Knight.

(Click images to expand them into bigger images.)

Tuesday, 13 January 2015

Star Wars: Yoda Stories (PC)

Developer:LucasArts|Release Date:1997|Systems:Windows, GBC

1997 was a pretty big year for Star Wars, perhaps the biggest since Return of the Jedi hit cinemas 14 years earlier. The original trilogy of films were remastered and rereleased on cinema screens with Greedo now officially shooting first, the mighty engines of Lucasfilm had geared up to produce a new movie with two more promised to follow, Timothy Zahn released another Thrawn novel, Dark Forces got a sequel with lightsabers, TIE Fighter got a sequel with multiplayer… and then there was the other game.

But Masters of Teräs Käsi is going to have to wait, because today on Super Adventures I’m taking a quick look at a ‘desktop toy’ called Star Wars: Yoda Stories. It’s basically meant to sit alongside games like Minesweeper and FreeCell and give you something to do for half an hour while you’re taking a break from work. There is one subtle difference between Yoda Stories and the games bundled with Windows though: this retailed for £20 in Britain back in the day. That was enough to buy you a third of a Donkey Kong Country game!

Monday, 29 December 2014

Star Wars: X-Wing - Collectors' CD-ROM (MS-DOS)

X-Wing PC game logoX-Wing PC game logo
Today on Super Adventures it is my privilege to bore you with my thoughts about the first hour or two of Star Wars: X-Wing: Space Combat Simulator: Collectors' CD-ROM '94! No, no, come back, I've brought gifs as well.

A few months ago I said I was going to bring back balance to the site this year, and this post should finally pull the Star Wars games even with the Star Trek games (in quantity if not quality). Actually I suppose this one should count three times, as LucasArts kept rereleasing it with a new engine and different graphics throughout the 90s. It only ever came out on PC and Mac though for whatever reason (unlike the rival Wing Commander games which made it everywhere).

This was actually the very first Star Wars game developed in-house at LucasArts, by an independent team that later formed Totally Games and went on to make a bunch more X-Wing space sims (plus a Star Trek one) before kinda dropping off the map. After 1999's Freespace 2 bombed there just wasn't as much demand for space combat games like this any more. I can't help but wonder if the genre might have lived longer though if console gamers had gotten to play the best of them.

Friday, 17 October 2014

Star Wars: Rebel Assault (MS-DOS)

Star Wars: Rebel Assault logoStar Wars: Rebel Assault logo
Today's 'R' game is Star Wars: Rebel Assault, part of my ongoing efforts to get a few more Star Wars games onto the site so the Trek games can't be so smug.

This may well have been the very first game I ever bought for PC, I honestly can't remember. It was almost certainly this or some other LucasArts game like Sam and Max or TIE Fighter, because back when I got my first rig those guys pretty much defined PC gaming for me. So yeah I think there's a fair chance I'm going to be incredibly biased by nostalgia here, but then again it's been a few years now since this disc has been anywhere near a disc drive.

Wikipedia claims that the game also came out on Mac, 3DO and Sega CD, and I can believe it. This is definitely one of those interactive multimedia kind of action game experiences only possible due to the power of the compact disc (ie. it's got a lot of video in it).

Tuesday, 15 July 2014

Star Wars: Knights of the Old Republic (PC) - Part 2

Click to jump back to part one.

Star Wars: Knights of the Old Republic (PC) - Part 1

Star Wars Knights of the Old Republic title screen
And this year's final 'K' game is... Star Wars: Knights of the Old Republic!

I've spent forever trying to capture screenshots from the Xbox version of this game, but the best I've managed has been fuzzy black and white footage from an old DVD recorder. But then one day a copy of the game miraculously appeared in my Steam library. I'm taking it as a sign that fate does want me to play this game, it just wants me to play the PC version instead.

I admit I have played through this before on the Xbox, about a decade ago perhaps, but thankfully my crappy memory means it'll likely be as if I'm seeing it all for the first time! I didn't even remember it has its own unique theme tune instead of reusing music from the films: youtube link.

Though here's one big difference I've noticed between the two versions: the PC version does not like my Xbox 360 pad one bit. Mouse and keyboard only, controllers not allowed.

(Click the pictures to view them at 1280x960 resolution. Except for the next one and the one after that.)

Wednesday, 25 June 2014

Star Wars: Jedi Knight - Dark Forces II (PC)

Star Wars Jedi Knight title screenStar Wars Jedi Knight title screen
Today's 'J' game is Star Wars: Dark Forces II - Jedi Knight, or whatever order those names go in. Either way there's definitely a title beginning with 'J' in there somewhere and that's what's important. As usual I'm going to play it for an hour or so, take some screenshots, talk about how it plays and so on. It'll be cool

Jedi Knight is the second game in the Jedi Knight series (not to be confused with the Gabriel Knight series), coming two years after 1995's Dark Forces. I'm not sure why they dropped the original title for the rest of the games, but I have a theory that it's got something to do with the fact that Star Wars fans are obsessed with lightsabers. In fact I believe it's universally acknowledged that the only objective flaw in the near-perfect TIE Fighter (the greatest of all Star Wars games) is the fact that you can't roll down a window and lean out of the cockpit with a sword, slicing up passing capital ships and space jousting with X-Wings.

Sure people liked being able to run around as more of a Han Solo type as he went across the galaxy blasting things with his blasters, but Han Solo with a lightsaber is what they really wanted. So from this point on LucasArts made certain to put the word 'Jedi' on the covers in big letters, making it absolutely clear to potential customers that yes, you will get to swing one of those glowy swords around in this one.

(Some of the following screenshots will expand if you click them, some won't. It's an exciting mystery!)

Thursday, 2 May 2013

Star Wars: Dark Forces (MS-DOS)

It's strange how few Star Wars games I've played these last few years, considering how many there are out there. It's not like I've been deliberately avoiding them. Allow me to make up for it in some small way by presenting a handful of screenshots from Star Dark Forces Wars, the first game in the Jedi Knight series. I usually play games blind, but I'll admit right away that I've finished the game once before, so it's not entirely new to me.

Dark Forces was LucasArts' first shot at making a first person shooter, made way back in the days when people could still seriously try to argue that new FPS games were just Doom rip-offs. Nowadays of course all games have become first person shooters, with all variety and innovation wiped out in the Great Genre War of the early 21st century, but please forgive me if I end up comparing it to Doom 500 times before I'm done anyway.

Saturday, 11 June 2011

Star Wars: TIE Fighter - Collectors' CD-ROM (PC)

GOOD RETRO GAME WEEK, day 6.

I'm playing the final release of the game, running on the X-Wing vs. TIE Fighter engine with texture mapped graphics, and music from the movies instead of the fantastic original soundtrack.

Usually I'm happy when a movie tie-ins feature the music from their films, and the Star Wars soundtrack is awesome, but it is massively overused in the games. Plus TIE Fighter's original music was dynamic, adapting to the gameplay.

Saturday, 4 June 2011

Star Wars Arcade (32X)

Another 32X 3d space game! It's actually making a decent attempt at playing the theme music here.

Star Wars (ZX Spectrum)

That's not a bad title screen at all for a ZX Spectrum game I think. Though the Death Star in the background looks more like a giant sinister R2D2 to me.

Semi-Random Game Box

Deluxe Galaga (Amiga) - Part 2
Deluxe Galaga (Amiga) - Part 1
Batman: Return of the Joker (NES)