Monday, 27 February 2012

Final Fantasy (NES)

Final Fantasy specialist Ocean returns, again, this time to show off the very first of the Final Fantasy series, on the NES.


I wrote about Final Fantasy IV (aka Final Fantasy II) last week, but I figured, hey why not at least play another one? Here you go, my first RPG ever. Probably my first game ever too. My introduction to the world of videogaming.

This is Final Fantasy's original NES title screen, but you won't find it at the start of the game. You have to play all the way up to unlocking the second town before they let you see it.

Friday, 24 February 2012

Killzone (PS2)

I've played Halo already. It's time for the PS2's triumphant Halo-beater: Red Faction.

No, wait, it's Killzone. Bugger.

But first, an apology.

Wednesday, 22 February 2012

Gunstar Heroes (Genesis/Mega Drive)

Okay, that's a good title screen. I especially like the way the logo spins onto the screen.

I guess the guy in the coat with the 'Guile' haircut is one of the Gunstar Heroes then?

Thursday, 16 February 2012

Final Fantasy IV (SNES) - Guest Post

Final Fantasy specialist Ocean returns to take a look at Final Fantasy II, which is actually the fourth game in the main series, but the second released outside Japan, and the first on the Super Nintendo. To avoid confusion I've labelled the post Final Fantasy IV, which is what the game's known by these days.


Nostalgia hit me so I had to do this one.

Final Fantasy 4! Released in the US as 2, which is the version I'll be playing.

Wednesday, 15 February 2012

Terranigma (SNES)

This will be the last requested game I play for a while.

In fact it'll be the last game from me at all this week. From this point on I'll be switching from playing a game a day, to putting a new game post up every week or so, in order to give myself less work to do save people from having to read so much! But for now here's a million pictures from another Super Nintendo rpg.

Tuesday, 14 February 2012

Shadowrun (SNES)

A mysterious new guest poster called Kraed has appeared to temporarily hijack my site. But in a good way.


Ray Hardgrit is overworked and not managing to keep up with his schedule of posting games so I am posting for him. Hooray! What a lovely person I am. Here’s a game about running in the dark or something.

Monday, 13 February 2012

Weird Dreams (Amiga)

Hello again!

How are we supposed to know how super weird these dreams are if you don't show us!

Sunday, 12 February 2012

J.R.R Tolkien's The Lord of the Rings - Volume One (SNES)

Yeah, it's another Lord of the Rings game already. I'm sorry, it was a request.

Wait... why am I apologising to you? I'm the one who has to play it! Okay I have to admit I am curious to see what it's like.

Friday, 10 February 2012

Eragon (GBA)

This came out for a few systems but I'm only playing the GBA version. And only because someone asked nicely.

Thursday, 9 February 2012

EarthBound (SNES)

Another game request.

I haven't played this before exactly, but I have an idea of what to expect and... well, I can't promise this post's going to have a happy ending. Just giving you fair warning.

Wednesday, 8 February 2012

Citadel (BBC Micro)

Superman vs the castle of evil monks? This game was a request, so... don't blame me.

This is my first BBC Micro game, and apparently it was actually one of the better games on the system. It's even got speech on the title screen!

Tuesday, 7 February 2012

Fortune Summoners (Demo) (PC)

Few men would have the courage and strength of will to play a game with that title screen. Fortunately RPG specialist Ocean is making a guest appearance to play it instead of me.

So I was told that Fortune Summoners came out on Steam recently as a demo. I've played Recettear and Chantelise brought over by the same translation team before, so I figured I'd give this a try!

Monday, 6 February 2012

Burger Man (Amiga)

Another game request. I'm going to guess it's either a platformer or a puzzle game, and I have to get this cheeseburger out of the restaurant, through a forest level, and then to safety! At some kind of burger sanctuary perhaps, I dunno. Maybe he's even got a Burger Woman to rescue along the way.

In any case, I think it'd would be best for everyone to get this thing away from humanity. He doesn't look healthy at all. Plus he's been on the floor.

Sunday, 5 February 2012

Super Ghouls'N Ghosts (SNES) - Replay

Super Adventures in Gaming Replay - Game 7

It's been nine months since I last played this game, if you can even call what I did 'playing'. I mostly just wandered into zombies. I doubt I even made it more than four screens into the first level.

But that was then.

I've played a lot of platformers since then. Games like Super Meat Boy, the Castlevania games, Ninja Gaiden, Shadow of the Beast... I must have gotten at least a little better at the damn things by now surely?

So okay Super Ghouls'n Ghosts, I'm ready for a rematch.

Saturday, 4 February 2012

Soccer Kid (Amiga)

Super Adventures in Gaming Replay - Game 6

Aka The Adventures of Kid Kleets in the US... but only for the Super Nintendo release as far as I know. This was originally an Amiga platformer, but eventually got ported to most of the early 90s consoles.

I wrote about the game once already, but I seems that I forgot to say anything about how it plays or what it even is, so I'm giving it another look.

Friday, 3 February 2012

Probotector II - Return of the Evil Forces (NES)

Super Adventures in Gaming Replay - Game 5

I wrote about the Amiga version of Super Contra (aka Super C) just over a year ago, and besides pointing out that it looked a bit shit, I really didn't say much of anything about it. But I know a Contra fan who was... unhappy with my post. After all it's a critically acclaimed and well respected title, I should at least explain why I didn't like it.

But just for a change I'm going to play the NES port instead. The European version in fact, where everyone is a robot.

Return of the Evil Forces™... oh no, not those bastards again! That's not the Robocop font by the way, I checked.

But is that a doughnut next to the '1 Player' option?

Thursday, 2 February 2012

Beyond Oasis (Genesis/Mega Drive) - Replay

Super Adventures in Gaming Replay - Game 4


Beyond Oasis, aka The Story of Thor. I last played this almost exactly a year ago, and I still think that the title screen looks like it's from a Windows 3.1 game.

It's not often that I see the game's composer get the star credit on a title screen, but Yuzo Koshiro also runs the company that developed the game, so I suppose he can put what he likes on his title screens.

Wednesday, 1 February 2012

Atomic Runner Chelnov - Nuclear Man, the Fighter (Arcade)

Super Adventures in Gaming Replay - Game 3

Today I’m playing the original arcade version of Genesis/Mega Drive game Atomic Runner, which I wrote about exactly one year ago today.

That title screen is very different to the one on the Mega Drive port, which had the hero standing in a city firing lightning from his hands. I’m going to make a wild guess and say the game might possibly have something to do with the Cold War in some way.

Tuesday, 31 January 2012

Rocky Rodent (SNES) - Replay

Super Adventures in Gaming Replay - Game 2

I didn't get very far first time around in Rocky Rodent (aka Nitro Punks: Might Heads in Japan... damn that is an awesome name). In fact I got stuck at the very start of the first level and decided I didn't like the game enough to even check youtube to see what to do. I figured it'd be funnier just to leave it there and move on to something else instead.

But now I know what I'm doing, so I'm going to take another look at the game, and hopefully make enough progress to do it justice this time around.

Monday, 30 January 2012

Gain Ground (Arcade)

Super Adventures in Gaming Replay - Game 1

Super AiG is one year old today! So I thought this would be a good time to go back to some of the games I wrote about during the first few months and take another look at them. And maybe do a better job of playing them this time around.

I wouldn't even dare animate that title screen in case the flickering static gave someone an epileptic fit. I don't know what Sega were thinking.

I wrote about the Genesis/Mega Drive version of this way back on the 3rd of February last year. In fact I managed to write about eight lines about the game and finished off by saying "There's just... nothing good about this game at all."

Well how the hell do you know that Ray? You played it for literally 20 seconds according to the timer on the screenshots. You basically just made an idiot of yourself in front of the whole internet. Yeah I think this game definitely requires another look.

Sunday, 29 January 2012

Super Robot Taisen: Original Generation (GBA)

Another game request, though this will be the last for a while.

The Super Robot Wars franchise has apparently been going on since 1991, but due to licensing issues this is the first in the series to escape Japan. The games are typically a crossover between famous giant mecha series, but for this one the cast is all original characters. Which I guess would be a lot like Smash Bros dropping all the Nintendo characters for a game. Not that it makes much difference to me, I don't know shit about giant robot anime.

Semi-Random Game Box