Metal Gear, released only on the NES. Despite being developed by a different team, it apparently helped kick off the proper Metal Gear franchise by inspiring the original developer, Hideo Kojima, to make a return to the series and create his own sequel to wipe this one from the canon.
In fact I get the impression that this one isn't very well liked by anyone, and it's got me curious why.
Wednesday, 31 October 2012
Monday, 29 October 2012
The game has a retro pixelled look and no resolution options, so these screenshots are going to look pretty bad after being resized to fit the page. Of course it was never going to look like Crysis 2, it's a cheap indie release apparently designed to look like a video game from the late 80s played on a flickery TV while on drugs, but clicking the pictures will let you see them at the optimal level of crapness the developers intended.
Friday, 26 October 2012
I'm reasonably sure the game has nothing to do with Star Trek, the developers must have just thought that 'Warp Speed' sounded cool. It gives the impression that the game's going to be like Star Fox... in fast forward!
Wednesday, 24 October 2012
All the other Zelda title screens so far have featured a sword placed before an epic view of mountains, waterfalls, lakes etc. but they decided to mix things up this time by replacing them with a giant... Yoshi egg?
Monday, 22 October 2012
Whoever these guys are, that's not a comforting image. Bubble is barely concealing a state of panic, sweat pouring down his head and Squeak would like to let you know that nobody will ever see this child alive again, and there's nothing anyone can do about it.
Sunday, 21 October 2012
Today I'm going to buck the retro trend and play a modern game. Too many companies have been releasing games that are just dumb action-fests where you travel from set piece to set piece blowing everything up. I've decided to play a game a bit more intellectual than that, so here we go. Dishonored is a game about stabbing people in violent ways.
And yes there will be spoilers (including a small one for Portal 2 perhaps - Ray), though if you can't guess the plot twists in this game I'm guessing you haven't played anything with a story more complex than Tetris.
(Click the pictures to view them in a downright modern 1600x900 res.)
Friday, 19 October 2012
Wednesday, 17 October 2012
You might have noticed that this is the second adventure game I'm playing in a row, after Beyond Shadowgate. Well, I figured that considering there's 68 first person shooters, 71 RPGs, and 260 platformers on the site so far, the poor point and click genre was getting a bit under-represented. Plus I felt like playing it.
Monday, 15 October 2012
Today on Super Adventures, I'm taking a look at Beyond Shadowgate, on the TurboGrafx. This one was a request, and is apparently the sequel to famously cruel 1987 adventure game Shadowgate, which I haven't played and know next to nothing about.
Friday, 12 October 2012
This is the real deal. This-is-the-baddest-most-realistic-kill-or-be-killed-switching-to-fully-automatic-how'd-you-like-a-nuclear-rocket-up-your-butt-?-did-I-just-feel-someone's-brain-splatter-on-my-face-?-corridor-shooting game ever built."
Thursday, 11 October 2012
Oh no, don't tell me I'm playing as the baby? Maybe I'll be lucky and it'll turn out to be a genetically engineered bio-weapon disguised as a baby.
Tuesday, 9 October 2012
Sunday, 7 October 2012
This came out on the ZX Spectrum, Amstrad CPC, Commodore 64, MSX, and Atari 8-bit computers, but I'm only playing it on the Speccy. My curiosity does have limits.
Friday, 5 October 2012
Wednesday, 3 October 2012
Plus it's on the TurboGrafx, the console of shoot 'em ups.