Showing posts with label rail shooter. Show all posts
Showing posts with label rail shooter. Show all posts

Thursday, 15 February 2024

Loadstar: The Legend of Tully Bodine (MS-DOS)

Developer: Rocket Science Games | Release Date: 1995 (Sega CD 1994) | Systems: DOS, Sega Mega CD

Today on Super Adventures, I'm checking out Loadstar: The Legend of Tully Bodine, by the infamous Rocket Science Games.

Rocket Science was founded in 1993 with the goal to bring together some of the most talented people in the fields of video games and films to make some video games that are also films. With actors and everything. They were all-in on the idea of making FMV-based games and they thought that theirs could be the most visually impressive on the market. Not just because of the content, but because of the codec; their compression was among the best in the business, meaning more production value survived the process.

People took notice of how many high-profile designers and engineers were being hired, and investors began lining up to throw money at them. Interactive movies were sure to be the next big thing and Rocket Science had the talent and the funding to bring digital entertainment to the next level. But then all six of their games bombed, leading to them going out of business after just four years. And I mean really bombed, not just 'failed to meet sales expectations'. Loadstar released around the same time as their second game, Cadillacs and Dinosaurs: The Second Cataclysm, and it seems like by 1996 the two games still hadn't reached 8000 copies. With their sales combined. On all systems.

How is even possible that they made a dinosaur game in 1994 and failed to get anyone to buy it? That was the peak of Jurassic Park hype! Even Trespasser shifted 50,000 copies and that was straight-up broken!

Anyway, I'm playing the spaceship game, not the dinosaur game, and I'm curious now about why it didn't appeal to people at the time. Is it really that bad or were people just not into FMV? Am I going to be into the FMV? Will I be able to endure the amount of cheese I'm about to be exposed to?

WARNING: There will be a surprisingly graphic death sequence at some point. Also, I'm going to spoil the game's entire story.

Thursday, 25 May 2017

Star Wars: Rebel Assault II - The Hidden Empire (MS-DOS)

Developer:LucasArts|Release Date:1995|Systems:PC, Mac, PlayStation

It's Star Wars' 40th birthday today and I'm celebrating by playing a Star Wars video game! I was tempted to play the game for Star Wars Day a few weeks ago on May the 4th, but the 40th seems like a bigger deal (plus I'm fond of putting things off as late as I can).

So this week on Super Adventures I'm playing Star Wars: Rebel Assault II - The Hidden Empire, by Vincent Lee. I didn't really notice at the time, but LucasArts were really fond of putting the creator's name on the box back in the 90s.

To give you an idea of where this fits on the Star Wars video game timeline, it came out the same year as Dark Forces, a year after TIE Fighter and Super Return of the Jedi, and two years after the original Rebel Assault. So it was made in the finale years of the pre-Special Edition, pre-Phantom Menace era. I didn't get to play it for a long while though due to my PC being ass. In fact I still remember the shame I felt having to take it back to the shop and buy the first game instead. But hey how I was I supposed to know what the difference between a 486SX and 486DX was before the internet!

You might be wondering why it just says "Rebel Assault" up there without a "II" on it. There is a good explanation for that which I'll reveal if you scroll down to the next picture. Though before you do, I should warn you that there'll be SPOILERS for the original trilogy of Star Wars films down there too.

Friday, 17 October 2014

Star Wars: Rebel Assault (MS-DOS)

Star Wars: Rebel Assault logoStar Wars: Rebel Assault logo
Today's 'R' game is Star Wars: Rebel Assault, part of my ongoing efforts to get a few more Star Wars games onto the site so the Trek games can't be so smug.

This may well have been the very first game I ever bought for PC, I honestly can't remember. It was almost certainly this or some other LucasArts game like Sam and Max or TIE Fighter, because back when I got my first rig those guys pretty much defined PC gaming for me. So yeah I think there's a fair chance I'm going to be incredibly biased by nostalgia here, but then again it's been a few years now since this disc has been anywhere near a disc drive.

Wikipedia claims that the game also came out on Mac, 3DO and Sega CD, and I can believe it. This is definitely one of those interactive multimedia kind of action game experiences only possible due to the power of the compact disc (ie. it's got a lot of video in it).

Saturday, 23 February 2013

Starwing / Star Fox (SNES)

Starwing Star Fox SNES title screenStarwing Star Fox SNES title screen
Now that's how you do a title screen.

On February 21st 1993, Nintendo released in Japan a game so advanced that it came with its own own on-board RISC co-processor and so revolutionary that it introduced true 3D shaded-polygon gameplay to console gamers for the first time (probably). Anyway, that game was called Star Fox (except for in the countries where it was called Starwing), and seeing as it's just turned 20 years old I figured it'd be a good time to give it a look.

I can't say I haven't played this one before, especially as there's screenshots I've taken from it scattered across the site, but I can say that I haven't really played it properly. I've never last much longer than the first level before I got distracted by something and turned it off.

Friday, 9 September 2011

Golgo 13 (SG-1000)

This is based on a famous anime series that I know next to nothing about. Though I'm fairly sure this guy is a sniper.

Wednesday, 29 June 2011

Tin Star (SNES)

I've played this one before, though all I can remember about it is it's about a robot sheriff who likes to make bad jokes and do acrobatics while shooting bandits.

The title song is a nice track that sounds more than a little inspired by Ennio Morricone's western themes.

Saturday, 25 June 2011

Wild Guns (SNES)

That is a damn fine looking title screen in my opinion. Okay I'm not sure about the pink, but the rest of it is great.

Friday, 4 February 2011

Lethal Enforcers II: Gunfighters (Genesis/Mega Drive)

This game came out in 1994, which I believe was late in the Mega Drive's lifetime, so it'll probably look quite good.

Semi-Random Game Box

CyberMage: Darklight Awakening (MS-DOS)
Sneak King (Xbox) - Guest Post
Ronald in The Magical World (Game Gear)