Wednesday, 10 June 2015

Resident Evil 5 (PC) - Part 2

Welcome to the epic finale of my two part Resident Evil 5 article. Usually I'll play a game for an hour or so before I turn it off; long enough to start forming an opinion without going crazy on spoilers. But this time I'll be jumping through all 10 hours of gameplay because there's no way I'm leaving out the boulder punch scene. It's truly a defining moment in video game history, as it's the moment Capcom defined Chris Redfield as being the Incredible Hulk.

Click this link if you want to return to where this all began: Part 1.

Resident Evil 5 (PC) - Part 1

Resident Evil 5 title
Developer:Capcom|Release Date:2009|Systems:Windows, Xbox 360, PlayStation 3

The PC version of Resident Evil 5 doesn't use the hated Games for Windows Live any more! Well okay it does if you want it to, but a few months ago it also made the transition to Steamworks. So to celebrate, today on Super Adventures I'm going to give the game a few hours and write down some of the things that come into my head while I'm playing.

I might have mentioned once or twice in my Resident Evil 2 article last week that I'm not a huge fan of classic survival horror games, and I may have mentioned a few reasons for it too. I think the core of it though is that I've got no interest in being scared, and when you strip out the tension there's little left to enjoy in the mediocre combat, awkward camera angles, and endless backtracking.

Resident Evil 5 on the other hand has very little to do with survival horror, so we've always gotten on pretty well... I think. It's been half a decade since I played the game though so it could be that my memory lying to me again. I can't even remember if the sinister announcer is going to say "Resident Evil... 5" when I press start. Though he better had.

(Click screenshots for a significantly higher resolution image, though still nothing to brag about.)

Sunday, 7 June 2015

Resident Evil 2 (PSX) - Part 2

Hello, this is the last page of my first impressions of the survival-horrifying Resident Evil 2 (aka. Biohazard 2).

Click this link to return to the streets of Raccoon City: Part one.

Resident Evil 2 (PSX) - Part 1

Developer:Capcom|Release Date:1998|Systems:PlayStation, Windows, N64, Dreamcast, GameCube

I don't like Resident Evil.

I mean I like the universe and the characters just fine, I just don't generally like the games. But it's been over two years since I last played one of them and the site's been survival horror free for almost as long, so today on Super Adventures I'm going to be taking a quick look at Hideki Kamiya's PlayStation masterpiece Resident Evil 2!

And there'll likely be whining under every screenshot. Whining and analysis.

To be honest, this just isn't really my genre. I get the theory behind using tank controls, limited saves, awkward camera angles and a tiny inventory to enhance the tension, but in all the games I've played it's mostly just increased my frustration. But I'm determined to at least pretend that I'm giving the game a fair shot, for as long as it takes for me to figure out if it's any different to the first game.

(This article contains screenshots of explicit violence and gore.)

Sunday, 31 May 2015

Mass Effect (PC) - Part 2

If you're looking for the first part, you can reach it by clicking here: Part one.

WARNING: CONTAINS SPOILERS.

Mass Effect (PC) - Part 1

Developer:BioWare|Release Date:2007|Systems:Xbox 360, Windows, PlayStation 3

Today on Super Adventures I'm finally taking a look at a Mass Effect game! I started the month with a sci-fi two parter and now I'm ending it with one too! Next month: I dunno... zombies.

The Mass Effect series is basically what happened when the developers of Baldur's Gate and Knights of the Old Republic decided they could really do with some of that Gears of War and Halo money. They'd already switched to full 3D visuals and moved the camera behind the characters for KotOR, and this took another step by swapping out the tactical combat for cover shooting, to appeal to more of the console owning mainstream. In fact the game was an Xbox 360 exclusive for 7 months before BioWare's original PC fanbase finally got to have a go of it. PlayStation 3 owners on the other hand were left waiting so long that they were able to buy both Mass Effect 2 and 3 first! Which is just dumb.

I've actually had all three in my library for years and I've played all of them once before, but I've been putting off writing about them because it either didn't seem the right time to show off another modern AAA shooter, or I didn't have time to do it properly. If I start playing one I'll have to finish playing all of them, and that's a whole lot of space adventure to document. But it's BioWare's 20th anniversary this year, so to celebrate I'm going to put the effort in!

THIS WILL CONTAIN SPOILERS FOR THE FIRST FEW HOURS OF MASS EFFECT (AT LEAST). IN FACT I MAY END UP ACCIDENTALLY SAYING MORE THAN I SHOULD ABOUT THE SEQUELS TOO, SO... STOP NOW IF THAT'S AN ISSUE.

(Click the screenshots to open them up big.)

Tuesday, 26 May 2015

Fausseté Amour (TurboGrafx-CD)

Faussete amour title screenFaussete amour title screen
Developer:AIM|Release Date:1993|Systems:PC Engine CD

Today on Super Adventures I'm taking a quick look at Fausseté Amour, which is almost certainly some kind of platformer. Probably.

One of the special talents I possess that sets me apart from the average game writer is my ability to consistently spell 'TurboGrafx' right without looking it up, but it's turning out to be a pretty useless skill seeing as everything I play for the system lately turns out to be exclusive to the Japanese PC Engine version of the machine. Like this for instance.

The title 'Fausseté Amour' on the other hand, I've been having to double check every time. I keep putting in too many 't's or not enough 's's or throwing in an 'r' and changing it to 'armour'. Google Translate tells me that it's French and is pretty close to meaning 'false love'. Which is a bit of a warning sign perhaps, but it's a console game so I'm sure it'll be perfectly wholesome and safe for the whole family to enjoy! Probably.

Semi-Random Game Box

Earnest Evans (Genesis/Mega Drive)
Syd of Valis (Genesis/Mega Drive)
Star Trek: The Next Generation: Echoes from the Past (Genesis/Mega Drive)