tag:blogger.com,1999:blog-2068112306642079190.post8860255236320314464..comments2024-03-28T09:33:57.980+00:00Comments on Super Adventures in Gaming: The Catacomb Abyss 3D (MS-DOS) - Guest PostRay Hardgrithttp://www.blogger.com/profile/18436491500347661133noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-2068112306642079190.post-66208007655464285612014-05-26T01:10:30.096+01:002014-05-26T01:10:30.096+01:00General announcement: it's NEVER too late to p...General announcement: it's NEVER too late to point out any or all of mecha-neko's mistakes.Ray Hardgrithttps://www.blogger.com/profile/18436491500347661133noreply@blogger.comtag:blogger.com,1999:blog-2068112306642079190.post-2301850268603050512014-05-25T18:04:35.990+01:002014-05-25T18:04:35.990+01:00Catacomb 3D was released in November 1991 by Softd...Catacomb 3D was released in November 1991 by Softdisk and was programmed by Carmack, Romero, Hall and Blochowiak with art by A. Carmack. The Catacomb Abyss 3D was released in 1992 and was made by Softdisk *way after JC, JR, TH and AC had formed iD software (1991)*.<br /><br />Here's what the credits for the TCA3D say:<br /><br />Programming by Mike Maynard, Jim Row, and Nolan Martin. Art Direction by Steve Maines, Art Production by Steve Maines, Carol Ludden, Jerry Jones and Adrian Carmack. Quality Assurance by Jim Weiler and Judi Mangham. 3D Imaging Effects by ID Software.<br /><br />Obviously iD were working on what would become "Wolfenstein tech" at that time, and TCA-3D uses "3D Imaging Effects" made by iD.mecha-nekohttp://superadventuresingaming.blogspot.co.uk/search/label/mecha-nekonoreply@blogger.comtag:blogger.com,1999:blog-2068112306642079190.post-21350227414835210302014-05-24T23:32:24.909+01:002014-05-24T23:32:24.909+01:00This is like, way late and old, but this isn't...This is like, way late and old, but this isn't "licensed Wolfenstein tech" -- the engine actually predates Wolfenstein. (And yes, John Carmack wrote it.)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2068112306642079190.post-37463107415549892332011-05-19T00:38:34.152+01:002011-05-19T00:38:34.152+01:00Hi Ray,
Thanks for posting this!! I'd mostly...Hi Ray,<br /><br />Thanks for posting this!! I'd mostly forgotten about Catacomb 3D--which I hadn't played since the early 90s--until stumbling across this post, but what a game. I actually really enjoyed it, as much as Wolf3d, if not a little more. I think I mostly liked the exploration aspect, which Wolf3d was a little lacking. I've also written a little mini-review at 0x38 - http://0x38.com/151292_By_Platform/151295_DOS/152685_Catacomb_3D - and of course I had to go fire up Dosbox and try it again, and it is a little tedious having to pound the control key repeatedly, but oh well. Think I'll try and play through it this weekend all the same, just for kicks.<br /><br />Thanks again for the post,<br />SteveStevehttp://0x38.com/noreply@blogger.com