Showing posts with label id software. Show all posts
Showing posts with label id software. Show all posts

Wednesday, 26 April 2017

Doom (PC)

doom 2016 logo
Developer:id Software|Release Date:2016|Systems:Windows, Xbox One, PS4

This week on Super Adventures I'm spending an hour or so playing last year's Doom! I know it's a new game and there's already a million reviews out there to read, but I played the other three so it seemed cruel to leave this one out.

Plus this gives me a chance to go on a rant about them pulling a 'Tomb Raider' with the title, meaning that we have to call the first game 'the original Doom' from now on to avoid confusion. This problem generally wears off over time for movies (no one can even remember that they remade RoboCop or Total Recall) but the trouble with games is that the reboots are often good and you have to acknowledge they exist.

There was actually a Doom 4 in development, which was to take place during the demonic invasion of Earth, but it was cancelled on account of it being soulless, heavily scripted and more like the Call of Duty games than Doom. That was in development from 2007 to 2011, then this game sprang from its ashes in 2016. So henceforth it shall be known as Doom 2016.

I'm very familiar with the earlier Doom games, but all I've seen of this one so far is the demo. I've been deliberately avoiding reading too much about it just in case it had an actual plot to spoil. Hey if Wolfenstein: The New Order of all sequels can have an emotional thought-provoking story then there's hope for every game series!

(Click the pictures to view screenshots at a slightly less pitiful 1280x720 resolution).

Thursday, 5 March 2015

Wolfenstein 3D (MS-DOS)

Wolfenstein 3D title screenWolfenstein 3D title screen
Developer:id |Release Date:1992|Systems:DOS, SNES, Mac, Jaguar, 3DO, GBA, Apple IIGS, PC-98, Archimedes, etc.

Today on Super Adventures I have another requested game for you: Wolfenstein 3D, or (Wolfenstein 3-D according to the title screen). And it's got the Nazi Party's theme tune playing right now as its title song, that's just... great.

This of course is the earliest first person shooter ever made, except for all those other ones that came before it. Even if you don't want to count things like 1974's Maze War, 1980's Battlezone, or even 1987's MIDI Maze, you've got id Software's own Hovertank 3D and Catacomb 3D released a year earlier. Granted they don't have assault rifles, but they're so similar in style and gameplay to Wolfenstein 3D that it's hard for me to look at them and say they're not the same genre.

Either way this is definitely the first of the Wolfenstein series; except it kinda isn’t as it was inspired by a 1981 stealthy action-adventure called Castle Wolfenstein and its sequel Beyond Castle Wolfenstein. When id Software realised the trademark had lapsed and was up for the taking, they took it and made their own series out of it. And I don't blame them, as it's a cool title.

Is it the first World War II themed first person shooter at least? I've no idea, but let's say yes. Medal of Honor, Call of Duty... they're all this game's fault. Anyway, I have played Wolfenstein 3D before, but not recently and not for long. In fact I've never even finished a single episode, so that's what I'm planning to do now.

Monday, 20 January 2014

Rage (PC)

Rage title screen
Today I'm having a quick go at 2011 post apocalyptic FPS/racing hybrid Rage, aka. RAGE. I'm not entirely sure why they've used the circle-A anarchy symbol there in their logo, but I imagine it's for much the same reason that Neversoft used it for Apocalypse: because they could.

This came out on Xbox 360, PS3, PC and Mac, but I'll be playing the PC version on my beat up old rig. I've actually tried the game on my system once before when it first came out but I was kind of put off by the way it was a sluggish glitchy mess. But it's been a few years now so I'm hoping that all the patches and drivers updates since then have gotten it into shape. Shouldn't take long to find out.

(Click the pictures to view them at twice the resolution. That's FOUR TIMES the pixels!)

Monday, 30 December 2013

Doom 3 (PC)

doom 3 logodoom 3 logo
Today I present to you the final Super Adventures article of the year and yes it's another bloody first person shooter. I figured that I should probably get this one out of the way now while the original Doom games are still fresh in my mind.

I get the impression that Doom 3 (or is that Doom³) isn't the most beloved of the franchise, possibly due (in part) to the fact that very little pisses gamers off more than when a developer tries to turn their franchise into something new to bring in a different audience. I mean when you go out to buy a loaf of bread you wouldn't likely be impressed to find that the baker has suddenly reimagined it all into... ice cream or something to better appeal to the teen demographic would you? Though unlike the XCOM, Syndicate, Resident Evil and Shadowrun franchises etc. with this game id software tried to turn their mindless mainstream shooter series into something slower paced and a bit more intelligent.

Doom 3 isn't entirely new to me, as I actually finished it back when it first came out, but I'm interested in seeing what I think about it now that it's a decade behind the curve and the shine's all worn off.

(Click the images to see them at twice the resolution!)

Monday, 23 December 2013

Quake II (PC)

Quake II is the sequel to id software's 1996 smash hit dimension-shifting Lovecraft-inspired fantasy first person shooter Quake.

Actually it's not, that statement was in fact a CUNNING LIE. Quake II is in fact an entirely unrelated sci-fi game about an entirely different lone marine fighting an improbable struggle against another hostile alien race on their own soil. The developers couldn't think of a decent title for it that wasn't already taken, so they stuck their established brand name on it instead. A good thing they did too, as it meant that they had to adapt the Quake 1 logo and come up with this ingenious logo design.

I'll admit up-front that I've played this one before many years ago, but I'm giving it another go as part of my ongoing mission to get every first person shooter ever made onto this site of mine (and every game in every other genre while I'm at it.) No mods or source ports were used in the making of this post.

(Click the gameplay pictures for a slightly higher resolution.)

Sunday, 24 November 2013

Doom II: Hell on Earth (MS-DOS)

Doom 2 title screen dosDoom 2 title screen dos
Oh crap what have they done to Doomguy's hair? It looks like some demonic head-crab has attached itself to the back of his head.

It might seem like a strange choice to play Doom II when I already have Doom I on the site, as the games are fairly identical. But if I remember right this second game actually has a number of refinements over the original, such as... uh... well they give you an extra gun! Also there's a few new monsters I believe, a couple of extra pickups... plus they've turned off most (but not all) of those little red lights that used to be scattered across the blue region of the logo text.

I'll give it an hour or so anyway; long enough for me to find out first hand whether it's a true sequel or an expansion pack in disguise.

Thursday, 5 September 2013

Doom (MS-DOS)

Doom PC original title screenDoom PC original title screen
The Doom franchise is 20 years old this year so I thought it'd be a good time to take a brief look at the original Doom, id software's fifth first person shooter (but their first to have four letters in its title and end with 'm'). The anniversary is actually 10 days into December but I'm impatient so you're getting this early.

I'll admit right now that I'm not going into this one even slightly blind and I doubt I'll be able to think of anything worthwhile to say about the game that you haven't heard a thousand times already, but it's not like I've ever let that stop me before. There's a Doom shaped hole in my website and that needs fixing.

To be accurate I'll actually be playing Ultimate Doom, not the ORIGINAL version of original Doom, despite the fact I've used the original title screen here. I apologise for the unnecessary confusion. Basically Ultimate Doom is Doom with the latest patch installed and a fourth episode bolted on, but there's at least one sneaky change to an earlier level.

Friday, 29 June 2012

Hovertank 3D (MS-DOS) - Guest Post

To find a colourful FPS, I'm going right back to the start. I want to see 8 by 8 pixel unreadable scribbles against a backdrop of wall-to-wall magenta.

It's not-quite-id-software-yet's...

"In HOVERTANK 3-D you play mercenary Brick Sledge, hired by a beneficent organization to rescue people from cities targeted for limited nuclear strikes. Get in, get 'em, and get out, before the missile hits."

"Climb on board your new HOVERTANK and go to it!"


Rescuing people from nuclear strikes in a hovertank?

You needn't big it up so much, you had me at 'Brick Sledge'!

Thursday, 9 June 2011

Quake (PC)

GOOD RETRO GAME WEEK, day 4.

Played using Fitzquake.

I love the Quake logo, they got it dead on perfect in my opinion. They changed it for the sequels and somehow made it just as perfect for them too.

I guess someone at id must really like nails, seeing as there's a nail on the logo, nail guns and super nail guns in game... they even got Nine Inch Nails to do the soundtrack.

Friday, 29 April 2011

The Catacomb Abyss 3D (MS-DOS) - Guest Post

Today rogue contributor mecha-neko ruins Super Adventures' Jurassic Park week for everyone by playing an antique first person shooter instead. The game doesn't even have a single dinosaur in it!


Catacomb Abyss 3D title screen
Here's a picture of a lemming trying to force a block of soap into the mouth of a pinky demon from Doom.

Semi-Random Game Box

Ultima V: Warriors of Destiny (MS-DOS) - Guest Post
SeaQuest DSV (SNES)
Speedy Gonzales in Los Gatos Bandidos (SNES)