Showing posts with label irem. Show all posts
Showing posts with label irem. Show all posts

Saturday, 22 October 2016

In the Hunt (Arcade)

In the Hunt title screenIn the Hunt title screen
Developer:Irem|Release Date:1993|Systems:Arcade, PlayStation, Saturn, PC

This week on Super Adventures I'm playing an arcade game, because I feel like showing off some pixels and I figured this'd be a good place to find them. Plus I haven't played a single arcade game for the site all year and I'm running out of time to make up for that.

My first criticism is that it needs more space between the words in the title. It looks like it says "INTHEHUNT", and that's not what it's called!

In  the  Hunt came out in arcades first in 1993 and was ported to PlayStation, Saturn and Windows 95 a couple of years later. It almost made it to Super Nintendo as well, but it was getting a bit close to the system's end by that point, and Irem's game development department departed soon after. The team that made this were apparently already gone by then though, as they formed Nazca in '94. I've already played one game they made as Irem, scrolling beat 'em up Undercover Cops, but they're more famous for what they made afterwards... Metal Slug! Which I'm totally going to play one of these days, maybe.

Saturday, 6 December 2014

Undercover Cops (Arcade)

Undercover Cops title screenUndercover Cops title screen
I see a lot of shiny logos due to playing and writing about all these games, but that's the shiniest, most metallic logo I've seen since... well, Unreal a couple of days ago. But still, it's pretty damn metal. It's like two 80s action movie title logos were fused together, and both of them were from RoboCop.

Today on Super Adventures I'm playing an hour or so of Undercover Cops, a 1992 arcade game developed by Irem. You should probably just ignore the title though, as it's likely going to feature about as much actual police work as a Streets of Rage game. It's really about people in jeans and shoulder pads punching other people in jeans and shoulder pads, while walking over to the right for several stages in a row in order to eventually save the city from a mad doctor. At least that's what Wikipedia says.

Wikipedia also says that many of the folks who worked on this later split off from Irem to form the Nazca Corporation and create the legendary Metal Slug franchise, so I won't be entirely shocked if this turns out to look kind of amazing for its time. In fact I've gone and got my hopes up now.

Semi-Random Game Box

The Uncanny X-Men (NES)
Arnie 2 (MS-DOS) - Guest Post
Castlevania Legends (GB)