Showing posts with label ion storm. Show all posts
Showing posts with label ion storm. Show all posts

Wednesday, 8 July 2020

Anachronox (PC)

Anachronox logo
Developer:Ion Storm|Release Date:2001|Systems:Windows

Deus Ex-style spinning logo!

This week on Super Adventures, it's Ion Storm's fourth game (of six), Anachronox! It was supposed to come out much earlier than that, but then that was true of everything Ion Storm's Dallas studio worked on. Dominion: Storm over Gift 3 was supposed to be released in 1997 and came out a year later in 98, Daikatana was also supposed to hit shelves in 97 and was eventually finished three years later in 2000, and Anachronox was planned for 1998 and was finally released in 2001. It's not really a mystery why the Dallas studio was closed down the month after Anachronox's release, as even if the games had sold well (they hadn't) they must have been way way over budget.

The company's second studio in Austin had a lot more success with the legendary Deus Ex, and survived a few years longer to produce the considerably less legendary Deus Ex: Invisible War and a third Thief game, Deadly Shadows. Which means that during its life Ion Storm released Dominion, Daikatana, Deus Ex, Deus Ex 2, Deadly Shadows... and Anachronox. One of these titles doesn't match the pattern. They should've called this Danachronox, or Daikatanachronox.

Ion Storm was formed by John Romero and Tom Hall, who had both gotten pushed out of id Software due to creative differences. I haven't read Masters of Doom, but it seems like they wanted to be creative, while John Carmack wanted to get games finished. In fact Hall was technically lead designer on Doom, but the character-driven story he'd come up with was thrown out, because who even needs story in video games? To be fair, Doom did just fine without it, but Anachronox was Hall's project, and this time no one was going to stop him putting in all the story and characters and space adventure he wanted.

Hopefully that'll turn out to be a good thing.

Friday, 11 April 2014

Deus Ex: Invisible War (PC)

Today it is my great honour to present to you a selection of words and images chronicling my first experience with the game Deus Ex: Invisible War! Except it's not really my first experience as I finished the game years ago on the Xbox. I've got a terrible memory though so it'll be close enough.

I do remember that I didn't much like the game, at least not compared to the original, and I get the impression a lot of people share that feeling. Nice to see that the proper spinning 3D logo is back again though. It was replaced for the PS2 port of Deus Ex 1 with an inferior variation for no good reason I can think of, but all is well again.

(Click the gameplay screenshots to augment their resolution.)

Friday, 31 May 2013

Daikatana (PC) - Guest Post

Prepare to enter a world where down is up, design is law, and John Romero's about to make you his bitch.

John Romero's Daikatana PC title screen
Click the pictures to make them your bitch high resolution PNGs!

Thursday, 13 October 2011

Deus Ex (PC)

At last, Super Adventures in Gaming reaches 500 posts! That doesn't necessarily mean 500 games played, and 89 of those posts weren't even written by me, but whatever, I'm going to celebrate anyway. Usually I stick to games I haven't seen before, but this time I'm replaying one of my favourite games.

I'm going to be playing it with the Direct3D 10 renderer found here: http://kentie.net/article/d3d10drv/ but I'll leave the lighting and textures alone. Click the pictures to see them at a higher resolution.

You know, I've always loved the Deus Ex theme. Plus I like how the logo forms a D, E and X at the same time, even as it spins around.

Semi-Random Game Box

Outlaws (PC) - Guest Post
Konami Wai Wai World (NES)
SNK vs. Capcom: Card Fighters' Clash (NGPC)