Today on Super Adventures I'm just playing a bit more of Baldur's Gate II: Shadows of Amn (Enhanced Edition). Well actually I'll be playing a lot more, but I wouldn't worry too much about spoilers as I'll just be skipping through all the interesting parts to whine about things that bother me.
I'm sorry I can't be as in-depth or insightful as the CRPG Addict, but it seems like he's going to take another decade or more to reach the 2000s, so why not read my words while you wait? I mean I'm assuming you've probably read part one already. If not you can get to it by clicking here: PART ONE.
Showing posts with label standard tolkienesque fantasy setting. Show all posts
Showing posts with label standard tolkienesque fantasy setting. Show all posts
Friday, 14 August 2020
Wednesday, 12 August 2020
Baldur's Gate II: Enhanced Edition (PC) - Part 1
Enhanced - | Developer: | Overhaul | | | Release Date: | 2013 | | | Systems: | Win, OS X, iPad, Android, iPhone, Linux, Switch, PS4, XBOne |
Original Game - | Developer: | BioWare | | | Release Date: | 2000 | | | Systems: | Win |
This week on Super Adventures, I'm playing the Enhanced Edition of the gigantic Baldur's Gate II: Shadows of Amn. This one's a titan of RPGs, an absolute classic, and very similar to the original Baldur's Gate... which I've already written about. In fact you might be wondering why I'd spend so much time trying to play and then summarise something so massive and complex (and yet also so well known) when I've basically done it already, but it's too late for you to talk me out of it.
Baldur's Gate II was BioWare's fourth title, after mech action game Shattered Steel, Baldur's Gate, and misc action game MDK2, and this is the point where they cast away all distractions to fully devote themselves to the RPG genre. But they only make blockbuster AAA titles these days, so Beamdog (their Overhaul Games division to be precise) got to be the ones to update this game for modern systems 13 years later. They updated the Throne of Bhaal expansion as well, and even threw in a bonus battle arena called The Black Pits II (which I'm not gonna play).
The Enhanced Editions apparently sold well enough, as a few years later Beamdog also got to make a new expansion for the first Baldur's Gate, called Siege of Dragonspear, which fills you in what happened to your hero in the time skip between the two games. So Baldur's Gate II is now following on from content made 16 years after it. You can import your character from that expansion into this and start off way overleveled... by like 2 levels (Dungeons & Dragons can be incredibly stingy with the level ups it seems).
I never played pen and paper D&D and I haven't read any Forgotten Realms books, so I'll have no idea how faithful Baldur's Gate II is to the lore and gameplay. I have played a few of the videogames before though... including this one. In fact it was probably my first D&D game after Eye of the Beholder, and I completely bounced off it the first time I installed it because I had no bloody idea what I was doing. I don't even think I knew I was supposed to rest occasionally. But then I gave it a second go later and made real progress. Tons of progress. I didn't actually beat the bloody game though and it's been tormenting me ever since.
I'm thinking that I got about two thirds of the way through on my last time, but it's a bloody long game so I'm not really sure. All I know is that it's going to take more than the first hour to really get an idea of how it plays, but I'll try to skip through without really spoiling anything beyond the prologue. Expect lots of zoomed out images of tactical combat and beautiful shots of menu screens.
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Tuesday, 19 August 2014
Neverwinter Nights (PC) - Part 2
Today on Super Adventures, I'm still playing Neverwinter Nights from 2002.
Click to jump back to part one.
Click to jump back to part one.
Monday, 18 August 2014
Neverwinter Nights (PC) - Part 1
Today on Super Adventures I'm taking a quick look at classic Forgotten Realms D&D RPG Neverwinter Nights! No not the revolutionary 1991 game by Stormfront Studios that dared to find out what would happen if you took an MMORPG and added graphics, I mean the other one by BioWare that came out around a decade later in 2002. I couldn't blame you for getting the two confused though, as they're both D&D games with a strong multiplayer component that share the same bloody name, setting and city!
The dumb thing is that all that BioWare needed to do was think of another word to go with 'Neverwinter' and it would've been fine! Or they could've just called the thing Neverwinter on its own like the folks who made the 2013 MMO would later do. Legacy of Neverwinter Chronicles: Origins, there you go!
Great looking font though.
I said earlier that I'd be taking a quick look at the game, but it's an RPG so that was actually code for 'I'll be playing this for hours'. I've written about enough of these games by now to know the drill: to get a good feel for what kind of RPG this is I'm going to have to invest a fair bit of time, so forgive me if this drags on a bit.
(Clicking gameplay images will likely open them up a little bigger, with more readable text and obvious aliasing.)
The dumb thing is that all that BioWare needed to do was think of another word to go with 'Neverwinter' and it would've been fine! Or they could've just called the thing Neverwinter on its own like the folks who made the 2013 MMO would later do. Legacy of Neverwinter Chronicles: Origins, there you go!
Great looking font though.
I said earlier that I'd be taking a quick look at the game, but it's an RPG so that was actually code for 'I'll be playing this for hours'. I've written about enough of these games by now to know the drill: to get a good feel for what kind of RPG this is I'm going to have to invest a fair bit of time, so forgive me if this drags on a bit.
(Clicking gameplay images will likely open them up a little bigger, with more readable text and obvious aliasing.)
Monday, 1 July 2013
Baldur's Gate (PC)
Today I'm going to have a quick look at classic BioWare title Baldur's Gate. Well, relatively quick; the game's an RPG so if I want a good idea of how it plays I'll probably be stuck playing it for days rather than hours.
There's a number of fantastic user developed mods for the game like Baldur's Gate Tutu and Baldur's Gate Trilogy that run the game content in a newer version of the Infinity Engine, while fixing bugs and tweaking the gameplay. Plus the game was recently given an official overhaul in the form of the Baldur's Gate: Enhanced Edition, so I've got a few options here. I'm not playing any of them though. This is going to be original old school vanilla Baldur's Gate, straight off the DVD, with all the original quirks, bugs and annoyances present.
(I'm deeply sorry that these are crappy compressed jpeg images, but clicking on them will reveal crystal clear lossless screenshots, for those that want them.)
There's a number of fantastic user developed mods for the game like Baldur's Gate Tutu and Baldur's Gate Trilogy that run the game content in a newer version of the Infinity Engine, while fixing bugs and tweaking the gameplay. Plus the game was recently given an official overhaul in the form of the Baldur's Gate: Enhanced Edition, so I've got a few options here. I'm not playing any of them though. This is going to be original old school vanilla Baldur's Gate, straight off the DVD, with all the original quirks, bugs and annoyances present.
(I'm deeply sorry that these are crappy compressed jpeg images, but clicking on them will reveal crystal clear lossless screenshots, for those that want them.)
Friday, 21 December 2012
Dragon Age: Origins (PC)
Super Adventures at Christmas 2012 - Game 3:
Today I'm taking a look at Dragon Age: Origins, Bioware's spiritual successor to the Baldur's Gate RPG series. Also known as 'the good one' after Dragon Age II did its best to slay the franchise when it was barely a hatchling.
Though to be honest, despite that game's obviously rushed development time, endlessly reused environments, and a story that falls apart way before the end, I actually kind of like DA2. Sure I often wondered why I was walking around the same warehouse slaying the same mages for the fifteenth time, when it was obvious that nothing I did mattered and that no one in the grimdark crapsack city I was trapped in was worth saving, but holy shit that game had nice menus. I could sit scrolling through my inventory and assigning skill points for hours.
Anyway like I said, this is supposed to be the good one, so I'm expecting a little more from it.
Today I'm taking a look at Dragon Age: Origins, Bioware's spiritual successor to the Baldur's Gate RPG series. Also known as 'the good one' after Dragon Age II did its best to slay the franchise when it was barely a hatchling.
Though to be honest, despite that game's obviously rushed development time, endlessly reused environments, and a story that falls apart way before the end, I actually kind of like DA2. Sure I often wondered why I was walking around the same warehouse slaying the same mages for the fifteenth time, when it was obvious that nothing I did mattered and that no one in the grimdark crapsack city I was trapped in was worth saving, but holy shit that game had nice menus. I could sit scrolling through my inventory and assigning skill points for hours.
Anyway like I said, this is supposed to be the good one, so I'm expecting a little more from it.
Wednesday, 25 July 2012
Might and Magic VIII: Day of the Destroyer (PC)
This game was a request. Well actually they requested that I take their copy of the game for free and get it out of their sight. So, yeah I've got high hopes for this one.
Ocean played Might and Magic VI for the site last year, but this is the first game is the series I've actually played myself. All I know about the game is it's going to be a fantasy RPG, and it'll probably be in first person. I'm using the unofficial GrayFace patch just to get the game to run at all on my modern day OS, so things may not be entirely true to the official version.
(Sorry about the crappy jpegs, click the pictures for the original lossless png screenshots.)
Ocean played Might and Magic VI for the site last year, but this is the first game is the series I've actually played myself. All I know about the game is it's going to be a fantasy RPG, and it'll probably be in first person. I'm using the unofficial GrayFace patch just to get the game to run at all on my modern day OS, so things may not be entirely true to the official version.
(Sorry about the crappy jpegs, click the pictures for the original lossless png screenshots.)
Sunday, 12 February 2012
J.R.R Tolkien's The Lord of the Rings - Volume One (SNES)
Yeah, it's another Lord of the Rings game already. I'm sorry, it was a request.
Wait... why am I apologising to you? I'm the one who has to play it! Okay I have to admit I am curious to see what it's like.
Wait... why am I apologising to you? I'm the one who has to play it! Okay I have to admit I am curious to see what it's like.
Friday, 10 February 2012
Eragon (GBA)
This came out for a few systems but I'm only playing the GBA version. And only because someone asked nicely.
Tuesday, 24 January 2012
The Lord of the Rings: The Two Towers (GBA)
A few months ago I was asked to play Fellowship of the Ring on the Game Boy Advance, and I kinda hated every minute of it. This time around they've requested the sequel, The Two Towers, so either they liked what I wrote, or they hate me and want me to suffer some more.
Friday, 4 November 2011
The Lord of the Rings: The Fellowship of the Ring (GBA)
By request, The Lord of the Rings: The Fellowship of the Ring on the Nintendo GBA. I'm guessing it's some kind of rpg, but beyond that I've got no idea what to expect.
Wednesday, 9 March 2011
Might and Magic VI (PC) - Guest Post
Ocean returns with another guest post.
Time to play Might and Magic VI! It is a game I have not played in a while. This game was released in 1998. You'll be able to tell.
Time to play Might and Magic VI! It is a game I have not played in a while. This game was released in 1998. You'll be able to tell.
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