He's made a name for himself as an investigator into superstition and the supernatural. Right now, he's feeling a little nervous about being roped into a first person shooter.
There's lots of nice sound effects standing out here. Wind, rain, thunder and rats eating my feet and taking off loads of health.
They both walk off looking like robots to Jeremiah's quarters.
It's scary. SCAAAAAAARY. ARE YOU SCARED YET?
Before he can go into detail into what exactly he needs Patrick to do, there's a scream, a howl and the sound of shattered glass. Patrick whips out the revolver and starts pointing it everywhere.
Something's attacked one of the servants! I've gotta check! Could it be a scary monster?!
A ginger haired spooky ghost laughs at me and floats through one of the doors on the ground floor.
He may have said 'apparent'. No subtitles, so who can say for sure?
I think he's giving me a subtle hint that I should use Patrick's secret power. Patrick has the ability to 'Scrye', to see things beyond the mortal world. So far all I've been using it for is to see in the dark.
Usually when there's something interesting to see, the rock lights up and whispers 'Look...'. I'm getting nothing here.
A few revolver blasts show them who's in charge. I've Scryed again so I can see where I'm going, but it has the added bonus that it makes the enemies glow purple.
It's a secret passage hidden behind a bookcase! Marvellous!
Jeremiah tells us a story about how he gathered his family at a set of standing stones and read from a mysterious book. He suspects that this action may be somewhat related to the fact that his family is now cursed and his mansion is crawling with monsters. He wants Patrick to investigate these stones because they're probably bad.
I'd have suggested a bit more caution, but hey, it's magic! Who can say no to magic?
You can simultaneously use a weapon in the left hand and a spell in the right hand. Yep, Bioshock 2 totally ripped this off.
I'm using the magic rock as the weapon. It makes a shockwave that stuns enemies and throws them away from you. Very useful against these guys who can only claw at you. Even better, it doesn't use mana and it never runs out.
In the right hand, I'm using the Ectoplasm spell. Patrick waves his hand about in a floaty manner and a flurry of deadly purple magic beams fly everywhere. It doesn't kill them as fast as the revolver, but the mana recharges pretty quickly so I don't have to use my bullets. Using the magic rock as the primary weapon increases the potency and decreases the mana cost of any spell, too. Magic for everyone!
In my attempt to help him, I forget that right mouse button is the spell button and not the 'Talk' button (there isn't one) and accidentally blast him dead. Game over. Don't do that.
What's that you say, rocko? You want me to Scrye?
I'm having so much fun blasting things with magic powers that I care not.
Hold on a second. When I played Undying for the first time years ago, I got annoyed that the health packs were automatically used when you got to low health. I didn't like that I couldn't keep an eye on exactly how many health packs I had and when I used them. That didn't happen this time.
My research is showing that health packs are only automatically used on Easy difficulty and not Normal. That's... exactly how it should be! Damn. If I'd have known that, I wouldn't stopped playing!
Well, I probably would have still stopped playing a little later on when the game dumps you in a mansion full of 'Loading' barriers with absolutely no clue whatsoever where you're supposed to go. Are you an incredibly patient person who likes blasting demons? This is your game!
why are you so awesome mecha-neko
ReplyDeletethis let's play is so awesome <3
ReplyDeleteThis game was really great, when Jericho came out, I hoped it to be some sort of "sequel" to Undying, but it was rather disappointing.
ReplyDeleteI thought of using the rock and magic together, but I was scared that holding the rock too long would cause too much ugly stuff to appear
Negative consequences from overuse of magic? I live for that!
ReplyDeleteWhen I got a hold of Eternal Darkness on the GameCube, the very first thing I did was run into walls and deliberately get hit so I could go through the game with zero sanity.
This game reminds of Amnesia: The Dark Descent (also look on youtube for Markiplier's videos on the Amnesia series).
ReplyDelete