Showing posts with label ultima. Show all posts
Showing posts with label ultima. Show all posts

Thursday, 11 February 2021

Ultima Underworld: The Stygian Abyss (MS-DOS)

Developer: Blue Sky
| Release Date: 1992 | Systems: DOS, FM Towns, PC-98, PlayStation

This year on Super Adventures, I'm celebrating 10 years of the site by playing games that have earned their place on a 'top 10' list at some point. Maybe I found a game on a 'Top 10 Best Game Over Themes' list, or perhaps a 'Top 10 Most Underwhelming Sequels' list, it doesn't matter as long as they made it there.

In this case I'm playing Ultima Underworld: The Stygian Abyss which I found at #5 on PC Gamer's 1994 'Top 100', and at #3 on PC Zone's October 2000 'all-time classics' list. You could probably find it all over the place though as it's a bit legendary. It's part of the foundations that some of the biggest franchises are built on, as series like Deus Ex and Elder Scrolls can trace their lineage right back here. Tomb Raider and Minecraft too actually. Though there's a more direct link with Looking Glass's System Shock series, seeing as this is the first game by Blue Sky Productions... later known as Looking Glass Studios.

I haven't played this myself yet though, even though it seemed like an obvious choice for Super Adventures, and the main reason for that is that it looks like an absolute bastard to write about, and I'd want to do it right. Plus I haven't really played the other Ultima games and I know nothing about the series!

I checked Wikipedia however, and it turns out that Underworld was released just before Ultima VII, in 1992, and the Ultima series was 11 years old at the time. So this was a bit of a Resident Evil 4 situation I suppose, as it's an inventive and influential successor released about a decade after the original. Except here it's a spin-off, not a change in direction for the franchise, so fans of the classic gameplay weren't faced with their series making a genre shift. In fact it wasn't even originally an Ultima game at all, and they had to rewrite it during development to fit the lore and really turn up the 'ye olde English' dial.

I should mention that I'm playing the GOG version, which is presumably the CD release, and I should also mention it may include cartoony low-res spiders.

Tuesday, 17 November 2015

Ultima: Worlds of Adventure 2 - Martian Dreams (MS-DOS)

Developer:Origin|Release Date:1991|Systems:MS-DOS

This week on Super Adventures I'll be... looking for the quit option on this menu. I'm not giving up just yet, my attention span hasn't gotten that bad, but someday I will eventually want to turn the game off and I'm not seeing a way to do that. Do I just reboot my PC or something? See, this is what I don't get about classic DOS RPGs: how to do things in them. They baffle me. I realise that part/all of my problem is that I don’t read manuals, but have you seen those things? They’re nothing but words and pictures, cover to cover, and who can be bothered with that any more?

Anyway this week on Super Adventures I’m taking a quick look at Martian Dreams aka. Ultima: Worlds of Adventure 2 – Martian Dreams. You'd think this was the sequel to a game called Ultima: Worlds of Adventure, seeing as that's how titles typically work, but it actually follows on from Worlds of Ultima: The Savage Empire. I guess Origin got bored of the Worlds of Ultima brand after one game. On the bright side at least this is more alphabetically convenient.

Martian Dreams is one of the earliest Ultimas to be developed primarily for DOS PCs instead of Apple IIs, and the first to be exclusive to the system. More importantly it'll be the first of the Ultima games I've ever played... for more than 5 minutes. I was looking for an interesting space sci-fi RPG game to follow Mass Effect 3 and I found this in my GOG library, so I figured I'd give it a shot. I'm not deliberately picking out games with 'Adventure' in the title I promise.

Sunday, 24 March 2013

Ultima I: The First Age of Darkness (MS-DOS) - Guest Post

Good news everyone, guest poster Faust has appeared to recite to us the legend of his journeys through the land of Bobbits, Gelatinous Cubes and EGA graphics in Ultima I, the semi-sequel to Akalabeth!

HAIL SAG READERS! It’s the period of the year where I get an arbitrary two week break from work thanks to an event of religious significance, ergo I’ve elected to enter the fray here at SAG and play a game that’s been eating up space on my GoG.com shelf for a while: the original Ultima!

As I load the game up, the text informs me that this is a masterpiece by ‘Lord British’, and I’m treated to a picture of a castle:

The home of Lord British I presume? I vaguely remember this guy as he’s the alterego of the brain behind the series. I also think he went into space at some point, but I might be making that up. Either way: THE CASTLE BECKONS!

Sunday, 13 May 2012

Ultima IV: Quest of the Avatar (MS-DOS) - Guest Post

RPG expert Ocean has already played Ultima V for the site, and now he's gone and found another one to play.

I'm not going to go and play EVERY Ultima ever, don't worry. I just happened to acquire Ultima IV from GOG.com for free so I figured I'd try it out. I think Ray FORCED me to play it for the blog. He doesn't even pay me. Please donate a pizza to me...

Wednesday, 13 April 2011

Ultima V: Warriors of Destiny (MS-DOS) - Guest Post

Guest poster Ocean shares his thoughts on another classic rpg:

This is a reallly old game, probably one of my first RPGs. It's Ultima V. Time to try it out!

Here you can pick to name your character and go through the character creation part.

Semi-Random Game Box

Gordo 106 (Lynx)
Offensive (MS-DOS)
Zorro: A Cinematic Action Adventure (MS-DOS) - Guest Post