tag:blogger.com,1999:blog-2068112306642079190.post2469056572846863109..comments2024-03-28T13:43:13.495+00:00Comments on Super Adventures in Gaming: System Shock 2 (PC) - Guest PostRay Hardgrithttp://www.blogger.com/profile/18436491500347661133noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-2068112306642079190.post-68973283200180159932014-05-25T18:51:15.847+01:002014-05-25T18:51:15.847+01:00I didn't get this game at all too on my first ...I didn't get this game at all too on my first play. However, on my second try few years later I really enjoyed it :O the same I can say about Invisible WarSpeaktraphttps://www.blogger.com/profile/09898781417023951312noreply@blogger.comtag:blogger.com,1999:blog-2068112306642079190.post-50421579006047858102012-10-07T05:02:23.346+01:002012-10-07T05:02:23.346+01:00Yea I remember playing with the original unpatched...Yea I remember playing with the original unpatched on win98, the loading screen would occasionally bug out entirely and leave me holding the bag on the windows desktop, ha.<br /><br />So you must have one of those slightly non-standard computer configurations I always heard about that managed to break the game even with the patches then? Because it at least seemed to mostly work once I got the first two, but I always used oldish hardware that while weak, was pretty stable.<br /><br />And you're right med-sci is awesome, the rest of the von braun is pretty awesome too I think, I guess you played almost as far as I would have suggested because the ending, while better than about 90% of normal games out there, is still not that great, and the entire rickenbacker series of levels is gross, slippery, disorienting, and frustration. Hailed at the time for its "innovative" and "unique" level design (that mostly involved shooting nerve sections and humping huge sphincters as you run around completely ignorant of the appropriate direction), I just wanted to get through it to get back to metal ship parts that at least made some sense. Unfortunately flesh world just gets worse and worse till you kill the many and end the game, but I had to finish it because I loved the first one.<br /><br />Thats an idea actually, you should try the first system shock, I'd love to see what you have to say about it in a review. I have a couple old copies if you need one, though it should be pretty easy to download.Anonymoushttps://www.blogger.com/profile/13394520869207981915noreply@blogger.comtag:blogger.com,1999:blog-2068112306642079190.post-78943215780880136562012-10-06T23:23:29.781+01:002012-10-06T23:23:29.781+01:00Quitting games much too early time and time again ...Quitting games much too early time and time again is pretty much the name of the game at SAiG. I admit I really should have gotten to Polito's office, but there's always a 'next thing' in these games that I should have gotten to and I have a picture limit.<br /><br />On Easy, a semi-aware player can safely diagonal-run through almost all the hybrids and auto-defences and get to Polito in minutes. Unless they're playing OSA, I suppose.<br /><br />Med-Sci is the best part of the game. Every deck just gets worse and worse from then on. <br /><br />I can't recall the exact version number I played, but I believe I was playing it on the newest official patches. The damned thing doesn't run at all otherwise: various Loading doors throw you outside the level; sometimes it crashes completely. It's different and slightly better with the <b>Anomalies, Discrepancies and outright Bugs mod</b> ("the most thorough attempt on gameplay-adjustment for System Shock 2") installed, but it's still a busted, tiring game.mecha-nekohttp://superadventuresingaming.blogspot.com/search/label/mecha-nekonoreply@blogger.comtag:blogger.com,1999:blog-2068112306642079190.post-77955214028323691302012-10-06T18:17:21.170+01:002012-10-06T18:17:21.170+01:00Time and time again you quit games much too early....Time and time again you quit games much too early. You quit before the plot even got started! Also you are obviously playing an unpatched version, and I'm not even talking about the unofficial later patches that improve the graphics and add things to the game. I'm just talking about the couple of patches that came out in the year the game was released. If you had gotten those the stuff you mentioned like enemies appearing in front of you, the wrench occasionally not working, and actually pretty much all of your major gripes would have been solved. The game was made with a badly designed engine for a game that wasn't even properly finished when it was forced out the door and it's well known among any late nineties computer gamer that any game from eidos needs to be patched at least twice before it will be fun. <br /><br />Oh, and the inventory button? Tab.<br /><br />Not hard to give it a quick tap and spin around for a quick smack to keep the zombies off you. I personally think the game should have paused when the menus were open though.Anonymoushttps://www.blogger.com/profile/13394520869207981915noreply@blogger.com