Showing posts with label resident evil. Show all posts
Showing posts with label resident evil. Show all posts

Wednesday, 7 July 2021

Resident Evil 4: Ultimate HD Edition (PC) - Part 2

Good news, this week's Super Adventures has been extended with bonus content, as my quick look at Resident Evil 4 has turned out to be a little less quick than I expected. This is definitely the final part now though, and you can click this link to check out PART ONE.

Despite the title, Resident Evil 4 is actually the sixth mainline Resident Evil game... I think. The first three RE games started off on the PlayStation, then there was Code: Veronica, which launched on the Dreamcast first, and Resident Evil 0, which was a GameCube exclusive. So if you were an impatient RE fan who wanted to follow the story you needed a Sony console, a Sega console and a Nintendo console. Resident Evil 4 was announced as GameCube exclusive too but fortunately it went multiplatform with a PS2 release later that year, and I'm sure all the fans who bought a GameCube because of it eventually got over it. Especially as the GameCube original is apparently the better version.

The game did something else to annoy fans: switching genre to a third-person shooter. RE4 has a much more modern gameplay style and made a lot of people feel like the series would never return to the awkward survival horror gameplay they loved it for. Fortunately Capcom did eventually return to Resident Evil 2 and 3 and gave them big-budget remakes... to make them more like Resident Evil 4. Someone must have liked them though as they sold enough for Capcom to start working on Resident Evil 4's remake! Wait, hang on, what happened to the Code: Veronica remake?

Resident Evil 4: Ultimate HD Edition (PC) - Part 1

Developer: Capcom Production Studio 4| Release Date: 2005| Systems: GC, PS2, Wii, Win, iOS, Android, Zeebo

HD Edition -
Release Date: 2011 (2014 PC) | Systems: Win, X360, PS3, XBOne, PS4, Switch

This week on Super Adventures, I'm going to be hating on another beloved Resident Evil game! Perhaps.

I mean there's no doubt that it's beloved, you can find the game on all kinds of top ten lists (often just behind Ocarina of Time), I just don't remember liking it much myself. Other people considered the innovative over-the-shoulder aiming to be a big step forward in third person shooters, but I was left wondering why I couldn't move and shoot at the same time like I could in Max Payne 2. I also remember finding the aiming to really awkward for some reason, maybe because I had to use a controller to do it. You've got to be accurate in a hurry and that's not an analogue stick's strength.

But I'm willing to give games a second chance... that's why I went back to it again right after beating Resident Evil 5. I played it up to the lake and got sick of it; it just seemed really awkward by comparison. But I'm willing to give games a third chance, especially if I haven't written about them yet.

Anyway I've already said too many words, but I have to mention that I'm playing the Ultimate HD Edition with the higher resolution visuals, on PC. I wish I could do my thing where I compare all the different versions, but have a glance up at the list of systems on the top right, there's about 10,000 of them! Windows actually got two ports and I don't even know what a Zeebo is! All I know is that the first PC port had... issues.

Wednesday, 10 June 2015

Resident Evil 5 (PC) - Part 2

Welcome to the epic finale of my two part Resident Evil 5 article. Usually I'll play a game for an hour or so before I turn it off; long enough to start forming an opinion without going crazy on spoilers. But this time I'll be jumping through all 10 hours of gameplay because there's no way I'm leaving out the boulder punch scene. It's truly a defining moment in video game history, as it's the moment Capcom defined Chris Redfield as being the Incredible Hulk.

Click this link if you want to return to where this all began: Part 1.

Resident Evil 5 (PC) - Part 1

Resident Evil 5 title
Developer:Capcom|Release Date:2009|Systems:Windows, Xbox 360, PlayStation 3

The PC version of Resident Evil 5 doesn't use the hated Games for Windows Live any more! Well okay it does if you want it to, but a few months ago it also made the transition to Steamworks. So to celebrate, today on Super Adventures I'm going to give the game a few hours and write down some of the things that come into my head while I'm playing.

I might have mentioned once or twice in my Resident Evil 2 article last week that I'm not a huge fan of classic survival horror games, and I may have mentioned a few reasons for it too. I think the core of it though is that I've got no interest in being scared, and when you strip out the tension there's little left to enjoy in the mediocre combat, awkward camera angles, and endless backtracking.

Resident Evil 5 on the other hand has very little to do with survival horror, so we've always gotten on pretty well... I think. It's been half a decade since I played the game though so it could be that my memory lying to me again. I can't even remember if the sinister announcer is going to say "Resident Evil... 5" when I press start. Though he better had.

(Click screenshots for a significantly higher resolution image, though still nothing to brag about.)

Sunday, 7 June 2015

Resident Evil 2 (PSX) - Part 2

Hello, this is the last page of my first impressions of the survival-horrifying Resident Evil 2 (aka. Biohazard 2).

Click this link to return to the streets of Raccoon City: Part one.

Resident Evil 2 (PSX) - Part 1

Developer:Capcom|Release Date:1998|Systems:PlayStation, Windows, N64, Dreamcast, GameCube

I don't like Resident Evil.

I mean I like the universe and the characters just fine, I just don't generally like the games. But it's been over two years since I last played one of them and the site's been survival horror free for almost as long, so today on Super Adventures I'm going to be taking a quick look at Hideki Kamiya's PlayStation masterpiece Resident Evil 2!

And there'll likely be whining under every screenshot. Whining and analysis.

To be honest, this just isn't really my genre. I get the theory behind using tank controls, limited saves, awkward camera angles and a tiny inventory to enhance the tension, but in all the games I've played it's mostly just increased my frustration. But I'm determined to at least pretend that I'm giving the game a fair shot, for as long as it takes for me to figure out if it's any different to the first game.

(This article contains screenshots of explicit violence and gore.)

Wednesday, 16 January 2013

Resident Evil - Director's Cut (PSX)

I was actually thinking about trying out Silent Hill today, but then it occurred to me it would probably be better if I had some perspective first, something to compare it to. So instead I decided to go back a few years further and play the true progenitor of the 3D survival horror genre. The game that started it all.

Semi-Random Game Box

Lotus Turbo Challenge Games
Jade Empire (Xbox) - Part 2
Jade Empire (Xbox) - Part 1